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Posts posted by Dj Mokram
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UPDATE: v3. Check it on the first post!
Thanks Rozo & Gario for your precise analysis & no less precious advices!
v3 Update log fyi:
-Fixed previous issues (hopefully)
-Worked on EQ & freq, tweaked velocities
-Added new instruments & +1min of material
-Extended track to 3:24 (without looping)
Feeback is always more than welcome of course!
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How do I host the image?? Is there a link I can copy or something??
Are you talking about the banner?
If so, you don't need to host it. Just do this:
-Right-click on the image, select 'copy image-url'.
-Open your control panel in another tab or window of your browser.
-Go to edit signature, and paste the image url in your sig using 'insert image'.
-Then return to CMC27 thread window or tab, copy the url of the first page.
-Go back in sig-edit, select your image and click on 'insert link'.
-Insert thread url, save your sig, you're done!
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Both GameGenie & Action Replay have seen some use back in the days.
But with the latter, I've spent more time trying to make imported games work, than actually cheating.
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That show was so politicaly incorrect!
Nice to throw in some interviews. It gives some more insight on the remix & compo scene.
Everyone tried overshadowing you, but they can't break the unbreakable KyleJCrb can they?
Nice work.
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I had to make one to celebrate the occasion.
Yours is way better though!
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5000 already! Thats great! OCR is saved!
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(from Biohazard 5 soundtrack)
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Pretty much like Bardicknowledge, I missed the deadline at around the same time...
Despite the recession, people are still pretty generous, and that's good to know.
Well that successful fund raising is great news, and hopefully you can pretty soon add a 'Huge Success' over the support OCR banner too!
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Hope we'll hear more from Selios too, as I liked where his remix was going
Yeah, me too.
I also hope other remixers will join the fun!
Unfortunately, I won't have time to remix some DH this week.
But I'll use this opportunity to recap the tracks I've begun to cover so far:
-Night of Dial Q2
-South Town Theme
-A Man of Sun
-Danzen Dungeon
and from Selios:
-I Sing
See ya next time with a fresh remix preview!
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What happened to:
I think I'm about ready to submit to OCR (wish me luck!)
?
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VGM to do list:
#This week (april 27 - may 3):
Use the little time that I have efficiently by:
- Focusing my effort on projects' WIPs In progress...
- Updating my R&F Museum Stage arrange Updated to v3
- Crafting some banners & arts for projects support Done
- Entering OHC033 if possible Done
- Reviewing some remixes & giving wip feedback Done
#This month (May 2009):
-Update my current projects' songs On halt due to broken computer!
-Create the due WIPs for next projects On halt due to broken computer!
-Finish my R&F Museum arrange On halt due to broken computer!
-Make more Dynamite Headdy remixes On halt due to broken computer!
-Improve on mixing & mastering Done
-Start designing my webpage In progress...
-Review OC remixes, give WIP feedback Done
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Copy that boss. Toadman+Ringman remix coming up next month!
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give me Tatsunoko vs. Capcom 2.
If Casshern doesn't do it, who will?
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let's get some votes in ppl =p
I voted so
Since you don't have an image as a sig, you can use the banner I made to advertise.
Vote submitted too.
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Somehow I thought it would be a guide on how to produce movie-score-quality orchestral remixes like his 'The Galaxy Awaits' one.
The post hasn't been updated in ages & I don't use FL anymore so...
Anyway, Urami (why does that name makes me think of Jigoku Shojo?) any progress yet?
I would say it also depends on what sound quality you're thinking of getting from your soundfonts/samples.
For realistic sounds, VSTi are the best option, but not the most affordable choice I'm afraid...
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Uh? I didn't even knew about that game Freespace2.
I really thought it was your new rendition of Starship area for Holonic.
Anyway, very clean sound, as expected from the sharp advisor!
Probably due to my headphones set, bass freq. sounds really proheminent in the soundscape.
Song seems generally centered around bass/mid freq.
Only complain is, I don't know how to explain it but, the sound seems close (=near).
I thought it may eventually be more scattered & distant for an 'outerspace' experience.
The high freq melody reminiscent of the begining, which enters at 3:20 balances the song and its onslaught of mid/bass frequencies.
Maybe it was done on purpose, but I felt it was introduced a bit late, and instantly overshadowed by the returning of low atmospheric pads.
Overall, great ambient track.
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Allright everyone, sightseeing is over! Please let the good Dr Dafydd finish the
Thanks you for your cooperation.
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A. way more friggin difficult!
I was playing BC Rearmed, Rockman X6 & Maverick Hunter recently, and for whatever reason (*cough* ..rockman4 project.. *cough*)
I decided to replay some oldies. Namely Megaman I, II, IV & Bionic Commando.
Well? I died miserably countless times, unable to overcome the enemy onslaught, and the way too savage difficulty for a little kid to handle.
But the music was awesome!
Today you have 'easy mode', 'tutorial mode', 'I grab-you-by-the-hand-until-you-reach-the-end-of-the-level mode'.
Well, you get the picture.
Also, games back then were way more expensive than today too!
People complain about 60 bucks & DLC, but man, Megaman2 was sold the equvalent of 80€.
That 105$ for a 4M cartridge, wtf were they thinking?!
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Okay, remixer banner coming up!
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Trying to sound like David Hayter at the begining?
That would explain why your voice was jacked up not so long ago!
This looks like a lot of work, nice personal touch on the dialogue part.
I guess the video isn't showcasing all the possibilities of the game yet.
Music sounds cool, fits the game allright. Art is fine too.
Sometimes it looks like you wanted to put the music forward a little too much.
But I can understand that.
Anyway, good job & congrats on your prize.
...but stay sharp: the real challenge begin now!
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Thanks for the site! the only problem is I can't find out how to put the file on to FL studio. It says to use SFpack to unpack them, but it won't open in SFpack.
I think by SFpack, everyone meant SFark right?
Anyway, you unpack soundfonts archives with SFark.
Then use the SFplayer demo integrated in FL, or grab the full version.
And most of all, start small as Zephyr suggested.
Because trying complex things right off the bat, may discourage you in learning how to remix.
Also,
I also know Nutritious has a guide around here somewhere with a few other tips on how to produce orchestral mixesI would love to find that one!
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I've just finished listening to the last two episodes, and it was great.
One complain: Man up Kyle! Larry is totally driving the show!
Wonderful music of course, and good hosting too, not awkward like most podcasts.
Hope it was as fun to do for both of you, as it was for me to listen to.
Keep it up guys! Waiting for the next one.
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You'll miss out on some great stuff if you leave them behind because of the system they're on.
Reminds me I gave my ps2 with AC 4,5,0 to my little nephew, like you would leave a legacy in the hands of your descendants.
The devious child sold it to buy a DS with Diddy Kong Racing ...tragic, TRAGIC!
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I think our friend Kyle was innocently suggesting being in favor of a MMX remix project.
...wait! Does that mean there has never been such a project going on at OCR?
Metroid Prime - Glaciers Never Sleep
in Post Your Game ReMixes!
Posted
I've listened to the last update only, so I guess you've already adressed all that Meteo Xav was pointing at.
Ok Robo, let's be honest for one moment, I have a small request for you:
STOP TEASING US WITH MAGNIFICENT BUT HALF-DONE MIXES, AND PLEASE FINISH AND SUBMIT YOUR WORK ASAP!
You should have realized by now, that each recent piece you did, was of an above-average caliber?
I think you're handling fairly rich soundscape quite well, and this highly atmospheric song isn't an exception either.
It's still a bit harsh on the low frequencies, and it could benefit from a less proheminent rythmic presence.
But what bugs me the most is on a more personal level:
This same percussion you used in your Okami Kokari mix, subtely enters at the end, almost undetected.
And it inevitably reminds me of this other unfinished masterpiece.
So I'm hoping (as many others do, I'm sure) that you'll at least finish this one.
Keep it up man, you got talent.