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Showing content with the highest reputation on 01/27/2025 in all areas

  1. Howdy, folks. You may recognize me as Zack! on the OC ReMix discord. I've been enjoying OCR since roughly 2002, and a few months ago I was reminiscing about the OCR podcast in its various incarnations and how much I missed them. I voiced this in the 25th birthday hangout, and @Liontamer encouraged me to get off my butt and just restart the pod. So I did. Check it out here: https://feeds.buzzsprout.com/2445308.rss Ad-free, not trying to make a single cent off of this, and I keep the language tame so that you can listen with kids if you want to. I'm very much an amateur at this, hoping to get better at it as I go. I learn a little more every recording and editing session, so fingers crossed a few more of these and thing will be half decent. If you're reading this, episode 2 is out, so go grab it if you're interested. I'm aware that a few of the voiceovers sound, well, awful. I had the wrong mic selected, didn't notice until edit time, and I have a cold now so my voice is all funny. I figure you guys can deal with a couple minutes of webcam mic. The format is roughly news, new remixes with my worthless commentary on them, some random segment that strokes my ego, and then one final Russian Remix Roulette track. I remember them rolling a die and playing a RRR track on the very first incarnation of the OCR pod, and I wanted to keep it going. Question for the powers that be: any objections to me using the OCR logo as the pod's thumbnail?
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  2. Thrilled to hear this available on the site! Working with @ZackParrish was a treat - enough leeway in the composition to add small embellishments in the second half of the piece but enough structure to stay focused. Is there more Parrish & Pixels content to come? Who knows!!
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  3. Essentially you want something that combines either in parallel or in sequence the delay -> reverb so mimic various rooms. Using a tool to get the correct bouncing and frequency range after the sound bounces off different walls will give you the ability to program each of these effectively mimicking a room. There are several VSTs and tools that do this and you can create your own fx chains to do something similar. Running them in parallel is a quick way to trick the ear to think it's in a room - however, the correct way would be to set up several to mimic each surface in the room or to use the profile tool I mentioned - which will take in the initial delay and the spread after the first bounce/reflection. Either way, it's really using both delay and reverb to mimic the physics of how sound bounces off (delay) and spreads/decays (reverb) off each surface in your room. I understand that the tooling is different, but to science, it's the same, we're just mimicking the behavior with something that decays and something that repeats with less volume (and other effects). I hope this helps!
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