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Everything posted by Bahamut
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I'm not sure where there's parking, but I'm sure there is parking around there. To get there, you just need to take the Shore Parkway/Belt Parkway, and get off at the Coney Island exit. There's a little more driving of a few blocks than that I think, but for the most part it's easily accessible.
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Things that suck about finding a job on music.
Bahamut replied to John Revoredo's topic in General Discussion
This post shows some clear ignorance about the market. I can name a bunch of modern artists who are making a lot of money still, and with audiences so loyal that the artists don't have problems selling their music to them despite the piracy because their audience want to support the artists. I would pick apart some of the other posts, but I think this quote shows exactly the type of logical fallacy being applied here. What "you think" doesn't equate to what should be, and it shows with consistent subsequent inadequate justification. -
It's only the endpoint to 4 subway lines (D, F, N, Q), and is in Brooklyn . It's also such an easy place to find via Google Maps and connect the dots...
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That doesn't mean they're buying & playing them - there's a guy I'm currently tutoring, and he hasn't played any Mega Man game. He plays a lot of games daily and certainly isn't in a bad off family (i.e. a family that buys him a good deal of stuff). The younger generations generally seem more entertained by 3D than anything else.
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I think he was referring to that the original link was a countdown, and now it redirects to that link, which is a teaser video.
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Work on your damn DKC 2 wip - you got a month and 4 days left!
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I recall about 5 people. Way to fail even more. I welcome anyone to post the chat log if they have it for amusement.
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He probably was referring to me, because he brought the argument to IRC and failed at basic logic, so to cover for his inability to form a coherent argument, he wants to look cool. Since it was futile trying to explain something so simple, everyone made fun of him or told him to stfu.
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Yeah, the prices appeared to be jacked up on my brief appearance there last night - of course almost everyone should know one of the main draws there is the original Nathan's. This particular Nathan's also has beer - saw Killian's for $2.75 there, and they had a few others. Those prices beat out beer in most places in the city.
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OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
Nope, it doesn't count assists. -
It looks like the best way for you to get there is to get to the Flatbush Ave. stop (might need to transfer at Jamaica? The Flatbush Ave. stop is by the Atlantic Ave./Flatbush Ave. subway station), and then pick your poison.
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OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
The hell, Aethis has a ridiculous kill-death ratio. And what's the IP address of the server? -
Yeah, a bunch of us played an year ago, but we basically did all there was to do in the game but PvP, and most of us just weren't interested in doing that.
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So how does Coney Island on August 2nd sound to everyone? Rumor has it that someone is trying to buy out Coney Island to build a casino/hotel, so this may be the last summer Coney Island is running.
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OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
So I am currently looking into the server lag issue, and hopefully will have it fixed by tonight. Also, tonight the map rotation has 2fort & Fastlane into the mix, unless someone wants to request something else. -
OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
Not sure. I think in the future, I might just impose silencing mic spamming instead of outright banning, although I dunno, those types of people might try to go on when an admin is not on and carry out the same crap. And you were right btw, it doesn't autojoin when the server is full. I wonder if I should try to find a way around that, although it doesn't seem to be much of a problem for reserved slot holders, since they don't usually have to wait too long in order to get in. Also, I probably won't be on tomorrow guys, since I have a birthday party to go to, so if you want particular maps in the rotation for tomorrow, list them now. Lastly, thanks to Xerol for giving me the Hotshot achievement inadvertently -
OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
Personally, I'm with Valve here with the demos - I can't scratch a really good demo as a soldier. For example, if it's me vs. Sleazy, it's almost guaranteed I'll lose. If you're good enough as a demo, the other people should never be able to get close enough unless there are a swarm of them all coming after you. -
OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
I fixed the reserved slots using the built in SourceMod plugin -
OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
Hm strange, I was able to connect at 24/24 last night... Also, Valve admits that the Demo stickies are overpowered In addition, Valve says that there will be a new Payload map with the next class pack. -
OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
I'm happy to announce that reserved slots finally work, so the server can be full at 24/24. If the server is full and you have a reserved slot, all you have to do is try to join - it will automatically kick someone off for you. -
OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
Ok, I think I fixed the reserved slots now - not surprised I had an issue, something always seems to come up with them when I implement a mod. I'm pretty certain the issue here was that I tried to put the reserved slots in another group, but that I wasn't supposed to do that. -
OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
I had that problem too - not sure if I can change it. You could've at least changed the map to a standard one for me . It's on pl_dustbowl_b2 and I have to download the map before I can even change it. -
OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
Also, I have to warn you all how the reserved slots work now - if the server is full, and someone on the reserved slot list is trying to join, the server will kick the player with the highest ping (spectators get kicked first though), and not on the reserved slot list. I'm putting out this warning because this might affect Unstable Hamster the most . -
OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
There is a way to do it with BeetlesMod as well - I think Beatdrop used it before. SourceMod lets you choose to do it with a team if you want though. Sends a message to each player (or each player on a specified team) a message in white in the center of the screen. -
OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
Bahamut replied to zircon's topic in General Discussion
I thought so too, but the folder is labeled Quake...not sure what the deal is there. I'm not sure the soundbytes are even going to work - switching HLStatsX over to using SourceMod seems to have disabled the BeetlesMod features, including admin. I'm going to have to look into it whether multiple mods can be used at the same time, but I don't see why not. So what's the vote here - do people want those soundbytes or want them disabled again?