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Xaleph

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Posts posted by Xaleph

  1. I really love how chill this is.  I realize it’s a WIP but there are some minor things you can do to make it feel more polished.  I’ll give more details later but the big picture is that there are subtle changes in percussion you can add/remove/modify to make it more alive.  First, don’t change the main kick and snare - that being mostly static gives stability to the piece.  The mid percussion (hand percussion and guirro) could have variation of velocity/length/ and maybe some pitch.  Additionally slightly humanizing it so sometimes it hits slightly before/after will make it sound more alive.  There are some tools that help do this (or you can play it live).  How you panned some of the mid percussion, and didn’t over do it is correct and sounds good.

     

    I like the subtle transitions, it sounds right.

     

    If there is anything I can do to help, I’d love to!  FF9 is a great game with an awesome OST and EDM is my jam!  I think the funk feel is perfect.  Feel free to jump into discord and ping me.  I’m looking forward to the next version.

  2. I really like the song and the mix.  The only critique I'd have (which isn't much) is that there is a midrange where the frequencies are just a little low or there isn't a lot of instrumentation (maybe over-filtered bass and percussion to give room for synths?)  It's just slightly noticeable but not huge.  I think overall your dnb music is fabulous and I really hope you do more vgm remixes.  We need more dnb imo and you have a really good knack for it.

     

    image.png.1b07accfce2431ab7271d8835d1e0a6a.png

  3. https://equipboard.com/xaleph if you want to know my gear

    DAWs

    • Reason Studio
    • Ableton Live
    • Audacity
    • Garage Band

    Notable VST/REs

    • Objekt (Reason RE - paid)
    • Serum
    • Vital
    • Kontakt (SAC, and others)
    • Spitfire Labs
    • Spitfire BBC
    • Ugritone (Doom & something else?)
    • Reason ( Kong / Radical Piano / Pangea / Klang / Mimic / Thor / Europa)

    Notable Effects

    • Guitar Rig Pro
    • Kilohearts
    • Reason (Audiomatic / Scream / RV7000 Mk II / Echo / Pulveriser / Sweeper / Synch EM / Alligator)

    Notable Utilities

    • Psyscope
    • iZotope Ozone Advance / RX
    • Musescore
  4. I was going to give this an official name (something better than "Tools we use"), but I wanted to start a post that lists some VSTs (free and paid) that I know a good number of us use for mixing.  This is not intended to be a clone of a list of all possible VSTs, or like 2 people in our community use it so we put it here.  It's intended to be a place to find out what others use in our space that we find particularly useful.  Just replying with a simple name of a product isn't good enough for me to put it on the list (for the reason I stated above) - though you can always respond with plugins you personally found among the most useful (or just most used in each song).  I want to avoid this being a junk drawer that has no real value.  The value will come with a curated list of tools that we feel are worthy.  

     

    For a list of DAWs we use and to find performers of specific instruments, please visit https://ocremix.org/workshop or ask in our discord.

     

     

    🍀 Sage Recommended

     

    1. Instruments

    1.1 Drums

    Addictive Drums by xln audio ($159 || complete: $869) [drums]

    ML Drums by ML Sound Lab (free) [drums]

    Steven Slate Drums by steven slate drums (free || $119) [drums]

    toontrack

    1.2 Samplers

    Native Instruments

    Spectrasonics:

    Spitfire Audio

    1.3 Synths

    Native Instruments

    Odin (free and open source) [semi-modular synth]

    🍀 Phase Plant by Kilohearts ($199) [semi-modular synth] 

    Pigment by Arturia ($199) [wavetable synth]

    🍀 Serum by Xfer ($189) [wavetable synth]

    Spectrasonics:

    • 🍀 Omnipshere ($499) [hybrid synth] [wavetable synth]
    • Trillian ($299) [sampler] [synth] [bass]

    Spire by Reveal Sounds ($189) [synth]

    Surge XT (free and open source) [hybrid synth]

    VCV Rack (free || pro: $149) [modular synth]

    🍀 Vital (free || pro $80 || subscribe $5/month) [wavetable synth]

    Zebralette (free) [spectral synth]

     

    2. Effects

    Deelay by sixthsample (free)

    🍀 Guitar Rig by Native Instruments (playerfree || pro: $199)

    Helix Native by Line 6 ($399) [guitar amp]

    illformed Effects:

    iZotope: 

    🍀 Kilohearts Essentials by Kilohearts (free)

    Slate Digital

    • Fresh Air (free) [vintage exciter circuits and advanced dynamics processing]

    TH-U by Overloud ($269)

    Valhalla Effects:

    • 🍀 Super Massive (free) [reverb]
    • Vintage ($50) [reverb]
    • Delay ($50) [delay]

    Xfer:

     

    3. Utilities

    FabFilter (Pro Q 3: $169)

    iZotope Utilities:

    • 🍀 Ozone (elements: $49 || standard: $199 || advanced: $399)
    • 🍀 RX (elements: $49 || standard: $299 || advanced: $799)

    SPAN by Voxengo (free) [eq analysis]

    TBProAudio

    • ISOL8 (free) [Mix monitoring tool]

    Tokyo Dawn

     

    Notes

    🍀 Native Instruments offers a starter pack with several of the recommended tools called Komplete Start (free)

    Free(ish) DAWs (https://bedroomproducersblog.com/2015/11/11/free-daw-software/ - he updates this regularly):

    • Reaper
    • Cakewalk
    • Sibelius
    • GarageBand
    • Audacity (audio)

    Cheap Stuff / Sales

    • Black Friday / Day after Christmas / Spring / Summer usually have sales
    • Humble Bundle often has VSTs, sfx, and samples.

    Heavyvocity has some good textural tools (instruments & effects)

     


    Sample Packs:

     

    To Add

    To Review

    SINE Player, Soundpaint, Musio
    Orchestral Tools, 8Dio
    NES VST

     

     

  5. This was the original above

     

    Below is the remix

     

    The original track has a lot of room to breathe, very specifically tuned drums to match the synth, and the synth has some mid/low EQ to really fill the space coupled with some noticeable reverb.  What you've added, especially around 0:48/0:49 with the bass really grounds the song, making it feel a lot fuller.  You'll need to make sure that the song feels full of energy and not just "busy" by adding a little more room for the melody to breathe.  Additionally, I would tune the drums in the same keys that the original song is to get a similar effect/feel.  Also - if you listen to my songs, I love panning drums - but make sure you're not over doing it.  We want it to feel frantic and full of energy - we don't want it to just feel busy and cluttered.  To do this, you can pick and choose what's panning, usually you'll want your drums to have relatively set panning locations maybe with the exception of closed hats (as you'll see often that there are 2 to 4 closed hats in this style music each with a preset pan to give the perception of movement, usually between 20L and 20R).  I think having the synth pan is fine, especially if the percussion is grounded - again the goal is chaos while avoiding clutter.  As a style recommendation, having a low end drum or rumble would really add a semblance of stability in the first 30 seconds to foreshadow your bass entering later.  This way it kind of teases that it's more than just this tension you have built up in the beginning.

     

    If you want to jump in the #workshop discord channel - feel free to @ me (@Xaleph) if you want to share screens to go over any of this, would love to see this song in a finished state!

  6. I really enjoyed this piece and have gone back to listen several times now.  I love the playfulness, the percussive fills, sfx choices, placement of the arp/melody, transitions, sound choices, pretty much nearly everything.  I do wish it was a bit longer, but that's mainly because I just like the song =)

  7. On 1/2/2024 at 4:16 PM, Mazedude said:

    I don't see a thread already for this so I guess I start it... who is going to be at MAGFest 2024?

    I'm going for the first time in several years; if there's an OCR group hangout or anything happening, feel free to text me at 315-744-2839. Looking forward to it!

    I live like 30 minutes away.  If you have an emergency or need some music equipment last minute, text me and I can help. 

  8. On 12/18/2023 at 5:17 AM, Sengin said:

    I'm talking about inserts.  Instead of sending your main signal through the reverb, split the signal (e.g. in Reason you'd use the spider audio merger/splitter, but in every DAW it's different) and send only one through to the reverb.  But before it hits the reverb, send it through an EQ to e.g. roll off the lows.  Then merge it (the EQ'd + reverb'd signal) with your main signal.

    In Reason you have the side chain filtering as well in the mixer.  I really don't use this as often as I should, I usually do a parallel track for reverb and EQ the reverb (and then sidechain the main onto the parallel track if necessary), or I just use a reverb vst that already has ducking and EQ already built in.

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