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Everything posted by pokemoneinstein

  1. I don't have the time to contribute, but I'd like the throw it out there that someone could remix the NES remix theme. Could be cool.
  2. Alright, version two, new and improo, and ready for a mod review! https://soundcloud.com/colinsm/hellracers-now-with-more-sex Let me know what you think, guys!
  3. Updated the first post with a new version and marked it for mod review
  4. My arrangement can be heard here And here's the original for comparison. I know the drums are a big area which need improving, but I'm terrible at writing percussion. so some advice would be much appreciated. Other than that, I think it's mostly mastering I need to take care of, but that's also a field I'm pretty new to. I did my best, but I'm sure it needs more still, as well as any fine-tuning to the arrangement that I might not have noticed. Sort of in the same vein, should I pan some instruments more? Thoughts/suggestions on what could or shouldn't be panned? EDIT: New version can be found here.
  5. REMIX: https://soundcloud.com/colinsm/fine-field-multiplayer-mix ORIGINAL: I know it's not that great. I had to rush this version for a deadline. But it's still a great learning experience to figure out how to improve it if I ever want to re-do it in the near future. What do you guys think?
  6. No problemo, just let me know on Skype when you're ready, man.
  7. Thanks for the feedback! I definitely see what you're saying. I think part of the lack of "backbone" is because I started out arranging this song a whole step lower, and when I finished, I decided it needed to sound a little more triumphant, so i transposed it up. Much appreciated!
  8. Sorry for the double post, but it's finished, I do believe. Still a pretty conservative arrangement, but I like where it's come. What do you guys think? What else could I do in terms of production?
  9. Hopefully this will generate a bit of interest: https://soundcloud.com/colinsm/sky-garden-v3
  10. https://soundcloud.com/colinsm/sky-garden-v3 So I just got Hollywood Brass and I started working on Sky Garden, from Mario Kart Super Circuit. I love this theme It's a WIP, and the arrangement is obviously too conservative to be posted on OCR. But that aside, what do you guys think?
  11. Joypad Records is just Loudr under a different name. They're the same guys, same platform, etc. They're actually phasing out Joypad Records and just keeping the brand under one name, iirc.
  12. Because it's being licensed, just like PREO, Smooth McGroove, and Blake Robinson.
  13. Hey Kickstarter Central! Shameless (okay, a little ashmed) promotion here for what is essentially my dream. I'm trying to fund a project called Nintendo Underdogs Reorchestrated—it's essentially like PREO and ZREO except it's not specific to one game or series. Here's the link to the project if you want to check it out!
  14. Pretty much the same deal for me. Life went to hell in a handbasket a few months ago, but things should be smoother in just a few months.
  15. Sounds good! The next two or three days are gonna be swamped with exam studying, so I may not be on, but after Friday it should ease up a little, so we can talk then!
  16. I'm happy and available to direct it solo; feel free to consult me on anything you like any time, G-Mixer! I'll try to get an official project sign-up sheet going this weekend. In the meantime, Anyone still interested, could you please let me know if you plan to contribute?
  17. Unfortunately none of those suggestions nor anything I can find on Google is working... This is not good...
  18. No, that's all set up just fine. The problem is how the External MIDI instruments that route to the different MIDI channels process information. They're each reading the proper samples and playing different instrument sounds, but for some reason, all the volume, panning, etc. data is being sent back to the instance, which then tries to read it all at once. Unfortunately I'm too illiterate with this stuff and this process is too new to me to understand exactly what it is, technically speaking, that's happening.
  19. Honestly, I think you're overestimating the importance of each individual track. I remember thinking the same thing when I was organizing Road Rage two years ago and coming to the realization that Mario Kart has maybe one "iconic" song per game, at best. Maybe two or three more "good" songs per game each. But a lot of what you have to consider here as a co-director of this album is what goals we can realistically achieve and what sacrifices we have to make to have a finished product we can be proud of. Idealism is great and all, but you have to be able to recognize when goals are getting too big. And if you let the dream of having a gigantic project interfere too much with the goal of actually getting the project done, both ideas are going to fall through and we'll be left with nothing at all. Beyond that, you're clearly looking at this with the mindset that there are specific iconic themes. That means that unless you pick out the tracklist for people to claim ahead of time, rather than allowing ReMixers freedom to choose their own source material, you're going to be disappointed with the selection of music no matter how big it is, because the musicians' favorite songs from the series isn't necessarily going to align with your own idea of what's "iconic." But seriously dude, please add me on Skype. We've got to talk this through more directly.
  20. But just to be clear, I don't think we should be the ones to say which tracks are better or more beloved than any others, because that limits remixers' freedom to choose their favorite tracks and makes it a lot harder to arrange an album. Furthermore, I think it's extremely hard to place a value on the soundtracks of inidividual games in the series. Different fans are going to prefer different things. That's why I think we should try to spread the attention pretty evenly to all games instead of trying to pretend that a certain few are more important entries than others.
  21. The problem I see with jnWake's idea is that it kinda devalues the album as a celebration of the series and makes it seem more like just a push the shove a bunch of random remixes onto the site in a much less cohesive way than a single album would. What I really value is the ability to point to a single, unified collection of music and say "this is the fruit of our love for the Mario Kart series." I've counted up the number of songs in the plan to do it as one album with a few medleys. The tracklist that I outlined a few posts back covers 78 tracks of source material. What I'm not understanding is how seventy-eight songs to remix is somehow not enough. And it's not like that suggestion was inflexible to additional songs. I just don't see why there's any need to keep lingering on this part of the production process. I think we should move on to the next step.
  22. You should really accept my Skype invite so we can keep in more direct contact about the album, though.

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