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Bahamut

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Everything posted by Bahamut

  1. it's actually coming out on thursday-ish Err yeah, I thought tomorrow was Wednesday for some odd reason.
  2. I'm waiting for people to chime in what date(s) would be good for them. Also, I have board games and card games for nighttime at someone's place if anyone wants to play any.
  3. So I have a special map rotation I want to propose for tomorrow (day before sniper/spy update, go figure). I will tweak the map rotation tomorrow for the update to include the new maps as well for Thursday. cp_piratelife_b4 pl_badwater ctf_casbah3_b4 arena_dailydozen_a2 cp_fastlane pl_frontier ctf_turbine cp_granary pl_cranetop_b8 cp_pacman_wtf_party ctf_2fort cp_toy_fort_elite pl_woodland_b4 cp_blackmesa_final pl_badwater cp_gravelpit pl_zig_b9 cp_steel ctf_staging_A11 pl_cashworks_rc As usual, download whatever maps you don't have from the first post. If you would like to recommend certain tweaks to this proposed rotation, post them. I'll gladly substitute some maps with others people want. Also, there's a chance I won't be around when the sniper/spy update comes out. If Powerlord says he won't be around then either, is there anyone else trustworthy enough to restart the server (that is all that is needed)? And lastly, the day the sniper/spy update comes out will be an OCR only night - the pw will be "sidebar"
  4. I could change the map rotation if people want... But the reason dustbowl & goldrush come up more often is because by and large people seem to love those maps and want them more often than many of the other not so great maps, which tend to get frustration reached a lot earlier.
  5. So there has been interest expressed for a St. Louis meetup. I'm not sure what we'll be doing yet, but I'd hope that we can do stuff for two days, the second day for a BBQ/sporting stuff (i.e. ultimate). I hope there are people who can host in case people are coming in from out of town. I solicit for all advice on things to do for the meetup. Date: TBD (June 12-13?) Time & place: TBD People interested in coming: Ashamee Bahamut BardicKnowledge Binjovi Eulogic Moseph Nekofrog Newt PosiBolt (putting you on because I told you in advance ) Sinewav The Mutericator
  6. It's kinda hilarious what some people will accuse others of when they lose. I remember once when I was playing a 4v4 Arranged Team of Warcraft 3, the rest of my suitemates got dropped due to my shitty school internet. And yet, I was able to rehotkey stuff and micro & macro 4 teams enough to win. And then the maphacking accusations came down on me, to which we all laughed....but unfortunately I also got disconnected by the shitty school internet.
  7. http://www.ubercharged.net/2009/05/17/pyros-gender-teased-about-again/ Just in case people missed out on this teaser that Valve did.
  8. It wasn't on the maplist file...unless I somehow messed up earlier and overwrote a newer one. But now it's on for sure.
  9. Yeah, I actually was still in the process of uploading and hoped nobody would notice
  10. I added/uupdated a few maps (added pl_frontier, updated to pl_cashworks_rc, updated to pl_haywood_beta6, and added pl_repository_rc3). Also, the current map rotation: ctf_2fort cp_granary cp_dustbowl pl_badwater cp_gravelpit pl_goldrush cp_fastlane pl_dbheights_b2 arena_harvest_v2 ctf_turbine cp_steel pl_goldrush cp_follower tc_hydro cp_dustbowl pl_badwater cp_well cp_pacman_wtf_normal pl_goldrush cp_badlands
  11. Things have also been a bit slow on my end because for the past 3 months I've dealt with a REALLY shitty personal situation, but now I'm ready to get on people's cases again and keep this project moving. The only thing I promise as regards to the project release date is that it will come out this year. The FF4 project will come out first, and as to when that will come out, I am going to keep my lips shut on that one. There are some special things that might happen for this project though that I absolutely will not spoil until close to release. As I said, there are still some surprises with the project - stay tuned!
  12. Agreed, I really don't care much for most gaming news anymore to be honest, although my life in academia might be partly responsible for that change.
  13. Perhaps it's time to shed HLStatsX then. Fireslash pointed me to PsychoStats, a free stats service though. I'll see what I decide to do in the next few days, I just spent 4-5 hours typing out an email so I'm too spent to think deeply on it.
  14. The one behind the sniper - the current pic on the sniper update site shows just the one on the ground.
  15. I'll take an extra patch for Trogdor if you don't mind. Also, as a favor, I have to ask that you guys don't be too harsh on complaints about Darqness - he's one of my best friends, and he's new at the game, so he's trying to get a feel for the dynamics and the maps. Give him constructive ways to improve if you can (he knows general things about how things work from having played a good deal of TFC, but more TF2 specific things he may not know).
  16. So, thanks to Atma's suggestion & link, I installed a plugin for alltalk & teamtalk via button toggle. You must bind a button for alltalk, such like this: [COLOR=#000000][COLOR=#0000BB]alias [/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]alltalk [/COLOR][COLOR=#DD0000]"voiceall; +voicerecord" [/COLOR][COLOR=#0000BB]alias [/COLOR][COLOR=#007700]-[/COLOR][COLOR=#0000BB]alltalk [/COLOR][COLOR=#DD0000]"-voicerecord; voiceall" [/COLOR][COLOR=#0000BB]bind h [/COLOR][COLOR=#007700]+[/COLOR][COLOR=#0000BB]alltalk [/COLOR][/COLOR] You can replace h with any button, such as F (which probably would be more accessible).
  17. I'm up for trying this out - what day should this Thursday be? Edit: Err, I thought by vanilla you meant only stock maps. I feel like the unlocks give more variety to the game.
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