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Liontamer

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Everything posted by Liontamer

  1. Another 7.4 magnitude earthquake off the coast of Japan moments ago, so Miyagi and Iwate have warnings that they're gonna get hit with another tsunami. Japan's really taking a beating.
  2. Nitro Game Injection! http://kngi.org Live it. Love it.
  3. Beauty is in the eye of the beholder. Also, quiet, I'm looking forward to the Altered Beast one, so don't discourage peeps.
  4. Well, you clearly missed this: http://ocremix.org/forums/showthread.php?t=9785 Go there, give the name of the accounts that need to be merged and what you want the username to be.
  5. That's fine. Just be sure the full credits are there, for example: MUSIC: Kaijin - Animal Crossing 'Traveling' OC ReMix - http://ocremix.org DOWNLOAD: http://ocremix.org/remix/OCR01684/
  6. 1. Go to any ReMix's page (e.g. http://ocremix.org/remix/OCR02177/) 2. Click the green button on the right to "Download MP3" 3. It shows 4 mirror options; right-click and "Save Target As..." on any one of them to save the MP3 to your hard drive. 4. We rock. You have it. Rejoice!
  7. ReMixer name: Cosmonal Rreal name: Eric Fraga Email address: ericfraga@gmail.com Website: www.cosmiceffect.com.br Userid: 33016 Game: Black Belt (SEGA Master System) Song(s): "Title Screen" & "Boss" Remix title: "Black Medley" Comments: I was gonna arrange only the "Boss" music, but later on added to the mix the title music, which I like too and it provided a cool way to open and end the arranged version, for the Black Belt fan I think ------------------------------------------------- Black Belt definitely has some good tunes, so thanks for introducing me to it! Raging Demon, eat your heart out! http://www.smspower.org/uploads/Music/Hokuto_no_Ken_Black_Belt.zip - "Title Screen (Black Belt)" & "Boss (Black Belt)" Right off the bat, the soundscape was too lo-fi. Definitely not a lot of high frequencies here; the sound quality lacks sharpness and the instruments sound distant from the listener as a result. The percussion was bland. Wasn't feeling the transition to the Boss theme at 1:08. At first it sounded cool, but really the segue was just sloppy. Super basic synth work at 1:22 with mechanical timing accompanied by the plodding, basic drums. The articulations really needed work so that the timing wasn't so stiff. It really just sapped a lot of energy out of the piece. Texturally, this had a lot of empty space as well. The arrangement was pretty straightforward, but had a reasonable amount of expansion. It needed further variation and development for a pass there, but what was here was decent and definitely going in the right direction. Despite not feeling some of the sounds, there was still a bit of ear candy in the writing. I liked a lot of the grace notes and little background flourishes that added here and there to the melody. That said, this needs a lot of fine tuning with articulations, more sophisticated supporting instrumentation and some EQ work to bring out the potential here. NO
  8. Your ReMixer name: Jork Name of game(s) arranged: System Shock Name of individual song(s) arranged: "Level 6 Executive" Additional information about game including composer, system, etc. (if it has not yet been added to the site): http://en.wikipedia.org/wiki/System_Shock Written by Greg LoPiccolo. ---------------------------------------------- Props for the unique source tune choice! Not the catchiest thing I've ever heard, but I hear the potential, and would love more System Shock submissions. - "Level 6 - Executive" Arrangement-wise, the track's slowed down from the original and definitely personalized with the instrumentation. That said, I wasn't really feeling the sonic pallette here. Maybe some other Js can delve into why that is, but none of the melodic or countermelodic instruments was pleasant to listen to. The sequencing sounded too stiff and mechanical, and organic-minded instrumentation like the bowed strings really stuck out as a result, even though the sample quality wasn't poor. Texturally, this also felt too sparse, for example when things picked up at :19. The dynamic curve wasn't flat, but the dynamics weren't pronounced in any way. This basically had one and a half gears and a plodding pace. It's not that I hate the piece, as the effort's clearly there. It just never clicks with a pleasing sound and meaningful sonic development. Arrangement-wise, you tried to do your own thing while retaining a lot of the structure of the original, but the dynamic curve got compressed and the sounds weren't pleasant. NO
  9. OC ReMix & Joshua Morse Present Mega Man: The Robot Museum March 25, 2011 Contact: press@ocremix.org FAIRFAX, VA--OverClocked ReMix today released its 24th arrangement album, Mega Man: The Robot Museum. This album was made as a tribute to the original Mega Man game series and the music by Capcom and its legendary sound team. It features nine tracks arranged in sophisticated jazz, funk and fusion styles by Nashville-based composer and arranger Joshua Morse, and is available for free download at http://museum.ocremix.org. This album was produced to help promote video game music, was made by a fan, for fans, and is not affiliated with or endorsed by Capcom; all original compositions are copyright their respective owners. "The Robot Museum is an idea I've had up my sleeve for a while now. Ever since playing Mega Man 7 years back and reaching the mid-game robot museum stage, I thought the concept of a robot museum was a great one. It wasn't until I played Mega Man & Bass that the thought of an arrangement album in the style of a robot museum had occurred to me," said Morse, director and arranger of the album. "World instrumentation, electronic beats, jazz interpretation, and pentatonic scales make for a good time." Morse has been a contributor to OC ReMix since 2003, creating over 20 game music arrangements including his recent Konami tribute album, Castlevania: Sonata of the Damned. About OverClocked ReMix Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation and promotion of video game music as an art form. Its primary focus is www.ocremix.org, a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. About Joshua Morse Joshua Morse has two forces driving him--one being his passion for composing and producing music, and the other, his commitment to web development. Based out of Nashville, Tennessee, Josh has never been one to conform to the sounds you're accustomed to hearing. Instead, he leaves his mark by means of a fusion of many genres, generally incorporating a hint of jazz and funk. Joshua is also an advocate of healthy living. He follows a vegan diet and enjoys working out. And please, no Plant Man jokes... ### Preview it: Download it: http://museum.ocremix.org Torrent: http://bt.ocremix.org/torrents/Mega_Man_series_-_The_Robot_Museum.torrent Comments/Reviews: http://ocremix.org/forums/showthread.php?t=34122
  10. Preview it: Download it: http://museum.ocremix.org Torrent: http://bt.ocremix.org/torrents/Mega_Man_series_-_The_Robot_Museum.torrent The Robot Museum is an idea I've had up my sleeve for a while now. Ever since playing Mega Man 7 years back and reaching the mid-game robot museum stage, I thought the concept of a robot museum was a great one. It wasn't until I played Mega Man & Bass that the thought of an arrangement album in the style of a robot museum had occured to me. The following is the idea that has come into fruition. I've arranged a robot master's theme from the original Mega Man all the way through Mega Man 8 with the addition of a bonus track from Mega Man & Bass. Thanks for checking out the project and I really hope you enjoy it! ~ Joshua Morse
  11. Yeah, the "Last Day" material had a cool sonic texture going on, but wasn't interpretive beyond the instrumentation changes. It was enjoyable to listen to though, so adding melodic variations there to personalize this more would definitely help. It would have to be pretty significant though, since "Last Day" took up the majority of the piece. As is, there's a lack of development due to a lack of interpretation. I actually thought the transition to "Astral Observatory" around 3:45 was too abrupt, awkward and short, so I didn't see how the two portions of the track thematically connected, so I disagreed with Deia saying it all clicked together nicely. Both sections sounded fine overall, just unrelated. There needed to be a better bridge built between the sinister first 2/3rds followed by the syrupy lead of the closing section. Texturally, I actually thought this was fine overall. If the arrangement were fully developed, sure the texture would have sounded a bit thin, but nothing that was a dealbreaker. For me, it was all about the most of the arrangement lacking interpretation, and the two sources not piecing together thematically. You have a good sound here, Alec. If you can get the other more important part of the package (the arrangement) fully developed, you'd have a winning track as far as the standards here go, so you shouldn't be discouraged. In a vacuum, this is still an enjoyable piece, so I hope we hear more from you! NO
  12. Using anything with my voice in there is cool with me. Use them at your peril!
  13. Nothing much to say but "awesomesauce" and "why is this on the panel?" As always from these two, lovin' it. It definitely retains Kirby's sonic palette while twisting & warping the original with delicious 9-bit spices. Almost as good as Popeye's spicy chicken. YES
  14. I hope Fishy's prepared to re-record this in 4 years for the BONKERS seal of approval.
  15. The forum's called Album Comments/Reviews for a reason. Not everything will be a review, and it makes sense to bring up technical issues there. Like I mentioned, if you're having problems with FLACs on CD 2, we can't work with generalities, we need details: * Which FLACs were problematic? * What OS are you using? * What's your process for burning FLACs, i.e. programs and methods? * What error message did you receive? * How many times did you try? I have a FLAC checker (the name of which escapes me) that scanned for errors/integrity on every FLAC and that scan came up clean, so any issue there is surprising. So again, details are important, not just the expression of your disappointment. For all we know, it could be your setup and not the files, or it could be the files in the torrent somehow got corrupted or the FLAC encoding got corrupted. Could be any number of things, but need specifics if we're to narrow it down.
  16. Some people think the only way they can communicate a point is by being a douchebag about it. As it stands, we judge a track with the standards at the time it was submitted, and we have no need to re-judge things, especially because the standards aren't even markedly different than 2007. And there's no law saying he needs to re-record it, especially just because you're anal-retentive. We don't have a double standard about genres, and while you can claim whatever you want, you're still a derp for suggesting that. As always, production's important, but arrangement is important as well, and there's a balance involved. This mix should be shinier and all that, but that doesn't preclude it from getting passed if the arrangement is very strong and creative, e.g. http://ocremix.org/remix/OCR01221/
  17. You'll also probably get hyped when we eventually come through with the updates laid out here, originating from here.
  18. You're confusing MP3s for 8-tracks.
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