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Emunator

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Everything posted by Emunator

  1. I really loved this piece on the panel, you've got an excellent sense for cinematic flair without relying solely on traditional orchestral instruments. As a sound design nerd myself, I really appreciate the work you put into this. Congratulations on the first of what I hope are many mixposts to come!
  2. RebeccaETripp Rebecca Tripp http://www.crystalechosound.com/ ID: 48262 Game(s): FF4 Song Title: Mountain of Light Songs Remixed: Mt. Ordeals Here’s a link: This is my arrangement of “Mount Ordeals" from Final Fantasy 4. The original song, composed by Nobuo Uematsu, is not only one of my favourite tracks from FF4 OST, but also one of my absolute favourite songs of all time! I've been wanting to create an arrangement of this theme for many years, but felt I couldn't really do it justice. The Mt. Ordeals segment of the game is extremely important to me — I would go as far as to say that it was an extremely formative experience for me. There's a strange, yet beautiful feeling associated with that mountain, and, to a lesser extent, Mt. Hobbs, that I struggle to put into words. In this remix, I tried to create a sense of lurking powers, both good and evil. Magic and mystery, courage and challenge. I wanted to make it sound like the mountain is alive with spirits, magics and histories, and as though the heroes are marching towards the summit. I also tried to include something of a “Lunarian" presence towards the end, for obvious reasons.
  3. Hi. The »Tarm Ruins«-theme is a song I always wanted to remix. But after I wrote the first two minutes of it it didn’t evolved further. And so it stayed for quite some time on my hard drive. Some weeks ago I discovered that it fits quite well to another theme from »Oracle Of Seasons« and so I could finish it, finally. You could listen to it here: Contact Information Your ReMixer name: Gaspode Your real name: Peter Köller Your email address: Your website: – Your userid: 26608 Submission Information Name of game(s) arranged: »The Legend Of Zelda – Oracle Of Seasons« Name of arrangement: Forgotten Ruins Name of individual song(s) arranged: »Tarm Ruins« & »Temple Remains« from »The Legend Of Zelda – Oracle Of Seasons« Additional information: The Legend Of Zelda – Oracle Of Seasons, Game Boy Color, Music by Minako Adachi & Kyohiro Sada Bye, Peter
  4. Hi. Here’s my latest submission. Hope you like it. It’s a remix of three themes from different Metroid-games. I did this remix back in 2018. But after friend of mine worked on several of his songs with musicians from fiverr I thought I could try this too and replace the violin (that was played with a sampled version from the »Vienna Symphonic Library«) with a real one. It was a very good decision because nothing can beat a real instrument. You could listen to it here: Contact Information Your ReMixer name: Gaspode Your real name: Your email address: Your website: – Your userid: 26608 Submission Information Name of game(s) arranged: »Metroid Prime« »Super Metroid« »Metroid« Name of arrangement: Frozen Echoes Name of individual song(s) arranged: »Phendrana Drifts« from »Metroid Prime« »Maridia (Rocky Underwater Area)« from »Super Metroid« »Title Theme« from »Metroid« Additional information: Metroid Prime, Nintendo Gamecube, Music by Kenji Yamamoto and Kouichi Kyuma Super Metroid, SNES, Music by Kenji Yamamoto and Minako Hamano Metroid, NES, Music by Hirokazu Tanaka Link to the original soundtracks: Bye
  5. Remixer Name: Nah Tony Real Name: Anthony Kraft Game Title: Pokémon Gold/Silver/Crystal Arrangement Title: Rise of the Morning Sun Original Song Title: Azalea Town
  6. Contact Info Remixer name: Defiance Real name: Peter Mitchell Email: Website: https://soundadventurer.com/about-me/ User ID: 10964 Submission Information Name of Game: Lord Of the Rings (1990 by Interplay) Name of Arrangement: A Long Road Original Name of Song from Game: Main Theme (not sure) Link to remix: Additional Info Original composer: Kurt Heiden (according to Mobygames) System: PC (DOS) Published by: Electronic Arts Ltd. Developed by: Interplay Productions, Inc. Original soundtrack: YouTube video of main theme This game was one of my first introductions to the Lord Of the Rings universe--the game is long and has really frustrating gameplay mechanics, but I have fond memories of it because it was one of the few games my dad would play with me and my brother. I've always thought there was something compelling about the main theme. I hoped to capture the haunting reality of a quest that is dangerous and unfathomable, full of adventure, but also full of longing for peace and home. All the instruments are Native Instruments except the Tin Whistle which I played and recorded. Brought to you by FL Studio. Defiance
  7. Attached is a file for this submission to OCRemix. The required informations is written below. If you have any questions or concerns, please let me know. Thank you for the opportunity as always. Contact Information Username: HarlemHeat360 UserID:37144 Website: https://www.youtube.com/c/HeatRemasters Submission Information Arrangement Game: Xenogears Name of Arrangement: Back to the Sea, Black to the Fire Song Being Arranged: Bonds of Sea and Fire Comments: Given everything I've learned since I've made this song, it sort of pains me that I can't revisit it easily. The original file is lost to the ether and while I could try and recreate some of it and do some new things here and there...some things are best left in the past and its time to move forward. Thus we come to this song, which if you know anything about Xenogears, sort of represents the past itself. The approach I used is mostly straightforward and adding pieces here and there that represent me as a musician and my influences. In that way, there is my past wrapped up in this song as well. The second half adds some newer elements and I see this as more of the "fire" to the first half's "sea." The end...is a bit unfortunate and I wish I could go back and fix some things and change others. But as with the past, there is no fixing this guy and he is who he is. So as god once said, "come as you are." and as such, I bring "Back to the Sea, Back to the Fire" for judgement! Maybe this old dog of a song will teach me some new tricks through evaluation.
  8. RebeccaETripp Rebecca Tripp http://www.crystalechosound.com/ ID: 48262 Game(s): Celeste Song Title: Peak of Truth Songs Remixed: First Steps Here’s a link: https://www.youtube.com/watch?v=rPjIHp0z_dw&t=205s This is my second Celeste arrangement, based on "First Steps", the theme for the Forsaken City level. The original soundtrack was composed by Lene Raine. This track was nominated and voted for by my patrons on Subscribestar. If you're interested in voting/nominating in the future, you can subscribe to me here: www.subscribestar.com/rebeccaetripp A new VGM remix will be chosen every month.
  9. Remixer Name: APZX Real Name: Austin Simons Email Address: UserID: 21463 Game Arranged: Terranigma Name of Arrangement: Departing for the Unknown Arrangement Link: Track Arranged: Flight https://www.youtube.com/watch?v=tQYTn4k7FFw Notes: First up, I do not know why this track has not been on OCR yet. It is such a lovely bit of music. Adventurous melodic lines, sparse arrangement, and in 3/4. Maybe that last one is why it is not remixed much. The track is sort of at odds with itself in that regard. I'd be willing to bet that a good lot of people would try and translate this piece into some form of EDM. It would be at this point that you find out that the melody phrases and lead lines really do not line up that well for 8 bar chunks or even 4 bar chunks. That means you either need to build the arrangement around the roughly 6 bar chunks or either try to extend or shorten the phrases & leads to have things fit together neatly. Hmmmm, maybe I answered my question there...anyway! Second, this is really in tribute to a small group of individuals. There is a small but dedicated group of folks keeping the Meat 'n Potatoes and People's Remix Competition alive and kicking. I am not going to say any names directly, but you know who you are Honestly, I wish that in general more people participated in these. My last submission to OCR was more or less from the Meat 'n Potatoes competition. The purpose of these competitions is to spur creativity and try remixing that you would probably not have considered before. Granted I have tried to remix this track before, just never successfully. Further, these competitions get you to work on your production skills. The quick turnaround forces you to be lean and mean with how you work. The only pressure is to offer up your unique take on the track in question and submit it on time. That is all. So, come on folks. Get in there and join in the fun! With all of that out of the way. Time to talk some shop. What I aimed to do here was take the original which is in 3/4 and tweak it so it'd fit into 4/4. I am also a bit of a Trance head. Thus, the introduction is most definitely inspired by that background. However, unlike a lot of those old Trance intros this one is much shorter. While I myself am a sucker for those 2 minute or even 2/3 length of the track intros. I can understand how that could be viewed as padding or entirely unnecessary. The term I'd personally use is brevity. Moving along in the track and this is honestly where most of the work has been done. I opted to increase the length of the phrases and leads to fit into 8 bar chunks. Some of it comes from increasing a few key notes length here and there. Some of it comes from reworking the actual lines a bit with my own original writing in there. The main thing I tried to do here was make it such that anything I did add was not against the grain and would sound like it came from the original. However, I did try my best to keep the recognizable and key movements in there. The conceptual idea at play here was that I aimed to try and keep the feeling that this track invokes in me. That is the piece is about setting off into an adventure, but more than that it is setting off into the unknown. Further, not only setting off towards the unknown, but openly embracing whatever it is out there without worry as to what it may ultimately be. Because it is the journey that matters much more than the destination.
  10. ReMixer name: Neon X EMail: Website: https://www.youtube.com/channel/UCV8NwzoUa9I9HD1YXRIXp3g UserID: 37046 Name of game: Super Mario Bros. Name of arrangement: Super Star Name of song: Main theme/overworld theme & Star theme Original composer: Koji Kondo Link to original song
  11. To Whom it may concern, This is Audiomancer, and this tune is called Lookin' for Buddies, and it's a remix of a Final Fantasy 6 song called Searching for Friends. It's always been a favorite song of mine, so I thought I would give this a go. Thanks for your time and consideration ahead of time! Respectfully, Eric Fogel
  12. Hello, OCR. I hereby submit my remix of the main theme from Gabriel Knight: Sins of the Fathers. It was created for a remix album of GK1 music entitled "Synths of the Fathers." The album is currently being crowdfunded for a vinyl release on Qrates with the support and encouragement of the original composer, Robert Holmes. Download track link: Remixer name: One Kid From Andromeda Real name: Troels Pleimert Remix title: "Shadow Hunter" Style: EBM/industrial/synthwave Album link (digital): https://onekidfromandromeda.bandcamp.com/album/gabriel-knight-synths-of-the-fathers Album link (vinyl): https://qrates.com/projects/26203-synths-of-the-father Email address: Name of game arranged: Gabriel Knight - Sins of the Fathers Name of song arranged: Main Titles All the best, Troels
  13. ReMixer name: Astral Tales Real name: Ernesto Bernal Email address: Website: astraltales.bandcamp.com Submission Information Name of game arranged: Phoenix Wright: Trials and Tribulations Name of arrangement: Dahlia Hawthorne Name of individual song arranged: Distant Traces of Beauty Own comments about the mix: The Phoenix Wright series has some amazing tunes on it, but there's one that soon caught my attention due to its beauty. Ironically, it is the theme of one of the more twisted characters I have ever found in a video game: Dahlia Hawthorne. It's difficult to talk about her without spoiling the plot of the game, so I will just say that her beauty contrasts with her evil nature. I wanted to reflect this dichotomy while keeping the emotional and melancholic side of the theme intact. This is why you'll find two sections, which share some harmonies, but translate in very opposite ways: one is delicate and soft, while the other is darker, and combatant. One reflects the Japanese culture and its beauty, and the other shows twisted emotions and evil intentions. I hope you enjoy it! I hope you enjoy it! Cheers! Ernesto Bernal
  14. Remixer name: MusicallyInspired Real name: Brandon Blume Email: Website: UserID: 10382 Game arranged: King's Quest I: Quest for the Crown (1990 Official DOS Remake) Name of arrangement: "Under a Daventry Moon" Name of songs arranged: Introduction & Oak Tree/Condor's Nest Additional info: Composed originally by Ken Allen for the official 1990 remake of the original game from 1984 by Sierra Online distributed for MS-DOS, Amiga, Atari ST, and Macintosh. Original soundtrack: https://www.youtube.com/watch?v=Xz1VQjJm80E (Intro: 1:33, Oak Tree/Condor Nest: 4:51) Comments: After the success (and more importantly, the fun) of making the first collaborative King's Chill remix album (King's Quest themes remixed in a chillout style) the artists involved decided to make a second album. For my entry I chose a couple themes from the official remake of King's Quest 1 to combine together as a medley. This remix kind of took a turn partway through the arrangement, changing from a smaller quieter pleasant mix into a larger crescendo with a big early 90s style saxophone solo at the end (something I've not attempted before). Some of the original MIDI data from the original game was utilized and referenced but heavily altered as well as amended with live performance and sequencing from other keyboard/synthesizer sounds including the saxophone solo which was performed live by keyboard (and only mildly quantized and touched up afterward). This track was produced, mixed, and mastered with Cakewalk and Reason and included the plugins Ozone by Izotope, Rapture Session 2, Dimension Pro, Stratum by Sonivox, and Loom 2 by Air. (Intro: 1:33, Oak Tree/Condor Nest: 4:51)
  15. Your ReMixer name: Pixel Pirates Your real name: Tobaunta Torkelsson Your email address: Your website: pixelpirates.nu Your userid: 37469 Name of game(s) arranged: Final Fantasy X Name of arrangement: Welcome to Pixeland Name of individual song(s) arranged: Welcome to Zanarkand
  16. WarMachine Matt Thompson https://www.youtube.com/channel/UCm590er3bCmsIHEYZbhmvRA userid: 31670 Haunted Castle "Dusk Ensemble" Remix of "Dont Wait Until Night" from Haunted Castle.
  17. Your ReMixer name: JGTraveler Your real name: Othello Gooden Jr. Your email address: Your website: Youtube.com/2kreturner Your userid (number, not name) on our forums, found by viewing your forum profile: 2kReturner - OC ReMix Community Name of game(s) arranged: Another Eden Name of arrangement: Timeless Desire (Another Flair) Name of individual song(s) arranged: Fleeting Wish Additional information about game including composer, system, etc. (if it has not yet been added to the site): Composer is Shunsuke Tsuchiya (Fleeting Wish). Game is on Android, iOS, Nintendo Switch (Under Development) Link to the original soundtrack (if it is not one of the sound archives already available on the site): Background Music - Another Eden Wiki (miraheze.org) Your own comments about the mix, for example, the inspiration behind it, how it was made, etc.: Update: May 2022: Since the last version of this song was rejected because of a poor mix, I resubmitted now after giving my song the Another Flair "upgrade". I hope this version is good enough to be accepted by OC Remix. The synth and the bass drive the entire song with the bottom side chaining throughout the entire piece. Even though the melody seems to repeat several times, the bass and drums switch up so the song doesn't sound monotonous/repetitive yet keeping the melodic repeating Deftrance signature.
  18. ReMixer Name: Aesaire User ID: 34323 Game Arranged: Assassin's Creed Valhalla (2020) Name of Arrangement: The Opening of the Valhalla Name of Individual Song Arranged: Assassin's Creed Valhalla Main Theme Original Composers: Jesper Kyd, Sarah Schachner, Einar Selvik Link to Original Soundtrack: https://www.youtube.com/watch?v=UgKr2c2ZebM Comments: This remix was inspired by a similarly titled painting by the British painter J. M. W. Turner (https://www.tate.org.uk/art/artworks/turner-the-opening-of-the-wallhalla-1842-n00533), particularly the soft edges, unsaturated colours and blurry shapes that dominate the background. These elements were translated into the sound design of the instruments and ambient layers using filters, reverbs, delays, and granular effects. With the exception of the piano and the timpanis, all instruments are synthesized. The mix was also intentionally blurred to resemble the painting; akin the foreground, the lead elements were given a reasonable level of definition, while akin the background, accompanying elements were blended and smeared into the ether. The timpanis are barely noticeable, they're meant to add very minor accents or add a small amount of energy to certain beats. As for the arrangement, the original outro was used as the base for the verses, while the original verse was deconstructed to become part of the accompaniment rather than the lead. The chorus has for the most part remained the same, but is succeeded by a new section each time.
  19. Hello OC Remix! It's been 20 years since my last submission, LOL. Hope you enjoy! Your ReMixer name - VicViper Your real name - Tom Strickland Your email address - Your userid (number, not name) on our forums, found by viewing your forum profile - VicViper (sorry, cannot find number) Name of game(s) arranged - Nightmare on Elm Street (NES) Name of arrangement - "You've Got the Body, I've Got the Synth" Name of individual song(s) arranged - Elm Street Additional information about game including composer, system, etc. (if it has not yet been added to the site) - NES, originally composed by David Wise Link to the original soundtrack (if it is not one of the sound archives already available on the site) - https://youtu.be/uNl4Ix6rIrk Your own comments about the mix, for example the inspiration behind it, how it was made, etc. - I've always believed this kinda crappy LJN game has a very under-appreciated score. Reading all the positive comments on a Youtube post of the original song inspired me to make this. I tried to preserve the spirit of the original by including the "ticking clock" sequence!
  20. Your ReMixer name: Pixel Pirates Your real name: Tobaunta Torkelsson Your email address: Your website: pixelpirates.nu Your userid: 37469 Name of game(s) arranged: Shadow of the Ninja Name of arrangement: Shadow of the Pixels Name of individual song(s) arranged: Sea Port
  21. This remains an absolute delight to listen to! The instrumentation sounds so organic and full of life, it evokes a feeling of a million little bugs skittering about in a hidden underground society in the most lovely way. I'm loving the contrast between the airy lead melodies and the grounding, percussive mallets and chimes. You described this in your original submission letter as "otherworldly fae-touched" and I don't think I could have said it better myself. Now that the hiss is out of the way, there's nothing holding this back. Great work, congratulations! ? YES
  22. Oh, this is an absolute delight! The instrumentation sounds so organic and full of life, it evokes a feeling of a million little bugs skittering about in a hidden underground society in the most lovely way. I have no major gripes about the arrangement or performances, but the hiss is quite noticeable, especially since it cuts in and out on certain instruments. I’m confident that, if you’re able to isolate what instrument is contributing to this effect and apply some de-noising, this would be all the better for it. 99% there, but the hiss is distracting and needs to be resolved so that, at the VERY least, it’s not cutting in and out periodically. Get that sorted, and we’re in business! NO (you better resub this!)
  23. This is a pretty fun, bouncy take on the source material. This plays to the same strengths that have been demonstrated in your previous submissions—I’ve always found the most engaging aspect of your submissions to be your liberal use of reharmonization and the liberties you take with the original melodic material, without ever straying too far from the original feel of the source. This features plenty of that, combined with the well-integrated sound effects, fun synth solos, and the tried-and-true synthwave sound pallet you’ve honed over many arrangements. I’d love to hear you branch out further in terms of sound design, but for what it is, I think this is clearly ready to go! YES
  24. I was a major advocate for this track when I heard it on the Workshop forum and I’m beyond thrilled to hear it hit the panel! Atmospheric black metal is highly underrepresented in the OCReMix catalog but it’s a genre I’m personally quite familiar with and fond of! Typical black metal production relies on harsh frequencies and an overall lo-fi aesthetic that often runs counter to traditional production conventions, but the atmospheric sub-genre - and this remix in particular - subverts that by rounding out the frequency spectrum with a lush bass presence and softer high frequencies. However, the aggression and distortion that is a hallmark of the genre is still very much present in the drum sequencing and wall-of-sound that builds as the arrangement progresses. Of particular note is the section beginning at 4:11 when everything finally lets loose into an barrage of blast beats and wailing guitars. This section does a fantastic job of capitalizing on the tension that had been built up thus far. The Lavender Town melody is present throughout nearly all the track, floating like a spectral entity over the arrangement, often hinting at its presence through chord progressions and references without always explicitly announcing itself. This level of melodic expansion and creative liberty is almost necessary for an 8 minute arrangement to keep things from running stale. It’s bleak and atmospheric, but the dynamic curve feels very much deliberate. If I had to nitpick anything, the drum sequencing can feel robotic at times when you have quick repeated kick patterns; a touch more work on humanizing the velocity and timing, or mixing the drums slightly further back in the sound field would have mitigated this. Aside from that, I’m actually not sure how much of the instrumentation here is sequenced; it all comes together quite cohesively and sounds pretty realistic.. I’m very happy to give this my personal signoff and see that the rest of the panel, so far, is in agreement too. I hope this isn’t the last submission we hear from this album! YES
  25. The mixing definitely has some messiness to it and there's some awkward chops/glitches throughout, but this is definitely deserving of some good panel feedback - it features a lot of really cool sound design and a more liberal take on the classic Castle theme. Not sure if this really has enough source to even pass the bar, but I think the artist could benefit from some in-depth feedback, since there's a lot of promise here. @Chimpazilla I feel like you would be well-equipped to evaluate this track
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