Here's what I think works:
• Title Screen Medley
• Menu Screen Minimedley
• 2 tracks from Super Mario Kart
• 2 tracks from Mario Kart 64
• 3 tracks from Super Circuit
• 2 tracks from Double Dash
• 3 tracks from Mario Kart DS
• 3 tracks from Mario Kart Wii
• 2 tracks from Mario Kart 7
• Rainbow Road Medley
• Results Screen Minimedley
• Awards Ceremony
NOTES:
• The Menu Screen minimedley would be based mainly on Double Dash and MKWii, but with a few other menu themes weaved in here and there. The baseline/organ from Super Circuit, for example, would fit well. The same idea of remixing one or two themes together with hints of other songs could be applied to the Results Screen Minimedley
• The Rainbow Road medley would be primarily based on 64/DD, but it would work all Rainbow Road themes in pretty evenly throughout the song (SNES could get just a little hint, maybe. There are tons of remixes for that RR theme, and it's a pretty small loop anyway, so I feel like it should get a little less exposure than the others here).
• The number of tracks from each game is weighted based on (my opinion of) how much recognizable music is in said game against how many remixes the game already has posted. The total number of tracks in the album would then be 22. Obviously these numbers would be more of a guideline than a rigid rule, but I'd say we should add no more than one track per game and no more than three tracks in total. Furthermore, one of these tracks from each game would be a mix between two songs, much like the Robot Master ReMix competitions here on OCR. So there are 3 course themes found in the album from from SMK, 4 from Wii, etc. but by combining them into one song on the album, we achieve a smaller tracklist and thus a more manageable project for everyone.
• Mario Kart 8 tracks can be determined later, once there are fewer variables in place both about our knowledge of the game's music as well as the status of this project.
So... thoughts?