KoeN Posted February 14, 2013 Share Posted February 14, 2013 Good afternoon everyone! It's been a long time between visits. I thought I'd break my sojourn ice with a Prog Rock Pokemon remix I put together a couple of months ago. https://soundcloud.com/joshkoen/pokemon-red-blue-gym-leader Any constructive feedback is greatly appreciated! Thanks, Josh Quote Link to comment Share on other sites More sharing options...
Incronaut Posted February 18, 2013 Share Posted February 18, 2013 Hey Koen! Great work! I'm no musical expert, but I'd love to give my input on your remix! First off, I REALLY like your vibe and direction of the piece. I clearly see what you're going for, and the beat and sounds really mesh well together. The only things that really stuck out to me were: 1. The lower string/synth sound you use in the beginning, starting at around 0:04 sounded really lacking and unrefined. I think since the it's playing by itself mostly, all the concentration is on it, and I think it could sound fuller and a bit more realistic if at all possible. 2. This one is completely just my opinion, but I would love to hear the background parts be much fuller and a more prominent component to the piece. The main melody is great, and I think the background should be supporting the main part more and be less of just background noise. Again, I'm just a guy that loves music, so take my opinion with a grain of salt. Great work though! Quote Link to comment Share on other sites More sharing options...
timaeus222 Posted February 19, 2013 Share Posted February 19, 2013 Good afternoon everyone!It's been a long time between visits. I thought I'd break my sojourn ice with a Prog Rock Pokemon remix I put together a couple of months ago. https://soundcloud.com/joshkoen/pokemon-red-blue-gym-leader Any constructive feedback is greatly appreciated! Thanks, Josh Seems like a straight MIDI remix with some C+P and original drum programming to my ears. The dynamic lead synth in the beginning sounds like a low octave sync lead to me. Sounds pretty good, but slightly dry. Might also need some high passing around 100Hz to leave room for the pluck bass to play. 0:22 - when the drums came in, the cymbals seemed over compressed to me and they're probably hitting the hard knee limiter too hard. Make sure your drums are routed to a good quality compressor. Density MKIII might do the job with its M/S drums preset. Sounds somewhat muddy too, so make sure your EQs aren't clashing. 1:48 got interesting, but then the delay drums at 1:56 (the ones that sound stretched/slowed down, low passed, and heavy on the reverb) just don't work. Might be the sound you wanted to go for, but it doesn't sound all that great, personally. I think from there, you finally add some actual personalization to the remix, though. Try to do more than just that type of personalization! Make the pre-1:48 sections more personalized! Quote Link to comment Share on other sites More sharing options...
Rozovian Posted March 3, 2013 Share Posted March 3, 2013 (edited) Yeah, arrangement sounds pretty conservative. It's hard to do something in a similar style and keep it from being too conservative, arrangement-wise. Something this close would need to be really personalized and excellent performance-wise to make it onto the site. Way too bassy and/or too loud overall. Not particularly dynamic, you've got drums on full through most of the track. Compression problems noticeable in the highs. SOmewhat muddy and messy in the lows/mids, especially when you have plenty of lead-type sounds, like around 1:00. It does have some nice drum writing and a decent sound design. The break around 1:50 is really cool. This is a pretty good starting point for a new arrangement, but it's too close for ocr atm. /mr Edited March 3, 2013 by Rozovian Quote Link to comment Share on other sites More sharing options...
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