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Everything posted by Chimpazilla
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Whoa, surf's up! I love the approach here. I'm getting a "Secret Agent Man" vibe from this. The performances are great, but I'm not totally sold on the production though. I don't hear a lot of low end and the track could be louder overall. The drums, particularly the kick and snare are very minimized. What do you think, other Js?
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(OLD) EDIT: New, louder link, as provided by the artist. Contact Information Remixer Username: Furorezu Real Name: Daniel Florez Preferred E-mail: User ID: 33297 Name of games arranged: Zelda II: The Adventure of Link, The Legend of Zelda: Link to the Past Name of arrangement: Hyrule's Deadly Palaces Name of individual songs: Palace Theme (Zelda II), Hyrule Castle Theme(LttP) Source materials: Palace Theme (Zelda II), Hyrule Castle Theme (LttP) Comments: Ever since participating in Theatrhythm Final Fantasy's Legacy of Music contest, for which I created a surf rock version of the Final Fantasy theme, I had the desire to create more remixes in that style as I have been a big fan of surf rock and find it incredibly fun to play. I toyed around with taking a few songs and jamming out to them but until November 2015, didn't come up with anything substantial. That month, I decided to start recording some of my ideas more seriously and flesh them out a bit more. Hyrule's Deadly Palaces was one of those ideas. I first recorded my ideas in Audacity using a drum machine I found online. Hoping to get a better sound, I started learning on how to use Reaper and have been working on rerecording my ideas in hopes of getting better at making great-sounding music. What inspired me to use these two songs in particular for Hyrule's Deadly Palaces is that I'm a big fan of the Zelda series and its music. It's what actually got me to start playing the guitar 8 years ago and has kept me going since. I chose the palace theme as my first foray into remixing Zelda's music because of its energetic nature, a trait commonly seen in surf rock by artists like Dick Dale, Daikaiju and Man..or Astro Man, and my memories of playing in the Super Smash Bros Temple stage just to hear the song. The remix is primarily based on the palace theme but while jamming out to create its solo, I realized that I could segue pretty easily into LttP's Castle theme because of their similar melodies. The fact that both songs are based on palaces in the Zelda was just the icing on the cake so I decided to incorporate the two songs into my remix. I've had a ton of fun creating this song and will certainly continue to experiment with surf rock for a good while.
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*NO* Super Turrican 2 'Wormwood (Guitar Cover)'
Chimpazilla replied to Chimpazilla's topic in Judges Decisions
This track is really conservative and follows the source arrangement very closely, it really is a cover. The guitar work is really very good! I would have preferred to hear a real bass instead of this saw synth bass which makes this even more conservative unfortunately. The drums are pretty repetitive and the kick is almost inaudible and the snare doesn't sound great to me. At 1:27 the arrangement repeats verbatim which is too bad, some soloing there instead would have been great. The whole thing loops again at 2:47 and into a fadeout (blarg). So yeah, great guitar work but a lot more arrangement work is needed here to pass OCR NO -
my submission Name: Danvulgate Real Name: Daniel Weir Email: Game: Super Turrican 2 Song:Wormland Original:https://www.youtube.com/watch?v=ms-92mGZ3Cw
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This track is much too quiet and appears to be a pre-master. I added 10db with a limiter and it sounds much better. I like the concept here, you changed the 3/4 source to a cool 4/4 beat, and I love the reverse sounds. Ultimately though, the track is repetitive and doesn't develop fully enough. The same bit of motif plays over and over, and the drums are simply and repetitively written. I think the production is not too bad, although some mastering is needed. The biggest dealbreaker here is the repetitiveness of the arrangement. I suggest changing up the drum pattern a bit, adding in other bits of motif (there is more to this source that can be used), adding in some original soloing or something, and maybe make the outro a bit different from the intro. I'd really like to hear this one revisited. You could put this up in our wip forum for further feedback and advice if you are so inclined. NO (resubmit)
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I hope I have all the relevant information here for you. My brother did work on this track with me but I actually don't have his email address at the moment but he will be fine with me submitting this. Contact info ReMixer name - Aranha-UK Real name - Charlie Martin Email address - Website - www.soundcloud.com/aranha-uk User ID - 31898 Submission info Name of arranged game - Dark Souls Name of arrangement - Eos Name of individual song arranged - Gwyn, Lord of Cinder Link to song - Any more information or issues just let me know. I have more tracks that would be suitable for this site so hopefully we can start getting more on here. Love the site guys.
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*NO* Legend of Zelda: Ocarina of Time 'Bach to the Valley'
Chimpazilla replied to Chimpazilla's topic in Judges Decisions
Track starts very abruptly. That female vocal sample, oof and also ouch. The drums sound stiff and dry. The organ at 0:32 is another ear-piercer. I am not sure how well this overall concept is working, there are instruments here which need to sound more natural than this, everything is so grid-snapped and rigid. I feel like the soundscape should be full, but it often has an empty feeling even with lots of elements playing. That female vocal is repetitive and painful in the highest register. At 2:32 the bass playing lead sounds very jumbled and awkward. Oh man that ending vocal is cheesy. I'm afraid this isn't resonating with me at all. NO -
Hello OCR judges, Below is my information. Rodok. William Rhoden userid = 32400 Submission information. Game arranged = Legend of Zelda Ocarina or Time. Name = Bach to the Valley Song arranged = Gerudo Valley Inspiration: Many have done great arrangements of this song. I'm a classical violinist, and familiar with J.S. Bach's works. I thought it would be cool to try and combine the two. I did this arrangement as stress relief while working on my Masters in Music. Thank you all for supporting a great community for music! Will
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*NO* Final Fantasy 10 'The Mountain's Roar'
Chimpazilla replied to djpretzel's topic in Judges Decisions
Perfect, I knew you'd have the right answer. Will do shortly. Thank you! edit: Done, above vote amended. Would you mind consolidating the threads, @Liontamer? another edit: The tracks were a bit different, arrangement-wise: https://www.dropbox.com/s/izzuuycairs5l3o/mountains roar.jpg?dl=0 -
*NO* Final Fantasy 10 'The Mountain's Roar'
Chimpazilla replied to djpretzel's topic in Judges Decisions
Oh my goodness. Well it isn't a resub, I believe it just must be a version #2 as you said. The submit dates are March 14 and April 21. What do, @Liontamer? -
This is a well performed cover of Dragon Roost, although I strongly dislike the synth lead that starts at 0:35, the vibrato is out of control and this timbre doesn't fit the soundscape at all. The rest of the soundscape is good although the castanet groove gets repetitive. The arrangement is a straight cover of Dragon Roost, despite the modulation at 2:31, the arrangement does not vary from the source writing until 3:12 at which point I finally hear SOMETHING different. The smooth bassline and piano groove that follow are a breath of fresh air but it is so short lived. The final piano rendition of the theme is lovely, but again, too little too late. I think there is a lot of potential here if the arrangement could be interpreted away from the source somewhat in the first 75% of the track, but I do insist that those wonky synth leads be replaced by something much less wonky. NO
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*NO* Final Fantasy 10 'The Mountain's Roar'
Chimpazilla replied to djpretzel's topic in Judges Decisions
This vote is based on the version of this song that was submitted on April 21: Great concept, making this source into liquid DnB. This is a very chill track, although I lose track of the source after 1:38, it seems to be an original track after that point. The arp that plays throughout the remainder of the track does not match the arp in the source closely enough for me to count it. Other Js, have I missed something? The mixing is a problem right out of the gate. Your intro pad has some dc offset action going on (rumble below 40Hz). When the kicks enter, the track sounds very overcompressed and remains so throughout the track. All the instruments are competing for frequency space and everything is drowning in reverb. Reverb is necessary for this genre, but so many reverbs are overlapping here, and they can all stand to be low-cut at 300Hz minimum as you don't want any low reverb as it only contributes to low end dc offsets which steal mastering headroom. The drums sound very boxy and the high end sounds crushed and sizzly. The leads that play throughout the track are quite loud and prominent compared to everything else and the bass is hard to hear. My feeling is this track would need a mixing and mastering overhaul as well as more connection to the source material after 1:38 to pass. edit (same day): I did not realize that there was already a version of this track on the panel. Listening to the prior version, the longer version, my production criticisms stand, the track is overcompressed, too pumpy, too sizzly. I like the arrangement a bit better in the longer version, the extended breakdown is nice. I am really not hearing much source at all after 1:35 or so, other than the chord progression which in my mind is too vague to be a good source connection. In the longer version though, the source melody is brought back in the breakdown and outro which is good, although I don't care for fadeout endings. I'm afraid that both versions are no-go for me, but the longer version is closer to a pass for me, if the mixing is addressed, more source connections added in the bulk of the track, and preferably with a proper ending and not a fadeout. NO -
*NO* Final Fantasy 10 'The Mountain's Roar'
Chimpazilla replied to djpretzel's topic in Judges Decisions
ReMixer name: Soaralot Real Name: Nick Howard email address: Website: https://www.youtube.com/user/SoaralotMusic Forum User ID: 33428 Song Information: Length: 5:02 Game Arranged: Final Fantasy X Name of Arrangement: The Mountain's Roar Name of Individual song(s) arranged: People of the North Pole (A.k.a. Mt. Gagazet's Theme) Original Composer: Nobuo Uematsu System: Sony Playstation 2 Link to Original Soundtrack: https://www.youtube.com/watch?v=UrqIZS3jVuw My Comments: This song has been in the making for nearly 2 months now. I have worked away at it and I feel I have finally got it to a standard that I am very pleased with. Final Fantasy X is one of my all-time favourite games so it's easy to see where the inspiration came from. This section of the game holds so much meaning, and it's all about the home of the Ronso Tribe and their strife as a race. I tried to get this across in my arrangement as best as I could, feelings of hopelessness yet the fierce will to carry on. I made it in a Liquid Drum & Bass style (on FL Studio 11) which is the genre I feel most at home with. Thank you for your consideration. -
OCR03424 - Undertale "Make Your Life Hell"
Chimpazilla replied to Chimpazilla's topic in Judges Decisions
The performances here are all top notch and the arrangement is dynamite! My only complaint is that the mixing is just a tad on the muddy side and things get a bit too busy in some spots. The transition at 2:06 is quite abrupt and I hear a bit of distortion there. The synth leads sound really good and clean, almost too clean against the busy organic background. These are nitpicks in the larger picture though, and I really like this track! YES -
ReMixer Name: LongBoxofChocolate Real Names: Trevor Burch, Daniel Perry, Aaron Schmitt, Nick Bello Soundcloud: https://soundcloud.com/longboxofchocolate Youtube: https://www.youtube.com/user/LongBoxofChocolate Game: Undertale Title: Make Your Life Hell Source: Stronger Monsters, Hopes & Dreams Link: “Warning: this name will make your life hell. Proceed anyway?” “YES.” This track is an upbeat alt-rock cover of Undertale’s secret hardmode theme. Inspired by sonic artisans such as The Killers, MisterWives, and The Strokes, our dear saxophonist laid an amazing foundation for us to capitalize on these influences. We are thrilled with the final product - so just sit back and enjoy the chocolately goodness. Cheers!
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OCR03521 - *YES* Mega Man X8 & X5 "Es-cop-ay"
Chimpazilla replied to DragonAvenger's topic in Judges Decisions
KingTiger is going to provide a new version of his mix, without the clips, and with the vox pushed just a teeny bit back. -
*NO* Pokémon Red Version 'Creepy Loudness'
Chimpazilla replied to Chimpazilla's topic in Judges Decisions
I think this mix is really good other than two issues: 1. The strings in the intro are super fake sounding, their volume envelopes are really weird. 2. The larger issue is how badly overcompressed the track is, there is a huge amount of unwanted pumping going on. Depending on how the rest of the vote goes, we can maybe just ask him for a less compressed master. NO (but more like a conditional on non-squashed render) -
Contact Informations : Remixer name : Evil Ducky Production Real Name : Meirone Julien Website : https://www.youtube.com/channel/UCg8fnwVQcgVWyWgCxh1Aasg Submission Informations : Name of game Arranged : Pokemon Red Name of arrangement : Creepy Loudness Name of the song : Lavender town Game composer : Junichi Masuda
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Contact Information My ReMixer name: bLur Remixes My real name: Gian-Luca Abel Your website: Not really my website, but here is my YouTube Channel, where i post most of my remixes: https://www.youtube.com/user/SparkyxDSparky My user ID: 23513 Submission Information Name of game arranged: Yoshi's Wooly World Name of arrangement: Mellow World Name of individual song arranged: Special Course Additional information about game including composer, system, etc.: I could'nt find Wooly World in your Database, so here you go: Yoshi's Wooly World, published by Nintendo 2015, Wii U, composers are Tomoya Tomita and Misaki Asada Link to the original soundtrack: Again, i couldn't find it on your website (Im very new to submitting, this is in fact the first remix i submitt, im not that familiar with how your site works yet, im sorry): https://www.youtube.com/watch?v=9BqpoeX-FW4 My comments about the Mix: I'd like to include some general information about myself here if that's okay, if not just skip straight to the part where i actually talk about the remix. This is the first remix i submit to this site, i have been doing remixes for quite some years now, the first remix i uploaded on YouTube is actually 6 years old by now. Back then i basically sucked at this whole remix thing, but over the years i have actually gotten much better and gained confidence in myself. Submitting this is basically an evaluation of my skills for myself, if this gets accepted i'm really happy about it, if not i can check how to improve in the future. Anyways, regarding the remix. I chose this soundtrack out of all the good ones in Wooly World because in my oppinion it's very special (pun not intended), it sticks out to the rest of the OST. Fittingly enough, just how the appearence of the levels changes in special courses, the music does too. In each world the special level differenciates itself from other levels in the world, sometimes its nighttime, sometimes you reencounter a boss. Likewise, the music, which is the same for all special courses, is different from the rest. It's much more energetic and focuses more on electric instruments than accoustic ones. It's got the uplifting first half and then transitions into the second part, with the somewhat melancholic atmosphere. I did an orchestral reimagination of the soundtrack. By that i wanted to give it a more epic and grande appearence. In the remix i stuck relativly close to the original in terms of structure, in order to put my focus on emphasising the difference between the previously mentioned 2 halves of the song. I went through the song a total of 4 times, in each repition i wanted to focus on a different aspect/instrument. I tried to emphasise the two halves by making the first one very light, with bright, staccato instruments (Violin Pizzicato, celeste, piano, flute), and the second half heavy and epic (Strings played long, Brass, strong Snares, choir). In 2 repitions i kept the snare, a little bit more quiet, throughout the first half and added, to maintain the flow and energy. I also added Yoshi sounds, specifically the sounds he makes while flying in mellow mode (hence the name "mellow world), since the whole track itself is very uplifting and the sounds yoshi makes just seem to fit very nicely. Finally i repeated the last half in the final repition 2 times, including a key change, since in my oppinion the 2nd half is the strongest and most important part of the song. I dont even know if i just posted way too much text here, again, this is my first submission, please go easy on me. I ran into problems rendering the .wav into the required format of the .mp3. when using winLAME, i got an mp3 with no sound, when using sony vegas i got some very slight crackle/noise on some parts. In the original soundfile however there are none of these problems. Here's a link to the YouTube version, i hope my remix won't get denied just because i ran into issues rendering the .wav. Kind regards, Gian-Luca Abel
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*NO* Street Fighter 'The Rise of Ken'
Chimpazilla replied to Chimpazilla's topic in Judges Decisions
That's a hefty beat! The beat is relentless throughout the majority of this track. The saw playing lead is pretty plain and vanilla. The backing guitar sample sounds really dry, and that's not the best crash sample I ever heard. The bass gets too loud on a few notes but is almost inaudible for the rest of the track. The arrangement and also soundscape are very repetitive. Overall the track needs some better sounds and mixing, and a bit more arrangement variation (perhaps varying the timbres throughout the track will help). There really is no outro, just a stopping of everything, cold. NO -
Contact Information Your ReMixer name: Smooth4Lyfe Your real name: Joey Ofori Your email address: Your website: http://www.youtube.com/smooth4lyfe Your userid (number, not name): 33213 Submission Information Name of game(s) arranged: Street Fighter Name of arrangement: The Rise of Ken Name of individual song(s) arranged: Ken's Theme from Street Fighter Link to the original soundtrack: https://youtu.be/-14W5XTqL5U Your own comments about the mix, for example the inspiration behind it, how it was made, etc.: Created in Fruity Loopss Smooth4Lyfe Email: Facebook: http://www.facebook.com/smooth4lyfemusic YouTube: http://www.youtube.com/smooth4lyfe CDBaby: http://www.cdbaby.com/artist/smooth4lyfe
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*NO* Secret of Mana 'Ghost and a Black Rose'
Chimpazilla replied to Chimpazilla's topic in Judges Decisions
The beginning piano is cut off so we'd need a new render if this passes. I like this, although it is repetitive. The piano is mechanical but the effects hide that pretty well. The full soundscape is really cool, and the drums sound great. I'm concerned the arrangement doesn't really do too much, other than 4 bars of alternate chord progression in the middle, the track really never varies. I'm not sure yet on this. edit 10/13/16: I won't hold this up. Let's get this fixed up and resubmitted! NO (resubmit) -
Hi, this my first submission, so I hope there is no mistake in below contents. Please find the track attached. I've exported it in VBR1 as requested. (Unfortunately, it reduced a bit the quality of the sound in some part of the song, especially in the reverb. I know you specify 192kbps or VBR1, but if necessary I can provide with the 320kbps version) Contact Information Your ReMixer name: Virtual Mediocracy Your real name: Alexandre Guillemenot Your email address: Your website: No website, just a soundcloud https://soundcloud.com/virtual-mediocracy Your userid: 33536 Submission Information Name of game(s) arranged: Secret of Mana Name of arrangement: Ghost and a black rose Name of individual song(s) arranged: "Phantom and...A Rose..." Your own comments about the mix: I don't usually make remixes or covers of songs. But I've always liked video game music, so I thought, why not give it a try? The original song is one of my favorites from the Secret of Mana OST. I focused on the first part of the track, which is very sad in its original version, so I've tried to keep this aspect in my remix, while adding some slight bits of darkness into it. I just recently registered to OCRemix, but I know the site for about 10 years or more. So I thought I might try to submit the result and see how it goes. I've really enjoyed making this remix, so I think I'm going to make more soon. Thank you for your kind consideration. Regards,