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BreakTekk

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About BreakTekk

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    King Hippo (+15)

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  • Location
    i am awesome

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  • Occupation
    BARBEQUE!
  1. .... I WANT TO HEAR UNLEASH THE BEAST!!!
  2. Edit: Please forgive my laziness. Would someone be so kind as to make a sig with an image from Shinobi, possibly http://img132.imageshack.us/img132/3909/shinobi1lt4.jpg this, or this, with the phrase "Death can't stop this." in it? Much obliged.
  3. I like the arrangement of the intro. I dunno, slow builds work for me. I kinda miss the old piano a little, just from the old 1:19 to 1:35 segment. I'd like to see a combination of new and old piano pieces. Ending with a piano sounds good.
  4. I'm am undeniably stoked that there are no voice samples in here. I mean, like, woah. Alright, putting stereotypical stoner comments aside, there are still some things to work on here. I still don't think it all comes together in the second minute minute; is it just me, or do the phrases start just a moment too late at 1:18? It just doesn't flow into one cohesive piece. Whatever, minor issue. Then you still gotta fix the buzzy bass thing during the last 94 seconds or so. And the rain stick ends a little too abruptly at 2:27. That is a nitpick though; not very important. I'm ramblesome today. O
  5. Didn't hear that at all, the beginning sounded spot on to me. I didn't hear the offkeyness at those points as well. I dunno; I could be hallucinating, but I don't think so. Anyways, this keeps getting better, and I dig it. The only thing I have to say about the first minute is that you should ditch the voice samples. Altogether. Don't improve your voice samples, leave them out. It gets a little too stop and go for me from 1:00 to 1:55. From 1:00 to 1:17 goes together really nicely, as well as from 1:19 to 1:35 and from 1:38 to 1:54. My suggestion with this is just to take out from 1:19 to 1:3
  6. This mix is purty. I especially liked the sleigh bell in there, and the hand drums(at least I think that they were hand drums) 1:28 to 1:40 created a really chill ambience. The fact that they were only used for twelve seconds of the song is troublesome, though; they would be much more effective if used throughout, such as the segment from 3:00 to 3:25. Also, on your main drums, it sounds like you're using a different sample for the second snare hit in the measure(not counting ghost notes, the one on 4). While the softer sound is nice, it may be a little too quiet, and sounds weird in contras
  7. This is one of the most atmospheric mixes I've heard in a while. The beginning just exudes evil, from the off beats on the piano to the electric "footsteps" at 0:21, 0:52 and 0:57(I dunno why I subconciously labeled them that, but they made me want to see if anyone was following me). The evil laughing and voice samples made me picture someone going insane in a padded cell, and the beat had me imagining a giant evil monster of some kind lumbering up some stairs. I know these are all really subjective visuals, but you can imagine what kind of mix would spawn them. A very, very well done mix here
  8. This is an definate improvement over the last version. This one is a lot more structured and seems to have a good flow. The best part of the song was from 0:39 to 1:16, the new piano stuff sounded great there and really seemed to work with everyhthing else. However, there's still a ways to go on this mix. You could probably have two measures or so with just the heartbeat and rain stick to create the atmosphere before bringing in the piano. The rain stick, while a good idea, should really only be in the intro. After that it just distracts from the rest of the song. The reason I said the best po
  9. This gets a little monotonous towards the end(not like, "damn, this is boring," but like "hmmm, this is pleasant, but its been going for a a bit much."), but you're just messin' around, I know. The bells kick all manner of ass. Can't wait to see how this turns out.
  10. This song, more than almost all other songs I hear on this site, reminds me of the game which spawned it. This is not to say that the piece stays too close to the original, far from it, it just captures the essence of the game(especially its end), and goes in a new direction. The lyrics are top notch, the drums don't piss me off too much, and I'm in love with the time signature. This song easily gets five out of five chairs.
  11. The first thing I think when I listen to this remix is that I would love to hear some drums on this. Hell, I'm probably going to put this on my ipod and actually drum to it, I want to hear the drums so bad. This song just needs that pop that a kick drum would give and the groove of busy ghost notes on a snare. Another thing I noticed, which initially manifested itself as vague sense of wrongness, was that this song felt a lot like an intro. All of the empty space felt like a perfect set up for something that never arrives. Actually, something kind of arrives around 1:40, but its does't have th
  12. If anybody would care to make a sig with this picture and the phrase "...Is any of this for real...or not?" somewhere in it (with kind of a darker tone to the sig), plus any creative embellishments I sho' would be grateful.
  13. Hello, mah childrens. I am Tekk, 17 years old, and I've been coming here sporadically to get tunes for a year or two now, but I figure it would be boss to stick around this time. What got me into this site was a love for videogames and a local DJ at the college radio station in my town who plays a funky specialty show. I've been listening to music my whole life, been passionate about the drums for five years or so, the guitar for a month, and hopefully I'll be able to mix once I become more intelligent on the subject. Yeah...see ya'll around.
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