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Emunator   Judges ⚖️

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Everything posted by Emunator

  1. Hello, I would like to say thank you for an opportunity to submit an arranged project. This is my first time throwing my name in the hat for OC ReMix. I've been a listener and a fan for a very long time, and I am hopeful that I can be part of the large community you folks have. I'm certain I have met the guidelines and the standards. If I have failed in that sense, then I apologize for wasting your time. With that said, I appreciate the time and energy in viewing my arranged track. Contact Information ReMixer Name: Andy Amo Real Name: Andre Quintanilla Email Address: Submission Information Name Of Game Arranged: Mega Man X4 Name Of Arrangement: Dial Up Dystopia Name Of Individual Song Arranged: Cyber Peacock Stage
  2. Original Decision ReMixer name: Seth Skoda Email address: Website(s): https://www.sethskoda.com userid: 36199 Name of game(s) arranged: Sonic & Knuckles Name of arrangement: High Voltage Name of individual song(s) arranged: Flying Battery Zone Act 2 Additional information about game including composer, system, etc. (if it has not yet been added to the site): this information is available on ocremix.org Link to the original soundtrack (if it is not one of the sound archives already available on the site): the site's archive contains the source: https://ocremix.org/song/194/flying-battery-zone-act-1 Comments: This is a resub, but let me reiterate that this spun off of a different (but similarly-styled) remix of the Death Egg Zone music from Sonic & Knuckles. In a random forum conversation about how irrelevant genre is when it comes to song structure, someone pointed out how metal/rockish the Sonic & Knuckles soundtrack is, especially Death Egg Zone. While I agreed with his analysis, I wanted to make a point, so I covered said source as a trap-style hip-hop instrumental and uploaded it to Newgrounds. This ended up getting frontpaged a few years later after I returned from a hiatus, so I figured that with that Death Egg remix being among my top remix work, I would do the same with the Flying Battery Zone music, which is just as action-packed and well-developed. And as someone who has been inspired in part by OC ReMix to make music in the first place, I started putting in the extra effort to really make this one my own, intending to submit it to OC ReMix. Several years later, here I am, with a refined resub for OC ReMix (yeah, it took a while. I was busy, don't judge). I really hope you enjoy this, even if it's not accepted as a poasted remix (I spell it "poast" because I like toast). At the top is a drive link with a WAV file of the submission. Please contact me if it does not work properly.
  3. ReMixer Name: The Good Ice ID: 36903 Email: YouTube: https://www.youtube.com/thegoodice Game: DKC2 Song: Mining Melancholy (Kannon's Klaim) Composer: David Wise Arrangement Title: Kannonball One of my favorite songs from one of my favorite games! It might be overshadowed by Stickerbush Symphony and Forest Interlude, but this song has always been a certified banger in my mind. Something I've realized lately is that I really like making game music that doesn't sound like game music. So this is our attempt at a crunchy alt rock/electronic mix, in the vein of Phantogram or something of that ilk. And despite the copious amounts of distortion on everything (everything) this might actually be my cleanest mix to date from a sonic standpoint. Regarding the actual arrangement, it's pretty straightforward barring some added chord progressions. I had a lot of fun recreating the original percussion loop with a bunch of household foley sounds, but without a true "verse" section the rest was actually kind of tricky to stretch out without being too repetitive. I guess our solution to this was to add more breaks and repackage the hook as more of a chorus so it didn't get stale. Nick was also able to tie in a cool Michael Jackson riff (They Don't Care About Us), which, coincidentally is nearly identical to the Hot Pursuit riff from DKC3. I'd also like to shoutout my good friend Alex for supplying the creamy acoustic parts and general idea-bouncing. Good times all around. Rock and stone, to the bone! The Good Ice
  4. Previous Decision Attached is a file for this submission to OCRemix. This is a resubmission as it was rejected previously. The required information is written below. If you have any questions or concerns, please let me know. Thank you for the opportunity as always. Contact Information Username: HarlemHeat360 UserID:37144 Website: https://www.youtube.com/c/HeatRemasters Submission Information Arrangement Game: Chrono Trigger Name of Arrangement: When the Walls of Time Fell Song Being Arranged: Corridors of Time Comments: My first resubmission haha. It was actually the second piece I had submitted but the first evaluated and I think I took the rejection a bit heavily. But that's the type of person I am. Take it hard initially, then buckle down and get to work. Unfortunately life hit different for a while and I got away from this. But I'm back, with more bass, less clipping, some reworked drums, and a few little additions here and there. I think the blessing in disguise was that through more time and work, I've been able to come closer to my vision than the original. With that said, I'll end this by quoting myself on that vision from my original submission. ""When the walls came tumbling down, we danced until the End of Time" This song has taken me places mentally--some healthy, some not so. Those places however were worth going and the end product is as you see (or hear lol) with this piece. The development went from this atmospheric piece, to a sort of cry to the universe, and finally somewhat of a...dance. I'm not sure how this all happened but the dramatic development certainly coincided with the dynamic swings in my head. Through all of it though, two concepts always rang true. The walls came tumbling down and time as we knew it ended. In more concrete terms we see this as the original motif plays in the beginning with energy but mostly untouched. Then the beginning of the end starts as something begins to surge in the bass line, eventually blasting through into the second part of the song. The walls, Zeal, begin to crumble and a dance signaling the end begins. The guitar and the vocals are singing to you, the beat begins to take form, and finally...finally one last push. One more surge of energy and... the walls come apart and the image of the last of Zeal takes hold. There is something beautiful and amazing about it yet equally sad and unsure. I think as the song ends that really starts to settle in and that image of time beginning to end takes hold."
  5. Hello once again, I'm back again with another ReMix for your consideration. This time I thought I'd try to find a new approach for a well tread fan favorite. ReMix: Green Glade Groove Source tune: Donkey Kong Country 2: Forest Interlude Your ReMixer name: TSori Your real name: Logan Thomas Your email address: Your website: https://www.youtube.com/results?search_query=trumpetsori Your userid: 2960 Credits: Arrangement, Trumpet: TSori Piano, Keyboard, Tambourine: dpMusicman Guitar: Siolfor the Jackal Marimba: MarimbaMatt Drums: Evan Carville Bass, mixing, mastering: Muik Siolfor and I have artist profiles. Here is everyone else's info. ReMixer name: dpMusicman real name: n/a Email: n/a Website: n/a userid: n/a remixer name: Evan Carville real name: Evan Carville email: evancarville@gmail.com website: https://youtube.com/c/EvanCarville ReMixer name: MarimbaMatt real name: Matt Silverberg Email: MattSilverbergmusic@gmail.com Website: https://www.mattsilverbergmusic.com/ userid: N/A ReMixer name: myuik real name: .n/a Email:n/a Website: n/a userid: n/a Submission Information Name of game(s) arranged : Donkey Kong Country 2: Diddy's Kong Quest Name of arrangement: "Green Glade Groove " Name of individual song(s) arranged : "Forest Interlude" Link to the original soundtrack (if it is not one of the sound archives already available on the site): see above Source Breakdown: Remix (Source) 0:00-0:10 (original) 0:10-0:28 (0:00 - 0:18) 0:28-0:49 (original piano over 0:00 - 0:18 from source) 0:49-1:10 (0:18-0:39) 1:10-1:28 (0:50-1:08) 1:28-1:50 (1:08-1:31) 1:50-2:08 (1:31-1:51) 2:08-2:30 (1:51-2:10) 2:30-2:49 (0:50-1:08) 2:49-3:30 (1:09-1:31) 3:30-3:40 (original) 3:40-4:00 (0:00-0:18) 4:00-4:12 (original) Total: 252s, Source: 220s : 87% Original : 32s - 13% Your own comments about the mix, for example the inspiration behind it, how it was made, etc.: This ReMix marks of the end of what was a solid 10 month hiatus from any music activities for me. Life just got too busy as it has a way of doing. However, when the announcement came up for the Soundole Chillout Cover Contest this year, it seemed like the perfect excuse to get back to making music again. The last few projects I had done before the hiatus had been sort of dark, flowing lyrical solos or sort of ambient jazz tunes, and while those certainly fit the definition of "chill" I was ready to do something different. "Forest Interlude" has been on my to do list for a while. I love how beautiful and haunting that tune is, but it also kind of falls into that same flowing/ambient sort of category...at least in its original form, So that got me thinking of what else I could do with it that was "chill" but not in an obvious sense. I remembered my dad had once suggested that I do a cover of Herb Alpert's rise, and suddenly the ideas merged and I was hearing forest interlude over top of a jazzed up version of its characteristic ostinato and a funky bass beat. This is one of those arrangements that pretty much wrote itself (love it when that happens). Once again I'm joined by an outstanding band of collaborators. I could write paragraphs about how great all of these guys are. They're each fantastic musicians and a pleasure to work with. I'm really looking forward to working with each of them again. I need to give a special shoutout to Myuik who really went the extra mile to make sure this mix was done fast and done well. So with no further ado. I hope you enjoy our "Green Glade Groove"! Thanks -TSori EDIT (4/29/23): I finally have a new version of Green Glade Groove ready. It has new drums, new piano recordings and revisited mix/master Updated credits: Credits: Arrangement, Trumpet: TSori Piano: ZeldaRocks Piano, Keyboard, Tambourine: dpMusicman Guitar: Siolfor the Jackal Marimba: MarimbaMatt Drums: Kenny Jr. Claps: Evan Carville Bass, mixing, mastering: Myuik And here are some links to ZeldaRocks' stuff: https://open.spotify.com/artist/21HdpYpxplx6unTUvpuP6Y https://youtube.com/@Zeldarocks
  6. (Emunator note - please try to use simple language when evaluating, English is not the artist's first language. The production here is messy and could use feedback but there's some fun energy to the track that has some merit. It reminds me a lot of Ziwtra. I've also asked the artist for a new title for the arrangement.) hello, I'm French and don't speak English very well, this is my second submission, I hope my request is correct. Thanks Link to my submission : Re Mixer : Onirik Dreamer real name : Karim Ajroud email : website : https://onirikdreamer.com Link of vidéoclip : https://youtu.be/4OZryv4Nvbo?t=14 user id : 38210 Name of game arranged : Final Fantasy XI Name of original track : Airship (composed and arranged by Nobuo Uematsu) Name of my track : Airship Travel remix Additional information about game : Square-Enix 2002(PC) Link to the original soundtrack : https://www.youtube.com/watch?v=UIMwDHvaxzg Your own comments about the mix : I love this piece and I wanted to add a more dynamic, cool and energic touch to it, i hope you like it.
  7. Contact Information Your ReMixer name : Rockos Your real name : Roch Côté Your email address : Your website : None Your userid (number, not name) on our forums : 44017 Submission Information Name of game(s) arranged : Animal Crossing: New Horizons Name of individual song(s) arranged : Town Hall Name of the remix : Isabelle Needs a Break Your own comments about the mix, for example the inspiration behind it, how it was made, etc. : Following the remix of Animal Crossing New Horizons theme, my wife kept bugging me about another AC:NH remix. Her only request was to have "animalese" in it. I kept going in my DnB surge I had a couple month ago and I am really enjoying and embracing it. This track has a lot of love on the mastering side. I also gave a go to my new plug-in (Rift) which I have been using on the coming album songs I made on SeeDs of Pandora in collab with other remixers. But I can't share the details here The goal was to include some live instrument and have an energetic mix as my 7th saga mix had. I'm really liking the DnB songs I've been making lately and I tried to give a Pendulum, Kromea, Tantrum Desire, The Qesmits sound to it. Also added a touch of psy-trance in it but less than usual, focusing instead on creating a very coesive stereo image. I also tried to use more and more the Samson monitors I got last year and they seem to be very effective when mixing since they are almost perfectly flat. I really liked working on this one and I think my favorite part is 3:30 to 3:46 since in the OST it sounds jazzy and in this one it's almost as if you were in a big fight with a boss and it is a big mean baddy. I found this comparison very interesting and funny. I hoped my wife would play some piano or guitars but we didn't figure out any way to include it so I went all alone on it. We really hope you will enjoy this as much as we do.
  8. Kabukibear Justin Lincoln https://bit.ly/Kabukibear 32289 Final Fantasy XI: Rise of the Zilart While Kazham Sleeps Kazham Naoshi Mizuta https://www.youtube.com/watch?v=KgSmPSGQh88 Kind of a spiritual follow up to While San d'Oria sleeps, it's meant to have a dreamy hypnotic groove.
  9. RebeccaETripp Rebecca Tripp http://www.crystalechosound.com/ ID: 48262 Game(s): Seiken Densetsu sys Final Fantasy Adventure Song Title: Mysterious Mazes Songs Remixed: Dungeon 3 Here’s a link: https://www.youtube.com/watch?v=yqDfGrOoRPc This is my cover of “Dungeon 3” from the original Seiken Densetsu, aka Final Fantasy Adventure. This track, composed by Kenji Ito, is one of my favourite songs in the game, and I’ve always found it incredibly beautiful. It is also, unfortunately, somewhat difficult for me to listen to! I composed this track as part of a series of arrangements based on VGM compositions that tend to make me sad. My goal is to recontextualize the feeling of the track slightly, in order to allow myself to access the uncomfortable emotions associated with the original.
  10. Thennecan - Proof of a Hero ft. Fredrik Häthén Credits: Arrangement: Thennecan ft. Fredrik Häthén Strings - Orchestral Fantasy Brass - JohnStacy & Allison Martin Trombone Woodwinds - GOTWinds Guitars - Thennecan & Cradius Bass - Matheus Manente Drums - Leo Miyata Contact Info: ReMixer name - Thennecan Real name - Felipe Salinas Email - Website - www.thennecan.com Userid - 35872 Submission Information Name of game - Monster Hunter Name of arrangement - Proof of a Hero Name of individual song arranged - Proof of a Hero Link to the original soundtrack - https://www.youtube.com/watch?v=p1fEV6QbCww Comments: This is the final track of my latest EP called "VGM Life", which it's a tribute to everyone who has supported my VGM endeavors all these years, my family, my friends and my partner. Proof of a Hero is a special track for me because it's a track I got familiar with at the same time that I decided to get serious about video game music, that's why I wanted to make this epic orchestral metal arrangement and try to encapsulate everything I felt for my people and my journey in one big piece. Fredrik has been an incredible friend since I started this journey, and he was definitely the perfect match to help me build the orchestration for this arrangement. Also everyone who recorded for the orchestral and the metal parts did an amazing job, it's truly one of the tracks I'm most proud of ever. LT EDIT (8/1): We have an updated master from Thennecan. Hello! Here's the new master, sorry for taking so long but I realized I lost my take on a pc format some time ago, I re-recorded it. I diminished the volumes overall and gave more space to the mix. I think it's a lot more dynamic now and I think the section where the brass was clipping also was fixed. I forgot to add an original name to the track. I think simply "Heroes" would be cool, let me know if that works. LT EDIT (9/12): We have an improved master from Thennecan. Hey folks! Sorry for the slow response, I've been extremely busy this last couple of weeks. I mixed in a lower volume range and made 2 versions, without my mastering plugins and one with them so you can check more accurately what's not working on the track. Hope this helps solve the distortion and clipping problems, let me know what you think! Best.
  11. Contact Information ReMixer name : Neverback-Music (19797), Latomarques (38178) Website : https://www.reitoken.com Userid : 19797, 38178 Submission Information Name of game arranged : Kingdom Hearts 2 Name of arrangement : Black and White Name of individual songs arranged : Monochrome Dreams Old Friends, Old Rivals I continue to train my symphonic skills with that new arrangement. That song was so funny to do. I hope you will like it
  12. Contact Information ReMixer name : Neverback-Music (19797), Latomarques (38178) Real name : Pierre Backer Ruth, Emanuel Email address : Website : https://www.reitoken.com Userid : 19797, 38178 Submission Information Name of game arranged : Postknight 2 Name of arrangement : Opposing Fates Name of individual songs arranged : Opposing Wills ( https://youtu.be/9CX2-q1WyR8 ) I have recently discovered the game “Postknight 2” on mobile, and the battle boss theme keep my attention. I decided to do an arrangement of the song in a symphonic way. (I’m used to make more cinematic music) So with the help of Latomarques who is a brass players (Trombone, horns) we write that symphonic arrangement of the music. We keep only orchestral instrument by avoiding any synth or sound close to a cinematic ambiance. Basically with is orchestral player experience he write the introduction and the outro, that I have modified a little bit and he had corrected my modification as well to arrive to that final result. We discussed a lot regarding the notes ranges and the colors of the sound for approximately each for measures, until the end of the song. But for me, an arrangement is also an opportunity to try to make your own original part into the spirit of the song and to try to give more than the know melody. That part was this time more played with brass instrument, so the experience of Latomarques was an huge help to make it sounds good. (Not a real orchestra but we try to be closer as possible) Don’t hesitate to comment and give us your constructive feedback for maybe our next submission.
  13. Your ReMixer name: Pixel Pirates Your real name: Tobaunta Torkelsson Your email address: Your website: pixelpirates.nu Your userid: 37469 Name of game(s) arranged: A Robot Named Fight Name of arrangement: A Pirate Named Fight Name of individual song(s) arranged: The Factory Your own comments about the mix, for example the inspiration behind it, how it was made, etc: A Robot Named Fight is an indie game made by one person, but it does not show because the game is just pure awesome. After playing many hours of the game and talking with the person who made the game, I felt like remixing his game would help spread the word of the game. The Original song is very dark to fit the gore theme of the game but since our kind of music is happier compared to that then this is the way we try to go but not too far to lose the original soundtrack completely.
  14. Your ReMixer name: Pixel Pirates Your real name: Tobaunta Torkelsson & Fredrik Vinterstjärna Your email address: Your website: pixelpirates.nu Your userid: 37469 Name of game(s) arranged: Crash Bandicoot Name of arrangement: Pixel Bandicoot Name of individual song(s) arranged: Main Theme & Cortex Boss Theme Your own comments about the mix, for example the inspiration behind it, how it was made, etc: When the Crash Bandicoot remake was in the work I got excited and started working on this remix, starting with just the main theme I could not really get it to be as good as I wanted it to be so I put in some elements from the Neo Cortex fight since these two are the most iconic tunes from the game for me personaly.
  15. Your ReMixer name: Pixel Pirates Your website: pixelpirates.nu Your userid: 37469 Name of game(s) arranged: Cave Story Name of arrangement: Pixels in the Plantation Name of individual song(s) arranged: Plantation Your own comments about the mix, for example the inspiration behind it, how it was made, etc: This was the first video game remix we did together back in 2013. This song is what created Pixel Pirates or Pixelhunters as our name was back then. We had both worked on many non-gamerelated dance songs before this both solo and together, so dance-version was a clear path for us to take regarding genre.
  16. Original Decision This is my latest version of this tune. I hope the quality of my arrangements is improving. I have found a couple guides online that I believe have helped my production, and I got a couple synths on sale also. Thank you for your time and consideration ahead of time! Original linked below, remix attached.
  17. Original Decision Artists: HoboKa [feat. APZX, Sykozealot] Game: Super Castlevania IV Source: Simon's Theme + Castle Gates Description: APZX offered to have a go at the E/Q and he did a pretty good job of balancing things out I think. Credit goes to Sykozealot for the E-Guitar work.
  18. Original Decision Hi OCR, Here is a new version of my arrangement. The main upgrade: Last part rearranged (variations with the main synth) Secondary instruments reduced to reinforce melody 2nd bass sytnh lightened, notably at part 6 (cf. break down) Melody doubled in octave at some parts to give more deepness Snare replaced by a clap that works better IMO, and correction on volume Thanks to Jorito who has given me some feedbacks to polish my track. It was really helpful for me! Enjoy Originals Funfair 0'00 intro - Melodic Line 0 0'04 ML1 0'18 ML2 0'33 ML3 0'48 ML4 1'01 ML1 1'40 ML1 + ML4 Gallery 0'00 ML5 0'25 ML6 0'48 ML7 1'10 variations Breakdown 0'00 Intro 0'25 Melodic line 0 0'30 ML1 0'44 ML2 + synth impro 0'59 ML3 1'16 ML5 (+ ML6 in background) 1'30 ML5 + ML6 1'45 ML0 1'51 ML2 + ML4 2'06 ML3 + ML7 2'22 ML1 + ML2 + ML4 2'37 ML6 + variations 3’03 ML0
  19. There's a ton of precise filtering, glitching, and processing going on here that does a phenomenal job of keeping the arrangement fresh despite having such minimal source material to work with. Arrangement-wise, the track ebbs and flows strategically to keep things from stagnating. The production on your resubmission sounds a lot cleaner too - there's still moments where the filtering causes everything to sound overly crunchy, and the relative lack of sub frequencies in the kick/bass patches leaves the overall master lacking in punch, but on the whole, it's much stronger. Nitpicks aside, there is an abundance of creativity that prevails here. Welcome aboard! YES
  20. Producer name: SpaceGhost Real name: Deion W. Email: User#: 36070 Website: https://www.youtube.com/user/Knucklez09 Submission info: Game: The Legend of Zelda Arrangement: Fairy Fountain Song name: Fairies in the Fountain Original composer: Koji Kondo Original song link: https://www.youtube.com/watch?v=id0kbyKCG8c Comments: A relaxing Trap remix of fairy fountain from almost every Zelda game I hope you guys enjoy this track. Thanks, SpaceGhostBLK
  21. Original Submission Hello again! I have now revisited the track and made some changes: Made the bassline in the intro a lot simpler. Added "fillers" with the source material’s lead at several sections of the song. At 1:40, changed the "tropical" lead to having mostly the same notes as the source lead (in the previous version it played at double speed and had a lot of variation) Removed a lot of backing instruments/percussion that only took up space and wasn't barely audible anyway. Overall, went through all leads and stuff and made them more similar to the original. Removed the extended outro and replaced it with the “Failure” tune, very short. I hope you like this new version! Link to Remix: Contact Information ReMixer name: Tab Newflax Real name: Tobias Nylin Email address: Website: https://www.tobiasnylin.com/ Userid: 2108 Submission Information Name of game(s) arranged: Super Mario Bros. 2 Name of arrangement: Subcon on Mushrooms Name of individual song(s) arranged: “Underworld”, “Success”, “Failure” Comments about the mix: Hello! This is mainly a remix of the “Underworld” theme from Super Mario Bros. 2. Some tiny parts of the remix are also from the “Success” and “Failure” themes of the same game. As you might know, the original “Underworld” theme is very short, it’s only roughly 10 seconds! I always liked this song, although it’s a bit repetitive I never get tired of it. I got inspired to remix it and extend it for several minutes. The sound of the remix is mostly inspired by Infected Mushroom, and so is the name of the remix. I hope you like it! Timestamps: Links to source songs, I will refer to these names in the timestamps: Underworld Theme Part 1: 0:00-0:04 Underworld Theme Part 2: 0:04-0:10 Success Failure
  22. hello, I'm French and don't speak English very well, this is my first submission, I hope my request is correct. Thanks Link to my submission : Re Mixer : Onirik Dreamer real name : Karim Ajroud website : https://onirikdreamer.com user id : 38210 Name of game arranged : The legend of Zelda, Majora's Mask Name of original track : Calling the Four Giants Name of my track : End of the world Additional information about game : Nintendo 2000 (N64) Link to the original soundtrack : https://www.youtube.com/watch?v=pQ2fpLGAeH8 Your own comments about the mix : I find this piece infinitely sad and I wanted to add a more dynamic, cool and nostalgic touch to it, i hope you like it.
  23. Remixer Name: Roph UserID: 26567 Games Arranged: Final Fantasy IX Name Of Arrangement: Save Your Valediction Song(s) Arranged: Sword Of Doubt, Protecting My Devotion Features Harpsibored playing harp, Sableprovidence playing flute and Dawnaria's vocal prowess. This came about as an entry for Dwelling Of Duels' Battle Month and started off relatively simple - solo harp leading into the main sword of doubt orchestration, but grew in scope more and more the two tracks blending together, a vocal interlude, and the introduction of live extra woodwind which after ~50 or so revisions and a month of work, resulted in the final piece now. When you love a game as much as IX, a piece like this becomes a labour of love.
  24. ReMixer name: Neon X EMail: Website: https://www.youtube.com/channel/UCV8NwzoUa9I9HD1YXRIXp3g UserID: 37046 Name of game: Sonic The Hedgehog 2 Name of arrangement: Sonic the Chemist Name of song: Chemical Plant Zone Original composer: Masato Nakamura Link to original song: https://www.youtube.com/watch?v=-LYB7iLZNWE For clarification: Name of remix: Sonic the Chemist Name of original song: Chemical Plant Zone
  25. >OCR Artist Name - jdamashii!! **NOTE - just another reminder for convenience. "Sir J/W!SE/etc." aliases are retired and everything I submit through OCR is strictly under the name of "jdamashii!!" This is also ignoring my original music projects with the Philharmonic stuff. Just to make errythang easy I'm submitting stuff as jdamashii!! _____________________ > Remix du jour - Runescape / Old-School Runescape Original Source(s) by Ian Taylor (Mod Ian) Michael Manning (Mod Michael M) Arabian https://runescape.wiki/w/Arabian Al Kharid https://runescape.wiki/w/Al_Kharid_(music_track) Agents of Keli https://runescape.wiki/w/Agents_of_Keli A Song for Khnum https://runescape.wiki/w/A_Song_for_Khnum _____________________ >OCR-ified title - We're All Ali Down Here Thanks for listening, hope y'all enjoy. *source links are in the Wiki pages above*
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