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InfernoZN

Members
  • Content Count

    7
  • Joined

  • Last visited

About InfernoZN

  • Rank
    Slime (+5)

Profile Information

  • Gender
    Male
  • Location
    Commerce, Texas

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    FL Studio
  • Composition & Production Skills
    Arrangement & Orchestration
    Mixing & Mastering
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Vocals: Male
  • Instrumental & Vocal Skills (Other)
    Very Pop voice, not the best for dynamic styling.

Converted

  • Real Name
    Zachary Nichols
  • Occupation
    Student at Texas A&M - Commerce

Recent Profile Visitors

1,074 profile views
  1. I would actually recommend Adobe Creative Cloud especially if you're a student since they do a discount, it's about $22 a month and they offer basically all of their programs, so you could dabble in other programs as well if need be.
  2. Yeah I've noticed that learning music theory separate from any music, although still technically helpful, isn't as interesting as learning from direct examples. I'm slowly falling in love with jasonyu.me who has amazing breakdowns of classic video game music, where he explains the theory along with the tracks themselves, and with amazingly well written notations. I will definitely take your advice though, and try and take songs I like and actually write the musical notation out. Maybe I should start with simple gameboy NES tracks since they can be a lot easier to hear the differences.
  3. I hope I'm not jumping the gun here, I made sure to search extensively for a topic like this but, alas, did not find one exactly like it. There are plenty of great topics related to improving composition, often more specific examples or questions pertaining to certain problems (like a left hand piano part). I wanted to ask: What would a list of general activities to help improve composition look like? Other than the actual practice of composing your own pieces in whatever way be it paper or in DAW, what other practices help any of you learn and discover more about music? I'm loo
  4. Thanks Timaeus! A lot of your critiques are very helpful, but I am glad you like the vocals. That one I just figured out eventually and learned how to layer a bit (but it was pretty awful before). To me, your points bring up one of my major flaws: lack of variation, and complexity, especially in composition, structure, and arrangement. I also have started to notice I can be negligent of mixing in a... less irritating way. Most of my songs are made in a heavily "improvised" manner, I play most of the bits myself on a small keyboard (like 2 octaves, its ridiculous, I should get a bet
  5. Hey! I've been a long time-ish lurker, and honestly have fallen WAY too far out of making music frequently and getting comments and all that wonderful, soul-crushing stuff. So I'm gonna drop into it, not think about it too much. This song is a couple of years old, but I would argue my knowledge hasn't progressed too much since then, so please comment on anything you can think of with this song, from mixing & mastering, to composition and structure. I feel my biggest weakness has to be composition and arrangements, because I always find my songs a little more sonically b
  6. After reading all of the replies I have to say that I'm on the same boat as Neblix. I'm really curious why so many people are jumping ship, when it sounds like they simply tried new methods that may or may not work for some people. If it doesn't stick with 11. If it does go to 12. That's part of the beauty of FL Studio's pricing anyways: one time fee, do what you like. So far the changes I've heard don't seem to justify such a harsh reaction. I think it's just proving that point I learned long ago that almost any change will be quickly met with backlash, until people get over it for whatev
  7. A lot of good advice from these guys so definitely read them all thoroughly. I'm not the best at mixing but I seem to get it done and often get complimented on it, so I'll give some simple advice as a 4 year novice. I personally focus on what exaclty you're trying to accomplish, what sound you want, etc. If you're going for a house beat, investigate house beats, think about what processing and balance they use to acheive their sounds. But don't get overly techical, because its ALL about HOW IT SOUNDS. If it sounds bad it doesn't matter what technique you're using, its just bad. So try an
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