
warfighter67
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Everything posted by warfighter67
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finished Need feedback on a new song.
warfighter67 replied to warfighter67's topic in Post Your Original Music!
Ah, thanks for letting me know. I will boost the bass a bit, turn down the drums a bit, but in all honesty, I think I will keep the leads (piano + lead guitar) the way they are. I think they will be better heard if the drums are lowered. -
finished Need feedback on a new song.
warfighter67 replied to warfighter67's topic in Post Your Original Music!
Thank you for your comments guys. The leads were quiet because I foresaw adding vocals on this track, but also because a lot of people tell me my leads are too high (when in reality, they're not much louder). The thing about the drums being too loud, that's what everyone's been telling me to do! Make drums louder, louder, louder, so i finally did and people don't want them so loud, lol. There is a bass guitar but it may not be loud enough. If you listen closely, the bass guitar IS there, lol. I will mess with it later as I am at my Dad's while the flp is at my Mom's. It should also be noted that I can hear the piano and lead parts loud and clear, but I guess apparently that's just me. -
http://dl.dropbox.com/u/10679993/WIP%27s/AcousticSad7-1-11.mp3 I made that a couple days ago and I have not been able to get any feedback from it yet, so I was wondering if anyone here wanted to give it a go. Thanks.
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How to make tone suck less
warfighter67 replied to AngelCityOutlaw's topic in Music Composition & Production
I actually love the tone. It just sounds too in the background to me, maybe try widening it (double tracking). Another thing I noticed is that it is way off tempo sometimes. -
Metal guitar sound help
warfighter67 replied to alfredofreak's topic in Music Composition & Production
I have found that Shreddage and any decent amp sim (Gsuite's (or whatever that free amp package is) J9000) sounds 99% like a real guitar. example: http://dl.dropbox.com/u/10679993/WIP%27s/AcousticSad7-1-11.mp3 (1:08 is when the electric guitar starts) -
Looking for a good orchestral VST
warfighter67 replied to warfighter67's topic in Music Composition & Production
Then why do people always complain about stuff not being able to be used when they have a 64bit OS? -
Looking for a good orchestral VST
warfighter67 replied to warfighter67's topic in Music Composition & Production
Dude, I have a 3GHz quad-core and 3GB of RAM with a 1.5TB HDD, it's a damn fast computer, and I can't do much better without 64bit. Also, I'm only 17 and my Dad built this computer for me. Unfortunately I will not be upgrading to 64bit until a lot of the programs I use become compatible with 64bit.. -
Looking for a good orchestral VST
warfighter67 replied to warfighter67's topic in Music Composition & Production
Well I have 3GB, and all I really need are a couple of string articulations, brass, and maybe 1 or two woodwinds, xD. I don't compose full-classical, I compose orchestrated heavy metal. -
Looking for a good orchestral VST
warfighter67 replied to warfighter67's topic in Music Composition & Production
It's not my hard drive limitation, I got 700GB of free space. The RAM issue is a side effect of 32bit, and due to compatibility issues, I am not going to upgrade to 64bit yet. I just want a compact VST with at least realistic SOUNDS for sustain, tremolo, staccato, and pizzicato on strings, staccato and sustain on brass, and just the basic sustain for woodwind. Edit: Because Edirol is really shitty and it's a synthesizer that's trying horribly to emulate realistic sounds. -
Hey guys. I'm looking for an orchestral VST (or soundfont), doesn't matter the cost. The only big thing that matters is size. I'm aiming for less than 7GB. Other criteria: It has to be better than Edirol Orchestral It cannot be Vienna Symphonic It must work on a system with Window's 7 32bit PC with a quad core processor and 3GB of RAM. I would prefer it not be that CPU or RAM intensive. The main thing I'm after are Strings, woodwinds, and brass. Percussion is optional. If it is a little over 7GB (max i'll go is like 10GB), that's fine too.
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Recommendations to an FL Studio Newbie?
warfighter67 replied to Sabre2552's topic in Music Composition & Production
Just going to add my $0.02 here, but the way I started off (I'm in a similar genre to you (orchestral heavy metal/classical/scores)) is by going on youtube and looking up NFX Tutorials. His music is mainly R&B/Hip Hop and stuff, but the techniques and things about FL studio he teaches you are invaluable. -
What part of a compostion do you start with?
warfighter67 replied to mickomoo's topic in Music Composition & Production
I start with whatever comes to mind first. -
I want drums that sound very similar to those, if anyone could please help me find them. The creator says they are logic kits but I only have Windows and FL, so anything that sounds similar to these (or even sampled sets of these) is much appreciated! Thanks
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Well.. I'm on a different computer than I am usually on, and I tried to start making a song, and found out that the processor isn't strong enough to use all of the VST I use in an average song of mine. As a result, there is no bassline, and no orchestral instruments yet. Just double tracked rhythm guitar, lead, choir, and drums. It is in progress and I will finish it once I get back to the computer I usually use. Anyway, I would like some feedback on what I have so far. tl:dr I would like some feedback on what I have so far. http://dl.dropbox.com/u/10679993/WIP%27s/Metal4-3-11.mp3
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Distorted Guitar EQing
warfighter67 replied to CelestialSonata's topic in Music Composition & Production
I would do 4, if my computer could handle 4 .. most of the time, since I use a lot of layering and VST in my music, most of the RAM and CPU power is already being used up. If I tried adding 1 or 2 more tracks for guitar, My computer would crash, xD. I have 2 guitar, panned 90% L/R for rhythm. For my EQ, I have recently just been cutting <100Hz on rhythm and leads. Also, to make things more interesting, I sometimes have 2 Leads, panned 20-30 L/R. I have one done that with one track. -
Hell yes! Can't wait to get home and get it!
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Symphonic Choirs + Wordbuilder problem
warfighter67 replied to GarretGraves's topic in Music Composition & Production
Hmm well ain't this nice... my 2GB of RAM isn't enough to load a full multi. Oh well.. -
Symphonic Choirs + Wordbuilder problem
warfighter67 replied to GarretGraves's topic in Music Composition & Production
Please refer to the quoted message -
Symphonic Choirs + Wordbuilder problem
warfighter67 replied to GarretGraves's topic in Music Composition & Production
I am still having trouble. When I played the choirs through the wordbuilder (i had a phrase set), it wouldnt play the word. Also, it only played the notes once every 5 seconds or so. For example: I would test the wordbuilder by pressing keys on my computer keyboard (not a real one, but in FL you can play notes on your actual keyboard, I use that for quick sound testing), and I press a couple keys to make a chord, it plays whatever I set it as (C Alto J) (I have the wordbuilder set to play Altos), and if I try to play anymore notes after releasing that first note/chord, it won't play, and I have to wait about 2-5 seconds before Sound plays through again. I hope you understand. -
Symphonic Choirs + Wordbuilder problem
warfighter67 replied to GarretGraves's topic in Music Composition & Production
Thanks! I already have MFX Shell but the instructions will surely help! -
Symphonic Choirs + Wordbuilder problem
warfighter67 replied to GarretGraves's topic in Music Composition & Production
Bump. I would really like to get this working. Thanks -
Symphonic Choirs + Wordbuilder problem
warfighter67 replied to GarretGraves's topic in Music Composition & Production
I am still having a problem. I know I am a real noob at this sorta stuff. Just to restate, I use the piano roll (no keyboard) and Maple MIDI. -
Thanks for all of the feedback. Yes, RealLPC for the 2 leads, Shreddage for the rhythm, and RealGuitar for acoustic. I also forgot to mention that I also own Colossus (EWQL), EWQL Symphonic Choirs, Absynth 5, PoiZone 2, Morphine, and quite a few freeware ones that I have forgotten. For Amps, I used to use Amplitube 3, but once I started using 3-4 guitar tracks on my songs, my computer just couldn't handle it, so I went after a freeware one and found RedSkull. I'm not much of a fan of RedSkull's sound, but it's all I found. If you can find some nice heavy distortion (not JCM9000 from that guitar suite, already have) that isn't CPU intensive, let me know! P.S. It doesn't exactly have to be free. But free is always better. Edit: Just fyi, getting the chord progression for the acoustic guitar took forever! Haha, I'm no expert on how to make an acoustic guitar sound pretty good, but I think I hit the nail on the board. I should also state that I like acoustic guitar as more of a percussion instrument than a chromatic one, but the fact that it's both is appealing to me. The percussion part comes from strumming chords, which is why almost any acoustic guitar melody you will hear me make will either be all chords or hitting lower notes (where the percussion part shines).
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Alright a new mix has been uploaded! Use the same link up there, or http://soundclick.com/share.cfm?id=10392359 (they are the same link)
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FL Studio 9, Piano Roll, my brain, RealLPC, RealGuitar2, Shreddage (kompakt 4), Edirol Orchestral. I wish I could record guitar, but I'd also have to be better at it . I didn't plan on so. A 16 bar solo is in the workings and that's the only length I'm adding.