
Spi.der.men
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Everything posted by Spi.der.men
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I try to write the remix the way I think it would be written if the game was released today. That makes you straddle the line closer to "cover" than arrangement, but I think it evokes a better response from nostalgia. Jake Kaufman's work in Duck tales Remastered is a good example of what I'm trying to get at.
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What is the general thought on sneaking a line or two from other remixers' takes on songs? For example I'm working on a Lava Reef remix, and listening back to it, I have a lot of elements from Xenon Odyssey's take on the same song from Project Chaos. I listened to that song a lot back when I was in middle school to the point where I associate his changes to the background riff to being the original version. To the veteran remixers, how would you feel hearing something you composed in a newer remixers song? Does that get to close to the line, or is it welcomed?
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wip Sonic & Knuckles - Sky Sanctuary
Spi.der.men replied to Spi.der.men's topic in Post Your Game ReMixes!
Yeah, this was very helpful! I need to look up mixing a little bit more, because what you just described is a problem in a LOT of my stuff. I never actually realized what was causing it. Thanks for the tips everyone! -
wip Sonic & Knuckles - Sky Sanctuary
Spi.der.men replied to Spi.der.men's topic in Post Your Game ReMixes!
Alright, I tried doing what you guys recommended. Pretty much I went into the mixer and put fruity limiter on the tracks that were peaking. I don't know if that was what you meant or not? This is what I have now. -
Not sure what else I need to do with the EQing besides taking out peaks, but this is the structure I think I'm going with right now. Any ideas?
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https://soundcloud.com/imspidermen/sky-sanctuary I still need a intro, and ending. I'm also deciding if I should make lyrics to this. I extended the hook of the original so it would sound more like a traditional chorus (The original only had one pass).
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How do you build up your tracks?
Spi.der.men replied to Argle's topic in Music Composition & Production
I make a skeleton until I get to the chorus, then I build up whatever I'm in the mood to build, which almost always is the chorus, then verse, then bridge. Then, I make a copy of the song and paste it after the first chorus and then make differences to the second half (adding a solo, atmospheric change, or whatever) At the very end I decorate the song with whatever little frills or sound effects I want to add. I'm a huge noob at this though, so there's probably a better way at doing it -
wip Kirby's Dream Land 3 - Ripple Field 2
Spi.der.men replied to Spi.der.men's topic in Post Your Game ReMixes!
Thanks guys! Maybe it's because im mixing two vsts together; one is a bell sound and the other is a synth. I probably need to go under the hood with them and try to make them not clash as much? Or I could lower them more like you said. What about it seems off? I'm just using the standard sound, and if theres anything I can do to make it sound better I would love to hear it! I don't think I know enough to try to mess with it myself and I've been trying to avoid doing it haha. -
wip Kirby's Dream Land 3 - Ripple Field 2
Spi.der.men replied to Spi.der.men's topic in Post Your Game ReMixes!
Is it kind of faint sounding? I think it might be my choir vst. I can't figure out how to mix it for the life of me! -
wip Kirby's Dream Land 3 - Ripple Field 2
Spi.der.men replied to Spi.der.men's topic in Post Your Game ReMixes!
Newest version. I filled up the middle section with light strings and chorus, thanks man! -
Today I was getting ready to add changes to a song and I noticed the drums weren't producing sound. When I try to reopen the vst it gives me this message: I've reinstalled both programs and I still get this error message. This has never happened before.
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This is kind of off-topic, but I'm loving the new name!
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https://soundcloud.com/imspidermen/ripple-field I really really want to add a trumpet section, but it always sounds awkward. Any general tips for me about anything in this piece? I feel like I'm missing out on a lot of potential. New Version:
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wip Maplestory - Ellinia Dungeon
Spi.der.men replied to Spi.der.men's topic in Post Your Game ReMixes!
I didn't really change much from the original and I'm trying to work my way up to changing more and more stuff haha, but in this one I added the little flutish and bellish (not real words) lines after the drums come in, and the piano solo about 3/4ths through was original. I also added a few bass walkups and just made the bass play more in line with the drums in general (i love bass stuff) I also changed up the drum beat at around 1:30 so it could sound more like a pre-chorus going into a solo Everything in the first part of the song before the drums come in is pretty much a direct midi remix and I left that part untouched. -
wip Maplestory - Ellinia Dungeon
Spi.der.men replied to Spi.der.men's topic in Post Your Game ReMixes!
Newest version -
When just starting out, have any of you ever put off learning new techniques like side chaining and learning the ins and outs of mixing? If and when you decided to go further into the game, what is the first advanced technique you remember learning?
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Ravenspiral: Informal guide to music theory
Spi.der.men replied to GallenWolf's topic in Music Composition & Production
Thanks this was really helpful. I'll definitely read this in full during the break! -
soloing in different styles of music
Spi.der.men replied to Spi.der.men's topic in Music Composition & Production
So what you guys are saying is to not worry about it being 100% true to the genre? Would you say there is a point where you would need to change the other instruments in the solo to play more true to the solo? (Making the solo a ska breakdown as opposed to just having a ska-ish lead line) -
For people who usually make their remixes in a certain style of music (ambient for example) do you have difficulty when trying to make a solo for an instrument when jumping to another type of music? If so, how do you typically get over this hump?
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wip Maplestory - Ellinia Dungeon
Spi.der.men replied to Spi.der.men's topic in Post Your Game ReMixes!
Thanks! Tips in mixing are always helpful! I'll start bringing stuff down and hopefully it starts sounding better! -
wip Metal Harbor from Sonic Adventure 2 - Classical Remix
Spi.der.men replied to Random Guy's topic in Post Your Game ReMixes!
By classical do you mean like the old black and white mickey mouse cartoons? That's the feeling I got from this one! I might not be the best person to offer advice but I think something you could do is mix the lower instruments with the higher ones. It felt like the "bassier" instruments were a lot louder than the violins. Also the staccato seemed a little too much, but I don't really know how to remedy that. I thought this was an awesome rendition to the theme though! One of my favorite songs from the game!