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bucky o'hare

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Everything posted by bucky o'hare

  1. Magfest winds up falling on different dates each year, because hotel rates can change a lot and Brendan likes to pick when it isn't too expensive. He goes with the flow. Last year I believe it happened the 3rd weekend of January.
  2. Awesome thread. I love this album. Very, very catchy chiptune stuff with some live instruments (guitars) thrown in there.
  3. I could never beat the last boss in Puss 'n Boots, Pero's Great Adventure. Then again, I could never tell what the hell was going on. The most challenging Death for me was Death from Castlevania 3. He easily took me more tries than in any other game. Death in cv1 is probably equally difficult w/out the double or triple shot, but at least you know there is an easy way around it if need be.
  4. I ran into her a couple of times, including at the mall nearby. I believe I got a picture taken with her and akumu at one point. Awesome! Thanks, there are some great ones in there. Is it cool if I use some of those on my band's myspace? I'll say taken by "Richiter" or something to that extent. I'm still a noob on these forums and therefore didn't really know anyone here well enough to recognize them by face nor username, unfortunately. Asides from snappleman, I met him and he is a very cool dude.
  5. This is awesome! I'll have to try it out. edit: oh, its not for the public yet? I don't know much about the SNES sound, I didn't realize noise generators were ever used. I thought it was all sample based. Cool.
  6. I'll get a copy in person if I can! I'm stoked for this. edit: And nice work Eon!
  7. Hey man, this is sweet. Did you make this in modplug? How do you save something as an spc? Is there some sort of xm/mod/it--->spc converter?
  8. Who are the concertneskimos? Minibosses and Jenova Project will not be playing this year, but Armcannon and Year 200x have been added to the bill. If you'd want to update that post, that is. The loss of the minibosses this year is quite unfortunate, but great times will still be had in the concert room for sure!
  9. holy fuck what no nearly flawlessly my ass, though it's a lot closer than triforce. If you've gotta sample NES sounds, rip them out of virt's chiptunes via modplug or some other tracker Okay I gotta stop freaking out about this shit Oh, freaking out is warranted to an extent. From a lot of what I've heard these VSTs don't sound very spot on. Some sound pretty far off, even. If learning famitracker or MML is too daunting for some (like me), you can always learn more user friendly sample based trackers, or even something totally different than a tracker (whatever you guys are familiar with), and just sequence music based off of samples taken from NES music. Whether or not you plan on meeting the system's limitations, you're guaranteed to match the general sound of the NES if you sample sounds produced by one. It wouldn't be possible to NOT sound like an NES that way, obviously. You can listen to nsfs, select whichever channel is of interst (by shutting off the rest of course), and sample away. I've been using audacity and/or goldwave to do so. The most difficult part of that is tuning samples and making them loop cleanly, but I at least know how to do that with modplug. It's really not all that hard... I can elaborate if anyone is intersted. My two most recent NES sounding projects are the two medleys up on my page, check 'em out if you're interested (if you're not overcoat). http://www.ocremix.org/phpBB2/viewtopic.php?t=96050
  10. I'd feel more inclined to learn famitracker once it offers some of those expansions. I can only wait and hope... but hey what the hell I'll probably cave in before then. The basic idea behind sequencing in a tracker format I've grown to feel very comfortable with. The difficult part for me in my short amount of messing around was how alien the synthesis and saving/loading instruments" process felt. I know there are tutorials, but I'd actually rather check out other people's nsfs (er, whatever the project format is for famitracker, actually). I learned how to use modplug by using it to listen to Amiga music, by looking at what did what. If I could do the same in famitracker, that would be ace.
  11. Chromelodeon did a Ninja Gaiden 2 cover album. It was recorded live, but it was done in a nice studio and all, at least to my knowledge. Both of the songs you're interested in are on the album, and ashtar's theme is up for download. You'll find it in the merch section. Let me know what you think, I hope it is menacing still. I am their drummer, however I joined more recently and am not on any of their (our) albums. Yet... I also happen to have an NES cover band named after track 1 (the parasprinter), although we don't have any nice recordings. Live we've done tracks 1, 6 (moment unlimited), 22 (going gets tough), 23 (castle demonic), and 26 (irene and ryu). I'd like to get 1 and 6 recorded for a demo pretty soon, actually.
  12. Hahaha, cool. I haven't been into some of their more recent stuff so much but I really like this song. For a while they had this "tmbg radio" radio program that streamed music through some sort of little application thingy. Before Mink Car came out they had live samples of Man It's So Loud in Here and one of the other songs (i'm drawing a blank here) in rotation, only, they were totally rocking. They initially sounded a lot more rock oriented, and I was dissapointed with what I heard on the album. But I recently "rediscovered" this song thanks to youtube. And I lived happily ever after. http://www.youtube.com/watch?v=qj7pGxxe7ws
  13. How can people use the files hosted on that EXTREMELY LOW QUALITY archive is still a mistery to me. I know about its existence, but I ignore it by purpose. Is there something you don't like about the archive? The answer to that is simple anyways... once a file is downloaded, you don't have to go back to the site. Unless if there is something you don't like about the vgz format itself, if that is what you meant.
  14. Woah, the use of the DS as a Kaos pad is a rad idea. Using it to play a virtual midi keyboard (controller) could be neat, but that is definitely pushing into the gimmicky side of things... However, I do not own a laptop. So if I can use my DS for things I'd normally do on a computer, consider me interested. Once I finally get the homebrew hardware needed to run nitrotracker, I'll be sure to also experiment with this.
  15. It's more like a not-so-glorified IM service. You can only send one message an hour, which I don't think is a terrible idea if they want to make it feel like some sort of mail system within some fantasy game and not just some in-game chat. But at the same time, as already pointed out, writing messages is extremely tedious. They didn't do a good job with it at all. And that is all the wi-fi is for. Otherwise, I am still very much loving the game! I have to admit to feeling jaded on a lot of modern rpgs, and right now this is a great blend of the classic rpg style with a few more modern aesthetics. Being able to do everything with just the touch screen is very nice, just tapping on characters to talk, etc. And it doesn't feel like they favored one method of control over the other, so control-wise the game is tight. If you get tired with the stylus, no problem, just play it normally with the buttons. They didn't make this game easy, which I am happy about. As a port/remake, I find it much more rewarding than the GBA and ps1 ports we've all seen already.
  16. Yes! This is one of my favorite NES/Famicom soundtracks. My favorite arrangement that I've heard of FF3 music is by Select Start. "Eternal Wind" is the first piece of music linked under their media section. My band also covered the battle music. Be warned though, it is a live video and not the highest quality. It's very straight forward, just sped up a little. And the camera wasn't on for the first couple measures. Of course there is also the Black Mages version "The Rocking Grounds", but it strays legendarily far from the original. At the same time, I think it's also one of their better tracks. So er yeah, I also hope the DS release sparks more interest. A soundtrack very worthy of more mixes and arrangements.
  17. Oh, cool. Did he make an nsf of that or did he just sample vrc6 sounds and stick within the more obvious limitations? I've seen one game with the N106 chip that appeared to have 9-10 channels, although the sound is weird. I don't know what the wav forms are, they look similar to the FDS channel.
  18. I have two up on my myspace- http://www.myspace.com/parasprinter I have been tinkering around with modplug and what I did was cover a bunch of superfrog music using samples taken mostly from NES music. While I did mess with some of the tunes to an extent (the second medley does this more), most parts follow the originials pretty closely throughout. Asides from the drums. It's a shame though, not only are there no superfrog mixes up, but none for any game Allister Brimble composed for. I may try to remix-ize some of these melodies more later on, perhaps. If not, I should hope that somebody else gets to it!
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