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*NO* Mega Man X & 2 'Charge! Towards the Sunset of Intergalactic Dictatorship' *RESUB*


Liontamer
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Original Decision

Contact Information

> ReMixer name: HeavenWraith

> Real name: Antanas Palaitis

> E-mail:

> Website: http://www.heavenwraithmusic.net

> Forum userID: 50325

Submission Information

> Game: Mega Man X, Mega Man 2

> ReMix Name: Charge! Towards The Sunset Of Intergalactic Dictatorship

> Original Name: Boomer Kuwanger Stage (MMX), Metal Man Stage (MM2)

> Original Author: Makoto Tomozawa, Setsuo Yamamoto, Toshihiko Horiyama, Yuki Iwai, Yuko Takehara (MMX); Manami Matsumae, Takashi Tateishi (MM2)

>

I've (hopefully) refined the mixing of this piece while trying to stay as close to my original arrangement as possible. Some changes were inevitable but otherwise I think I did a pretty good job regarding that. Especially considering that all my guitar recordings for this song were low-pass-filtered for some silly reason, haha. Correcting past mistakes, as usual.

Thank you for your time.

--------------------------------

- Boomer Kuwanger

- Metal Man Edited by DragonAvenger
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Production-wise, this one's still far enough on the muddy and imbalanced side to me that I can't pass it. Some higher frequencies sounded like they're just lopped off. The light vox seemed to be creating some of the problem, but I'm no expert here, so another J can hopefully clarify the issue further.

The pronounced chorus at :40 did cut through better at the lead, but it sounds like this lacks separation between the parts. Otherwise, this was still fairly cluttered, and I was hearing the rhythm guitars more than anything when you didn't have the source melody in play. The leads, the backing guitars and the drums all seem to moosh together in the same frequency range, so things are stepping over each other a lot. The bassline work's there if you listen closely, but it almost might as well not be there.

Still a very awkward transition to "Metal Man" at 1:34. 2:17-3:28 sounded like mush the last time around, and it's definitely improved, though it's still fairly swamped to me.

The track cut out before the vox finished fading; watch those details. Yes, I typed it again, because the ending cut off the same exact way as last time. :lol:

The stiff sequencing that was problematic before (e.g. 1:08, 3:29) was smoothed out a bit to where it's no longer a significant problem, IMO. Meanwhile, the soundscape was less muddy than before, but many parts still strained for clarity (or even presence to begin with) and need more separation. It's a good effort towards improvement, but it's unfortunately not there yet. This seemingly would need a good deal of work to re-balance this and clean it up some, and I'm not sure you can necessarily get it there. That said, the arrangement's still promising, and it may be salvageable; however, it still needs further mixing TLC.

NO (resubmit)

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There are some big sections where it just doesn't feel lined up with the super robotic drums. The snare sound especially is not good and sounds weak and super distant. The kick sounds flabby, and the snare sounds like it is in a different room. The solo was pretty good, and overall the playing was solid, when it was on-beat, so there are some nice parts of the track.

The arrangement felt personalized a bit, but not by a lot; i think some extra harmonies and original ideas mixed in with source would be good.

No, please resubmit

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