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atmuh

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Everything posted by atmuh

  1. the server died because of koth nucleus first off and i pretty much ALWAYS leave the server when it gets down to 12 people no matter what map its on especially when another server i play on is full and i can get on there
  2. arena is great youre just mad powerlord eulogic and jimmy are still there even
  3. being that the servers been running b1 for weeks now pretty much everyone has it that plays there by this point that obviously isnt the problem
  4. man it was just like watching the game in 98 against the broncos the jets started out so strong but manning started to figure them out and it was all downhill from there and when shonn greene got hurt that pretty much stopped their offense completely
  5. oh boy ONE MORE DAY i am so friken excited
  6. i just listen to propane nightmares looped forever
  7. yeah im pickin colts saints too i just really hope im wrong about half of it!
  8. yeah the current version on the server is c3 which is incredibly old i really like vector
  9. oh wait yeah you dont lose for doms and revenges only when people do that to you my mistake
  10. all minicrits count too lol you also lose points for dominations and revenges also koth sawmill is horrendous (same as every version of sawmill)
  11. my name isnt capitalized holy crap also http://tf2lobby.com/ outstanding
  12. if in turbine one team locks down the middle the other team is just godawful it really isnt that hard to blow up a sentry or two in the mid section if you have even a couple competent players
  13. what novelty because it was released somewhat recently? all thats shown me is that valve has no idea how to make a decent map anymore (i mean gorge is as bad as a/d gets and before that we had maps like pipeline and sawmill) the only hope for decent maps nowadays lies with the community which is completely upside down from what i used to think because back before and around the scout update id despise anything from stock maps
  14. youre really telling me youd rather sawmill well or doublecross?
  15. doubecross is about as bad as ctf maps can get not only does it not allow for a general open area for all classes to run around and dm on (the bridge is way too narrow) but its absolutely GIGANTIC because its so big snipers can go just about wherever and chill out clicking without really having to worry about anything the intel room is so far away that its basically impossible to get there without a medic unless youre a scout but if theres a sentry in there you cant get the intel its also optimized poorly its basically a huge version of 2fort
  16. turbine is excellent because it has the middle section that is completely open and one team can fight to take control of that it also is virtually impossible to lock down the intel room with engineers, and the only people that say it is i guess have no idea how to play demo or even heavy (as ive destroyed 2-3 sentries as both classes even without a medic) if youre gonna do a competitive ctf map dont make weird alt routes just make it straight and to the point, like turbine 2fort is probably the best ctf map valve has made to be honest, mostly because its somewhat small and very straightforward both sawmill and doublecross are incredibly awful, and ctf_well would be a lot better if the intel room wasnt gigantic, because with that you can put a zillion sentries all over the place
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