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pokemoneinstein

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Everything posted by pokemoneinstein

  1. Yeah, I'd love to help out. Obviously I have a huge vested interest in this, given my past endeavor. Co-directors? We can reuse the Road Rage name and st00f, but just reorganize how the tracks are going to be organized.

  2. Yeah, that transition is pretty sloppy. Any suggestions on tightening it up? As for percussion, I was going based on an image that had it placed to the left, but I guess since it can go any of those ways, center might be best.
  3. Yeah, that was exactly why I proposed the idea. If you can do Skype without the video/audio call tonight, though, that's all I meant. Otherwise, let's talk it over tomorrow.

  4. Thanks for the birthday wish! It looks like I didn't see it until almost a year later XD but it's much appreciated!

  5. ...So that's a no to Skype, then? EDIT: Now you've edited yours about Skype haha. Let's talk tomorrow. But I was only talking about a text chat, though, if the lack of a voice/video chat makes the difference for tonight. Send me a user message.
  6. What are you proposing to add? EDIT: Let's get on Skype, I've got a feeling since we're both online here, it'd be more productive to talk through this in an IM service. I've already added you.
  7. I think you're really underestimating how difficult it is to get people to not only commit to a project, but to follow through on that commitment. If you really want an album that big, I suggest starting with the 22 track plan and then expanding *IF* the project gets finished on time. I don't know if you've been an album director before, but it's a LOT of work, and the bigger you try to make it in the early stages, the less realistic your goals become and the less successful the project is bound to be. I mean, honestly, the 22 track plan I proposed earlier is pretty generous.
  8. It's not that different. We'd still have to keep track of how many are claimed from each game and how many are available. I really don't see how it would be any harder—it's just a matter of putting things down on a list. And if we assign certain games three tracks, we ensure that the titles with a little less musical exposure have a chance to get out there a little bit more. And I'm pretty sure it was a typo and you meant three, but four per game is way too much. I think as a general rule, we should say the album can't exceed 25 tracks. It's hard enough moving a project with 25 tracks forward, and offering the alternation between two and three tracks per game allows us that little bit of wiggle room to let in people who are late to the signup party. Plus we need to keep Mario Kart 8 in mind.
  9. "The number of tracks from each game is weighted based on (my opinion of) how much recognizable music is in said game against how many remixes the game already has posted." In other words, certain games have either a small selection of recognizable source material or yet a lot of remixes on OCR and in the fan community in general (or both). Meanwhile, other games have equally famous source material, yet far less exposure in the remix community. The whole purpose of this album is giving more great music from Mario Kart some exposure, and with that goal in mind, it would be wise to pay less attention to what's already been done before. Treading new ground, you know?
  10. Here's what I think works: • Title Screen Medley • Menu Screen Minimedley • 2 tracks from Super Mario Kart • 2 tracks from Mario Kart 64 • 3 tracks from Super Circuit • 2 tracks from Double Dash • 3 tracks from Mario Kart DS • 3 tracks from Mario Kart Wii • 2 tracks from Mario Kart 7 • Rainbow Road Medley • Results Screen Minimedley • Awards Ceremony NOTES: • The Menu Screen minimedley would be based mainly on Double Dash and MKWii, but with a few other menu themes weaved in here and there. The baseline/organ from Super Circuit, for example, would fit well. The same idea of remixing one or two themes together with hints of other songs could be applied to the Results Screen Minimedley • The Rainbow Road medley would be primarily based on 64/DD, but it would work all Rainbow Road themes in pretty evenly throughout the song (SNES could get just a little hint, maybe. There are tons of remixes for that RR theme, and it's a pretty small loop anyway, so I feel like it should get a little less exposure than the others here). • The number of tracks from each game is weighted based on (my opinion of) how much recognizable music is in said game against how many remixes the game already has posted. The total number of tracks in the album would then be 22. Obviously these numbers would be more of a guideline than a rigid rule, but I'd say we should add no more than one track per game and no more than three tracks in total. Furthermore, one of these tracks from each game would be a mix between two songs, much like the Robot Master ReMix competitions here on OCR. So there are 3 course themes found in the album from from SMK, 4 from Wii, etc. but by combining them into one song on the album, we achieve a smaller tracklist and thus a more manageable project for everyone. • Mario Kart 8 tracks can be determined later, once there are fewer variables in place both about our knowledge of the game's music as well as the status of this project. So... thoughts?
  11. Hey guys! I've been facing problems with my computer for quite some time now in terms of the number of samples I load into Logic Pro, and even my 16GB RAM computer can't handle it. I do my best to explain the whole situation in the video, so please give it a quick watch and help me out—I'd really appreciate it. Thanks so much! http://youtu.be/vEFcvsQDwqo EDIT: AbsoluteZ3R0 posted a comment on the video suggesting I try what's offered here, but unfortunately it did not work. The problem is that the track linked to each instance is reading the automation data for every external MIDI instrument linked to any one of the instance's channels, but I need them to run through the track to load the samples and then use a different output, but I'm having no luck figuring out a solution like that.
  12. I think arranging 8 tracks from each game is asking for way too much. This project is never going to get done is you ask for that much music. I think 2–3 track themes per game, alongside 2–3 series tracks (Title Screen medley, Rainbow Road medley, and I dunno, a results screen medley or something) is just right.
  13. I'd be all for it. If there's sufficient interest to get it off the ground, and someone who has more time on his hands than I do to get people interested in making music for the album, you've all got my blessing! haha As a rebirth, I'd ideally love to see the same track list I proposed in the original album thread to come back to light, but if people really want to deviate away from it, I say whatever gets the energy going to finish the project is fine by me.
  14. The instruments are all actually panned according to their placement in an orchestra. So the woodwinds are in the middle, the lower strings are further to the right, etc. So that's what that's for. As for conservatism, it may stay pretty conservative in terms of arrangement. I'm definitely going to be playing with the tempo and inserting different sections of the orchestra as well as hints of different themes from Mother 3. But the end goal isn't necessarily OCR, so I'm not worried about conservatism. I was kinda wondering about the volume, though. beyond that, it's also way too quiet. Turns out I was working with my computer at full volume and I didn't realize it until a friend of mine was like "jeez man turn it up" haha
  15. Road Rage died because there wasn't sufficient interest (at least as I saw it—there were a lot of claims, but only three people followed through on any of the WIP deadlines) to get it off the ground. If you want to make a new project, go right ahead. If I ever get around to finishing the Bowser's Castle track, I'll let you know.
  16. https://soundcloud.com/colinsm/mother-3 What's been laid down is pretty obvious, but after where it's stopped, I'm going to make it more bombastic and use more of the orchestra. For now, I have one big concern aside from random things anyone may notice and want to point out (because I'd love any and all constructive criticisms) What I'm thinking is that the part where the strings come in is a little too reliant on the high end of the string section, and I'm thinking about turning the violins down more. But there's something else about that section of the song that underwhelms me and I can't put my finger on it. Anyone have any ideas? And while I'm at it, how to I make the transition into that section more fluid? So, thoughts? Suggestions? Criticisms? Praise? What do you think of this song so far?
  17. Any updates on Dragon Roost and Grandma's Theme? We can't have Wind Waker without Dragon Roost or Grandma's Theme
  18. I'm hitting up my track agan, so hopefully I'll have it done by the end of the summer. As for the vocals, I don't think I did, but either way, another PM couldn't hurt. Thanks!
  19. Sorry, I'm actually off at E3, so I've been pretty busy. Hoping to get back to work on my track soon, though.
  20. I'm definitely not going to be done by the end of May. I'll do my best, but really don't count on it. Anyway, everybody who's contributing needs to make sure to do an excellent job. Find some of the best remixers on here and work closely with them to get your music up to snuff if you don't feel ready yet to publish a stellar remix to OCR. The goal is to get the album finished, yes, but the more important goal is to make sure each track is good enough to make its way to the main site here. Quality over punctuality, folks. We can do this!
  21. YouTube playlists are easier with autoplay and with the fact that you don't have to keep clicking back and forth between lists and links. Besides, album playlists are great, but it's also nice to just hear the songs from a whole game. Nobody's done an album from the original Super Mario Bros., but don't you think it would be nice to have one clean place to listen to every SMB remix without having to wait between the songs?
  22. Hey there—just a quick thought about the YouTube page. I haven't much time to discuss it or consider the options right at the moment, so pardon my shortness and whatnot, but I'm just throwing the idea out there of having playlists on for specific games and/or franchises. It would make finding related stuff a lot easier. Thoughts?
  23. If anyone happens to need a whistler for some reason, I'm a pretty dang good one if I do say so myself.
  24. Wish I could find the time to help out. This is one of my favorite soundtracks of all. Good luck, everybody!
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