DarkeSword

The Legend of Zelda: Breath of the Wild

159 posts in this topic

No, according to the PR it just means it'll be permanently powered up to 60 power and glowing.

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Finally finished the game.  Unfortunately, the ending was really a whole lot of nothing.  It looked cool and all, but the challenge was negligible and story really isn't the game's strong point.  If I ever do play this game again, it will be in Hard Mode with the DLC.  But I probably won't do even that--you can't "re-explore" a world you've already explored, or "re-solve" a puzzle, and those were the best parts.  I have no interest in repeating the grindy bits needed to upgrade armor, or the pointless fetch quests that reward you with pocket change or an item you can find lying around anywhere, or worst of all the stealth and escort quests (which were all part of main quests).

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Wow, super disappointed with the new DLC info.  I'd assumed they meant a legitimate new dungeon, not a 45 room wave-clear D:  As much fun as I had with the game, really not feeling the need to shell out more cash for the DLC...  hope the next round is better

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The whole new dungeon is supposed to come with Expansion Pack 2.  Although now that I've finished the game and learned how short the dungeons are (15-30 minutes for me), that's still not a good value.

Interesting note relating to this, now that it's in the Judges' Decisions: I was initially really confused when I heard the voice clips Chimpazilla referred to ("Revali's Gale is now ready" for instance), because I had switched to the Japanese voices before completing any of the dungeons, and those clips simply don't exist in Japanese.  I guess they figured the American audience is so unobservant they need a voice cue to know the abilities have recharged, instead of just the chime?

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6 hours ago, MindWanderer said:

Interesting note relating to this, now that it's in the Judges' Decisions: I was initially really confused when I heard the voice clips Chimpazilla referred to ("Revali's Gale is now ready" for instance), because I had switched to the Japanese voices before completing any of the dungeons, and those clips simply don't exist in Japanese.  I guess they figured the American audience is so unobservant they need a voice cue to know the abilities have recharged, instead of just the chime?

They're in the japanese, what are you talking about? All of the powers have it.

EDIT: Looks like it's a Switch user bug. I play on Wii U and they're in there.

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1 minute ago, Nabeel Ansari said:

They're in the japanese, what are you talking about? All of the powers have it.

Really?  There's something strange in my settings or something then, because when my powers recharge I just get the sound effect, no voice clip at all.  I have it set to Japanese voices, English text.  Maybe I'll fiddle with it and see if I can get the behavior to change.

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Definitely not in Switch with Japanese voices.

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As I put in my post as an EDIT a while ago, it is a Switch bug.

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