Audity

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Posts posted by Audity


  1. 1:34 - 2:44

    IS GOD

    So is the transition from Atma Weapon back to normal boss, but that only lasts for a second or five. But the other part...is a whole minute of genius buildup. (Not none of that cheap building material, found in other songs!) Plus the mixing is overall the least cluttered, and is actually balanced during that section, for use in cranking it as loud as possible without any one frequency range vibrating itself into irritation. ... In other words, I can't find much wrong with it.


  2. It's great.

    I just wanted to say that there's a little bit of extra treble in the high-end percussion, which, according to my experience and producer-headphones setup, is a common problem in many many songs really.

    I like playing my songs loudly. And, in order to hear natural instruments (e.g. high notes of pianos and guitars) at their maximum quality -- by boosting up high-end EQ -- doing so primarily results in ear piercing, whenever there's such percussion 'in the way' in many songs out there.

    It depends on the mindset and audio setup of the person, but I think that a tiny bit more tweaking and consideration for many artists will make for an always enjoyable listen.


  3. Kind of cheesy, but remixing game music is mostly like that, and I like anyway.

    More random (I could go into the positives, but I already said "I like") comments: the transition 2/3 the way through and the abrupt ending are both awkward. And the piano during the ending could have been more to the forefront/clearer. That's about it for the negative, besides potentially being beefier overall. Phat bass and Beatdrop quality needed to be perfectly ideal. Actually this reminds me of Beatdrop's Guardian Legend ReMix once the bass gets deeper and somewhat more when the strings enter. I can hear it being overlaid in a song mashup already!


  4. From "best" to "great", also. :-P

    I forgot about the ancient taboo of favorite threads on OCR. Not so sure about the admin modification though K I'LL STOP right there. (Nevertheless, finding this was very exciting for some reason, obviously.)

    http://www.zophar.net/music/spc/shinri-game-2-magical-trip-the.html

    Anyway, this is another unique soundtrack. Very minimal(very!)/ambient/TechnoOfSomeSort-ish.

    Not sure if I'll find more goods. Just searching in my folders for "_02" and "-02" at an attempt to find main themes of SNES games.


  5. Yeah, you heard that correctly. I'm not sorry for the caps lock, either. This game's soundtrack deserves it. (edit: Uh, the site automatically corrected the topic title to be lowercase.)

    http://www.zophar.net/music/spc/flintstones-movie-edition.html

    Every track is pure gold, pretty much. (Check track 06 for a very Michael Jackson feel.) Though it starts out with a generic (from what little I heard of it) Flintstones main theme arrangement, and even has another one thrown in there, ...damn, the rest is one enjoyable song after another—incomparable to most all other sound-chip game soundtracks.

    Word of warning: the sound is very quiet. I have a sound card that can make the sound really loud at low volume control; and I have to put everything almost to max just to enjoy this. Just find an EQ and bump up the preamp (I guess).

    It starts becoming more average later on. I (actually) haven't heard the soundtrack to the end yet, however.

    As far as exporting to WAV: I noticed that foobar2000's SPC plug-in doesn't have any faint hissing during really quiet sections (especially noticeable in track 02), and Winamp's Alpha-II SPC Player plug-in does. I'm not sure which one is more correct.


  6. Pink Shell [The background of this has a lot of potential.]

    [Please tell me/locate the official title on the Starmen site if you know. I can't even find it in the .miniGSFs.]

    Dangerous Highway [Reminds me of Michael Jackson.]

    Hard Rain

    Beyond the Sunshine Forest

    Murasaki Forest

    The Attic's a Dungeon?! [You can tell my bass/groove bias by now. Most of such can even be woven together because of short their length. But the next two are a change of pace, especially the latter.]

    Adolescence

    Monkey's Delivery Service

    Let's Ride the Train

    Wasteful Anthem [0:24-0:27 could have a pretty good extension. Unique, overall.]

    Please save me from the inescapably bad GBA quality... by providing with some inescapably bad ocremix attempts! Except don't do the latter.

    I haven't completed the last few chapters, so I'm probably missing a song or three.


  7. Some more obscure famous memories:

    Atari 2600

    ----------

    Some game that was only one screen, and if you got hit it would start slowly and then rapidly being filled with rainbow lines (maybe it was just one color). WTF was that game.

    NES

    ---

    Mega Man 2 - Sleeping over at cousin's house, getting to Air Man late at night after he'd gone to bed, and becoming scared. Ever since, I was never comfortable with people falling asleep before I did at parties or whatever.

    Game Genie - Getting it at said cousin's house with Link to the Past.

    Link to the Past - Playing it with Game Genie until I had enough plays to fill up the ending credits. (Oddly I don't even remember what exactly was in the credits that filled up.)

    SNES

    ----

    Darius Twin - Playing it a hundred (million) times.

    Lagoon - Getting stuck on the Cloud level and finally figuring it out on my own.

    FF6 - Playing it a ton.

    Chrono Trigger - Trying to max stats with all my characters. More plays than FF6.

    ...

    Maybe I'll think of more if I go through some more SNES SPCs out of the huge Zophar collection that I personally completely downloaded, all that time ago.


  8. Parts of it remind me of the main theme of Live A Live. Then there are the other references people are saying, and even a hint of the song A from IIDX/DDR near 2:20.

    I like the ending the best. It ranks up there as one of the most hauntingly alluring sections of any game remix out there. 3:24 = yes. Otherwise, I'd have liked to see some different directions taken, like sounding less of a MIDI file/perfectly quantized/minimal risks composition.


  9. Word, indeed.

    I'm with a roommate right now that doesn't want to accept anything new or even be persuaded by anything ever (the other one seems like she would), and has an attitude about it. I can only wonder how many people are of the same mindset, and how I fear the consequences. If only I was more social LOL!!!1 I could give better insight. Sociality is the greatest incentive, after all. Thus, anything can change with it.