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sphexic

Contributors
  • Content Count

    42
  • Joined

  • Last visited

About sphexic

  • Rank
    Octorok (+25)

Profile Information

  • Gender
    Male
  • Location
    Los Angeles, CA
  • Interests
    Indie Game Development, Video Game Scoring, Piano Performance, Improvisation

Contact Methods

  • Website URL
    http://www.soundcloud.com/clesko

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Software - Digital Audio Workstation (DAW)
    Cubase
  • Software - Preferred Plugins/Libraries
    Kontakt, Reaktor, Synth1, C700
  • Composition & Production Skills
    Arrangement & Orchestration
    Mixing & Mastering
  • Instrumental & Vocal Skills (List)
    Piano

Converted

  • PlayStation Network ID
    sphexic
  • Steam ID
    sneakyllama

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  1. I get it every winter, too. Hoping to rectify that with a move to a nicer climate soon. My best advice is to keep your mind busy. Get obsessed with something that doesn't remind you how dark and gray it is outside. Do some indoor exercises like push-ups. Keep up consistent sleep habits and avoid alcohol. Most of all, allow yourself to have a "blah" day once in a while where you do nothing; that usually helps me recharge after weeks of expending energy to keep my spirits up. If you're in the Northeastern US, the coldest day of the year is only a week or two away and it gets warmer from there, s
  2. from Xenogears was the first song I learned to play all the way through on the piano. Before that, it was just picking out game melodies on a tiny Casio keyboard while looping MIDIs on the computer for reference. There was this cool program that would show the notes being played on a graphical keyboard during playback. I forget what it was called, but it was basically my first piano teacher
  3. Thanks for the correction, Wiesty. As you were able to tell, my theory knowledge is mostly classical, so it's good to learn some theory from another genre. The overall point I was trying to make is that the melody line from 11:56 to 12:04 makes it feel like the song could end when they hit the "-ven" in "heaven," but the bass note underneath them at that point prevents a resolution and elongates the phrase. That sense of full closure is delayed until the very last bass note around 12:35. Everything in between feels like a way of "floating down" harmonically to the expected ending chord instead
  4. Correct me if I'm wrong anyone, I haven't done theory in a while. It sounds to me like a deceptive cadence. A deceptive cadence is when you expect some kind of closure by moving from the dominant (V) to the root chord (I) of the key, but instead you get a related chord (usually IV or VI because they share 2 notes with I). Structurally, this serves to extend the phrase before coming to a close. You can really hear that in this song. From 11:24, if you listen to the bass, every 4-bar phrase goes to the dominant (V) chord. It sounds like the song is about to end. This is because the bass wants t
  5. Thanks for linking my remix! I also have The Setzer Sonata if you're looking for a more straightforward arrangement. +1 for Dhsu. IIRC his mixes are what brought me to this site years ago. Also can't go wrong with Shnabubula.
  6. I got monk. First few hours were pretty great, but it turns out fighting dragons bare-chested leaves you open to attack.
  7. I agree with the sentiment that a lot of modern games pander to the Hollywood style too often, but this doesn't indicate a shift in quality so much as style. Take a look at Masashi Hamauzu's soundtrack for Final Fantasy XIII. He had a real orchestra at his disposal, and his score was appropriate for such a cinematic game. I found a lot of faults with the game itself, but I have no complaints about the soundtrack. Hamauzu managed to make something fresh while still hearkening back to Uematsu's iconic themes. Look at this part of FF13's "The Promise" and compare it to this part in FF4's Prelude.
  8. Backed! I really hope you reach your goal. It's clear you've worked hard to reach this stage of development, and there need to be more games with generative music out there.
  9. Well I did end up finishing a game! Simple as it is, I'm happy with it. It's a start. Here's to more progress in 2014, for me and everyone here at OCR
  10. My 2013 resolutions were forgotten within two months, so maybe making these public will help me stick to them! 1. Learn to make good pixel art, leading into... 2. Finally make a video game or two, most likely with Flash 3. Get a better-paying and more fulfilling job 4. Re-connect with old friends and make new ones too
  11. Wow, congrats on doing the keyboard parts in one take. You must know the chords inside and out. I liked how liberal the arrangement was, as it kept throwing out new ideas and kept me listening. The production is solid, and I think the electric keyboard was well situated underneath the piano without falling too far beneath the texture. Though the marimba was substituting for bass, I felt it could have had a solo or two, especially in the sparser parts of the mix! Nonetheless, excellent job and I'm sad this wasn't released sooner.
  12. I don't mind if you host mine. The revision for the album was completely different.
  13. Heck yes! I'll try my best to break it I used to play with RPG Maker all the time. It'd be fun to play again.
  14. Actually, I'd really like to see this made. That final boss battle would go down in history.
  15. http://youtu.be/CLLVwGgzFSs?t=12m39s This thing scared the crap out of me as a kid. I still get a panicky feeling watching this video.
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