Silent Hill 3 + Dance With Night Wind in Post Your Game ReMixes! Posted September 9, 2013 · Report reply I guess I could throw a little love out there. To start, I've never heard the original before this, but it's actually a pretty cool ambient track, so thanks! I noticed that the original had more fullness on the low end, which is probably some of the issue you're having with the pads not sounding full enough. I'm distinctly hearing a low pad that's resonating very low (somewhere between 50-90 Hz) that gives the original that beefy sound. It sounds like its an octave of the main pad. Your kick could use a nice boost too. Overall, I would say some low end would help this track. Your piano and string settings don't sound bad at all, but I would maybe play with the timing a little to give them a little more human touch. Perhaps some volume swells and dips on the strings and some slight timing errors (20-40 ms) on the piano would give it a little more life. The transition midway is indeed shoddy, but very easily fixed. Just keep the volume the same and either do a swell of reverb on the last snare hit, or keep the volume the same and do a hard silence on the last snare hit and I think it will take you far. You could even play around with delay effects and such to see what works for you. Panning is well done throughout the track, so good job on that. I also like the voluming on the tambourine. It adds good character to the track.As far as composition goes, it does stray from the original, but the feel is very similar especially with the instruments. Maybe adding some new percussion elements would help to set it apart. Unfortunately, I'm not especially proficient with ambient mixes, so I would recommend checking out some other similar tracks and seeing if there's something that would fit well. All said, I think that fixing the low end will give you that body in the track that is missing right now. It's a good remix in my opinion, and with some tweaks could have some potential for a remix. Good luck!