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Super-Duper Sombrero

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Posts posted by Super-Duper Sombrero

  1. We've released mandatory updates for TF2' date=' CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 2230303.

    -Eric

    ====================================

    Source Engine Changes (CS:S, DoD:S, HL2:DM, TF2)

    - Fixed the skybox on 3rd party maps when using certain sky materials

    - In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid

    - Allow about:blank in the MOTD

    - Marked mat_texture_list as a cheat to prevent client exploits

    - Removed the sv_voicecodec convar because it isn't necessary anymore and was being used as an exploit

    - Updated the con_logfile convar to checking for invalid filenames

    - Updated the network resource download path to check for invalid filenames

    - Updated the plugin_load command

    - Servers can only load plugins if they are not running a map

    - Clients can only load plugins if they are not connected to a server

    Team Fortress 2

    - Fixed a bug that would cause the Sentry's health to look overhealed when it wasn't

    - Fixed an exploit with the Red-Tape Recorder and Sentry where the Sentry could build up a large amount of health

    - Fixed a bug where the Spy could not place a sapper without switching weapons first

    - Fixed the Engineer being able to purchase the Disposable Sentry Gun upgrade in Mann vs. Machine, build a disposable Sentry, and then refund the upgrade without the Sentry being destroyed

    - Improved client-side critical attack prediction for rapid-fire weapons (i.e. Flamethrower, Minigun)

    - Updated the equip_region for the Pyromancer's Mask

    - Fixed the equip_region for tournament medals conflicting with other items

    - Added the LBTF2 Season 9 tournament medals

    - Updated the localization files

    [/quote']

    Herbert hoolified.

  2. We've released a mandatory update for TF2. The notes for the update are below. The new version is 2198641.

    -Eric

    ======================

    - Fixed an issue where plugin_load may load a non-binary file type

    - Fixed an issue where decompressed file sizes were not being checked by the engine

    - Fixed a client crash related to Unusual items and the character loadout screen

    - Fixed an item exploit where tools were being used for purposes other than the original intent

    - Fixed The Shortstop not using its crit sound when firing crits

    - Fixed the HUD achievement tracker not filtering map-specific achievements

    - Fixed an issue where character voice lines would be clipped

    - Fixed disguised Spies losing their disguised cosmetic items when they touch a supply closet

    - Fixed the HUD 3D Character equipping the wrong item when Spies change their disguised weapon

    - Fixed the Demoman's shield charge turn rate when using joystick input

    - Joystick input now matches keyboard/mouse input

    - Added new promo items

    - Added ETF2L 6v6 Season 17 and ETF2L Highlander Season 5 medals

    - Updated the localization files

    - Updated metal hats to sound like metal when they fall off players' heads

    - Updated the equip_regions for The Toss-Proof Towel' date=' The Titanium Towel, The Tartan Shade, Marshall's Mutton Chops, Stockbroker's Scarf, The Carl, and The Polar Pullover

    - Updated cp_dustbowl

    - Fixed players standing in sky over the beginning of stage 1

    - Fixed collision on rocks in the front of stage 1 where stickybombs could be placed inside them

    - Updated cp_junction_final

    - Players are now prevented from building in spawn rooms

    - Updated ctf_2fort

    - Fixed players standing on conduits in flag rooms

    - Fixed players standing in sky over Red battlements

    - Fixed a missing face under the stairs in the Blu base ramp room that let players see enemies above

    - Fixed collision on props under stairs in Red's courtyard

    - Updated ctf_turbine

    - Fixed collision on spawn doors

    - Added prop to facilitate players jumping up to raised platform and fixed surrounding collision

    - Fixed collision under stairs in mid room

    - Fixed misc prop collision

    - Fixed collision on signs in mid room

    - Fixed the clipping in the rafters of flag rooms

    - Increased performance with addition of area portals

    - Added decals under ammo and health packs

    - Smoothed geometry in the vents

    - Added nobuild around spawn doors

    - Added light props over Red and Blu gate 1 doorways

    - Updated koth_lakeside_event

    - Updated koth_lakeside_final

    - Fixed bot navigation errors

    - Prevented players from building in spawn room doors

    - Fixed rock piles to mirror on Red and Blu sides

    - Updated pl_goldrush

    - Fixed players shooting projectiles through the window in the mining tower into Red's first spawn and Blu's second spawn

    - Fixed players standing in sky above Blu spawn in stage 3

    - Fixed player clipping exploit above the Blu exit in stage 3

    [/quote']

    Serber Uplated.

  3. We've released a mandatory update for TF2. The notes are below. The new version is 2177902.

    -Eric

    --------------------------

    - Improved the Backpack UI

    - Added page buttons for all pages

    - Removed prev/next buttons

    - Updated the drag/drop behavior to interact with the page buttons

    - Strange quality items can now be placed on the Steam Community Market

    - Added a "Show Untradable Items" checkbox to the recipe UI

    - Added the smoke effect to The Soldier's Stogie

    - Added the InfoShow 2014 community event medal

    - Added Crate #82 and Crate #83 to the drop list

    - Crate drop rates have been significantly lowered

    - Removed Crate #60' date=' Crate #75, Crate #76 and Crate #77 from the drop list

    - Virtual Reality mode

    - The game will now start in VR mode if it is launched from Steam while Steam is running in VR mode

    - Updated the equip_region for the Humanitarian's Hachimaki, The Special Eyes, The Blazing Bull, Master's Yellow Belt, The Lucky Shot, and The Deadliest Duckling

    - Updated The Gunboats so they can be used in Medieval mode

    - Updated the Wrangler so Strange parts can be applied to it

    - Strange parts only increment if a Wrangler-controlled Sentry does the scoring

    - Updated Chemistry Sets

    - Started dropping Series 3 Chemistry Sets with an expiration date

    - Retroactively added Series tags to older Chemistry Sets

    - Fixed a client crash related to killstreak effects

    - Fixed seeing the incorrect cosmetic items on players when the server has been running for a long time

    - Fixed hats not dropping into the world when players are killed

    - Fixed the Jarate effect not being displayed on some cosmetic items

    - Fixed framerate affecting player turn rate while using the Demoman's shield charge

    - Fixed flashlight shadows projected on players for Linux and Mac clients

    - Fixed seeing the fire texture on Runner's Warm-Up and the Tiny Timber in DirectX 8

    - Fixed The Doe-Boy using incorrect team materials

    - Fixed some Strange parts not being counted properly when attached to wearable weapons like the Mantreads and Demoman's shields

    - Fixed Spies speaking their payload cart forward/backward response_rules lines while disguised

    - Fixed Mann vs. Machine Giant Heavies not playing the correct override sounds for their Miniguns

    - Fixed the Huntsman charge bar being misaligned[/quote']

    Server updated. Here's a comment listing the new crate contents (unconfirmed).

  4. SuperDSombrero also lives there

    Edit: In fact, I think he lives in Columbus too. FireSlash used to live in Columbus too before moving to Seattle to work for Valve.

    Added myself, but unlikely to attend any sort of meetup. It's difficult to get me out of the house!

  5. We've released a mandatory TF2 update. The notes for the update are below. The new version is 2142131.

    -Eric

    --------------------------

    - Fixed an infinite healing exploit related to loadout presets

    - Fixed a bug where Medics would be unable to deploy their ÜberCharge

    - Fixed an exploit in Mann vs. Machine mode related to purchasing upgrades for free

    - Fixed workshop contributors not being able to view all of their submitted items using the in-game menus

    - Fixed Strange versions of The Southern Hospitality not tracking sentry kills

    - Fixed The Fortified Compound not triggering the same taunts and voice lines as The Huntsman

    - Fixed not hearing the taunt sounds for The Boston Boom-Bringer and The Infernal Orchestrina on Mann vs. Machine maps

    - Fixed Natascha using the wrong material for the viewmodel

    - Fixed Killstreak sheen effects for the Flying Guillotine (style)' date=' The Bat Outta Hell (style), The Unarmed Combat, The Wrap Assassin, The Chargin' Targe, and The Splendid Screen

    - Updated the equip_regions for The Sangu Sleeves, The Huntsman's Essentials, The Lucky Shot, and The Soldier's Stash

    - Updated The Crusader's Crossbow and The Festive Crusader's Crossbow to use the same crosshair as The Huntsman

    - Updated cp_dustbowl

    - Fixed Red team's stage 1 spawn door pushing players in the air

    - Fixed collision on windows, props, and rooflines

    - Fixed floating props

    - Fixed players building inside the alternate exit from the Red spawn in stage 3

    - Updated cp_mountainlab

    - Fixed exploit on rafters near control point 2

    - Updated ctf_2fort

    - Fixed collision on train-wheels prop outside Blu base

    - Fixed clipping on window ledges

    - Fixed collision on pipes in flag rooms

    - Fixed texture alignment on world map textures

    - Fixed clipping issue in the middle where Blu could stand in the sky

    - Updated pl_goldrush

    - Added nobuild area under the train tracks to prevent teleport trap near Blu spawn in stage 1

    - Community request:

    - Added convar hud_combattext_batching_window to be used with hud_combattext_batching

    - maximum delay between damage events in order to batch numbers

    - min 0.1, max 2.0, default 0.2[/quote']

    Server updated.

  6. I'm having a lot of fun with the new patch system. Is there any word on making an OCR clan as well, or will we just stick with a community?

    Also, there is a 50% 'community event' exp multiplier (100% + difficulty bonus x 1.5), and leveling is ridicouless fast right now. Playing on Master is entirely doable right from the start with a fresh level 1, and now I'm level 45 halfway through act II.

  7. We've released a mandatory TF2 update. The notes for the update are below. The new version is 2123087.

    -Eric

    --------------------------

    - Added new promo items

    - Fixed a client crash caused by trying to load an invalid URL

    - Fixed Medigun particle beams not always appearing while healing players in DirectX 8

    - Fixed a case where clients would hear/see crit effects when their attack was not a crit

    - Fixed the Carbonado Botkiller Minigun using the incorrect material for the Minigun

    - Fixed a Mann vs. Machine bug related to upgrades after a retry/reconnect

    - Updated the Unarmed Combat to add the item_type description

    - Updated sv_pure so client will detect corrupt or modified VPK files

    - Use Steam to verify local cache to fix corrupt files

    - Use the custom folder to customize the game

    - Item server stability:

    - Improved performance when manipulating multiple items at the same time (claiming multiple item drops' date=' etc.)

    - Improved performance fetching persona names for item descriptions (gifted by, etc.)

    - Improved performance generating Steam Community Market data for item tooltips

    [/quote']

    Updated.

    New items as per /u/TheAnthal. Looks like promo items for the upcoming Thief title.

  8. We've released a mandatory TF2 update. The notes for the update are below. The new version is 2112877.

    -Eric

    --------------------------

    - Fixed an infinite ÜberCharge exploit related to loadout presets

    - Fixed a case where players that are the target of a vote kick would not be banned from the server

    - Fixed a Quickplay crash for Linux clients

    - Fixed Linux servers getting disconnected from Steam when multiple servers are run from the same IP

    - Fixed taunts not previewing in the character loadout screen after being equipped

    - Fixed the High-Five! taunt not hiding the Engineer's weapon

    - Fixed some missing knobs on the level 2 dispenser

    - Fixed being able to jarate invulnerable targets with the Sydney Sleeper

    - Lugermorph Killstreakifier can now be applied to all Lugermorph guns

    - Updated several cosmetic items that were missing an item_type description

    - Updated several cosmetic items to count as assisters in Pyrovision

    - Updated the Medi-Mask to use equip_region beard instead of face

    - Quickplay: Added option to search for "nodmgspread" servers

    - Quickplay: Removed disabling of non-vanilla option radio buttons when official servers are selected

    Server updated.

  9. I should point out that the new QuickPlay rules went into effect today.

    This includes kicking players for reserved slots, so if OCR is still in the QuickPlay rotation and reserved slots are still on, the server is violating the rules and needs the following cvar set:

    tf_server_identity_disable_quickplay 1

    Oh hell, thanks for the alert. I'll add it now. I skimmed through the rules from the earlier email, but I didn't catch that part of it.

  10. We've released a mandatory TF2 update. The notes for the update are below. The new version is 2108330.

    -Eric

    --------------------------

    Weapon Updates

    - The Shortstop

    - Reduced extra knockback penalty from 80% to 40%

    - The Short Circuit

    - Added Penalty - No longer gain metal from dispensers when active

    - The Cleaner's Carbine

    - Changed OnKill effect from gain crits for 3 seconds to gain mini-crits for 8 seconds

    - Natascha

    - Added Positive Attribute +50% extra ammo

    - The Reserve Shooter

    - Increased clip size from 3 to 4

    - Time to mini-crit airborne targets changed from 3 to 5

    - The Beggar's Bazooka

    - Changed penalty No primary ammo from dispensers to no primary ammo from dispensers when active

    - The Quick Fix

    - Fixed the Medic not gaining the proper speed boost when a Demoman uses the Chargin' Targe or Splendid Screen

    Weapon Fixes

    - Fixed deflected projectiles not affecting Strange and Killstreak counts

    - Fixed the Mini-Sentry range-sphere not accurately displaying the range for the sentry when it is being placed

    - Fixed the Spy's revolver using the incorrect reload sound

    - Fixed third-person Medi Gun beams appearing jittery

    - Fixed the Heavy not playing his response rules lines after eating a Sandvich' date=' Buffalo Steak Sandvich, etc.

    - Fixed The Half-Zatoichi using the wrong animations for the Loadout screen and the HUD 3D Character

    Community Updates

    - Added the Strongbox Key to the Mann Co. Store

    - Added 43 community-contributed items to the Strongbox Crate

    - Added the Tumblr Vs Reddit Participation Medal

    Mann vs. Machine

    - Added Killstreak Fabricators for the following weapons to the Two Cities Tour reward list:

    - The Lugermorph, The Big Kill, The Iron Curtain, The Frying Pan, The Black Rose, The AWPer Hand, Chargin' Targe, Splendid Screen, and The Mantreads

    - Fixed an exploit that allowed players to purchase/sell the Canteen Specialist upgrade to get more money than they originally spent

    - Fixed an exploit where players could stand on a robot's head to block their movement for an easy kill

    - Fixed players not being able to earn the Frags to Riches achievement if there is money in the world when the mission is completed

    - Fixed a bug that caused players to not receive an Upgrade Refund Credit when they should have

    - Fixed the UI not updating properly if an Upgrade Refund Credit is earned after the wave has ended

    Quickplay

    - Added advanced options page, which allows you to search for a few commonly-requested non-vanilla options: 32-player servers, nocrits, and instant/modified respawn times

    - Added "Show Servers" button to quickplay. This will run the normal quickplay search, but instead of joining the "best" server, it will present a list of about 20 servers and let you pick.

    Other Changes

    - Improved loading of item information panels to prevent hitches when cycling through backpack pages.

    - Use the convar tf_time_loading_item_panels to control how much time is spent per frame loading item panel data.

    - Fixed Australium items not using the correct images in the Steam Community Market

    - Added missing payload audio for the Medic, Soldier, Demoman, and Spy

    - Added the server command "sv_setsteamaccount" for logging in with a persistent game server account using a login token. Login tokens may be acquired via the IGameServersService/CreateAccount web API. Using a login token is not required to run a game server, but allows Steam users to continue to access your game server from their favorites list if your game server changes IP in the future.

    - Added the game server's SteamID to the output of the status command

    - Fixed the Killstreak counts not being accurately portrayed in the scoreboard

    - Fixed seeing the incorrect LOD settings for models when they are being previewed during submission to the Steam Workshop

    - Fixed a UV/skinning problem on the level 1 sentry

    - Fixed a problem where "activate virtual reality" doesn't work if you have 2 monitors + headset

    - Fixed a client crash caused by trying to load an invalid URL

    - Fixed achievements getting stuck in a completed state and not being awarded to the player

    - Fixed not hearing hit sounds after a level change when using tf_dingalingaling_repeat_delay

    - Fixed the "equipped" label being displayed on incorrect backpack panels when equipping items

    - Fixed the upper-left backpack panel always being highlighted when equipping items

    - Fixed player names being clipped by item images in the Freeze Cam and Inspect panels

    - Updated the equip_region for The Extra Layer

    - Updated the Blue team material for the Ambassador to be less red

    - Updated ctf_2fort

    - Fixed a rendering bug on a silo prop in the skybox area for the Blue base[/quote']

    If you're using a custom HUD, you will see crashes when you click the Multiplayer button. Temporary solution is to uninstall the HUD and wait for an update.

    Thanks for the heads up. (haw haw get it)

    Here is a list of the strongbox items, thanks to /u/TheAnthal of reddit.

    Here's what the new items a look a like.

  11. We've released a mandatory TF2 update. The notes for the update are below. The new version is 2085489.

    -Eric

    --------------------------

    - Add quickplay option to only connect to official Valve servers

    - Prevent game servers from redirecting players to alternate servers when players connect through quickplay

    - Fixed the show_htmlpage command bypassing the cl_disablehtmlmotd convar on the client

    - Fixed the loading screen not rendering correctly for Mac clients

    - Fixed Asian fonts not rendering correctly for Linux clients

    - Fixed a client crash related to Killstreak effects

    - Fixed a client crash caused by trying to load an invalid URL in the MOTD

    - Fixed a server crash related to screen fades

    - Fixed color correction being based off the wrong player's origin in multiplayer games

    - Fixed the Heavy's fists not showing the Killstreak effects

    - Fixed The War on Smissmas Battle Socks hiding the Soldier's grenades

    - Fixed the Meet the Medic taunt not releasing doves during the taunt

    - Fixed HUD elements not drawing correctly after beginning to record a demo

    - Fixed the Short Circuit particles not always being removed on player death

    - Fixed an exploit where players could run the MVM_Revive_Response, MVM_Respec, and use_action_slot_item commands on behalf of other players

    - Updated the Unidentified Following Object, Carrion Companion, and Chucklenuts so they can get assists in Pyrovision

    - Updated the Festive Gloves of Running Urgently to include a blue material when equipped by the Blue team

    - Updated The Brainiac Hairpiece so it can be equipped with items like The Grizzled Growth and added a "no helmet" style

    - Updated The Map Maker's Medallion so name/description tags can be applied to it

    - Updated the Short Circuit to use the Engineer's melee taunt

    - Updated The Scotsman's Skullcutter to use the Demoman's secondary taunt

    - Updated The TF2VRH and The Virtual Viewfinder so they can be equipped with hats

    - Added UGC Highlander Season 11 and 6vs6 Season 13 medals

    - Updated the localization files

    - Updated pl_upward

    - Fixed being able to construct buildings in the skybox

    - Updated Mann vs. Machine

    - Fixed the bots not being able to equip multiple cosmetic items

    - Fixed Scout bots not playing the correct animation when stunned with the Sandman

    - Fixed not being able to reset the countdown timer if a player disconnects while Ready

    - Updated the countdown logic to un-Ready a team if someone quits during the final 10 seconds or disconnects while everyone else is Ready

    - Updated MvM to un-ready a team if everyone but the disconnecting player was ready

    - Updated mvm_rottenburg

    - Improved collision near barricade to reduce players getting stuck

    - Fixed credits not always being collected when they fall into the barricade

    - Updated mvm_mannhattan

    - Fixed being able to construct buildings inside the respawn room

    - Fixed a material problem near the hatch

    Updaaaaated

  12. We've released a mandatory TF2 update. The notes for the update are below. The new version is 2058653.

    -Eric

    --------------------------

    Happy Smissmas 2013!

    - All Players who play TF2 during the event will receive a Gift-Stuffed Stocking! Stockings contain goodies for good little Mercenaries.

    - Added community-contributed winter event items

    - Added the Giftapult' date=' which can be used to launch gift items to randomly-chosen online players

    - Added Naughty and Nice winter keys to the Mann Co. Store

    - Premium Players will receive a Secret Saxton to give to another player

    - Item grants from previous events (including the Spirit of Giving and the Winter Holiday noise maker) have been re-enabled for all players, including those who deleted their earlier grants

    Weapons

    - Battalion's Backup:

    - Added +20 max HP passive for the wearer

    - Concheror:

    - Added +2 health per second passive for the wearer

    - Crit-a-Cola:

    - Reduced consumption penalty from +25% extra damage to +10%

    - Diamondback:

    - Now also gains a critical attack on successful backstab kills

    - Flying Guillotine

    - Alt-Attack now also throws the Guillotine when active

    - Short Circuit:

    - Attack sped up greatly

    - Ammunition cost has been lowered to 5 metal per attack

    - Players and Buildings are only targeted if in range and in front of attacking player

    - Improved visual effects

    - Soda Popper:

    - Hype no longer grants mini-crits

    - Added Hypemode which grants up to 5 extra air jumps when active

    - Hypemode is triggered by Alt-Attack when hype is full

    - The Beggar's Bazooka has been updated to use the same taunt as The Direct Hit

    - Professional Killstreak Mantreads, Splendid Screen and The Chargin' Targe now generate proper effects when on a killstreak. These effects do not stack if another killstreak effect weapon is active.

    Cosmetics

    - "Head" and "Misc" slots for player loadouts have been converted to Cosmetic slots. All items that were previously Head- or Misc-slot-specific can now be equipped in any Cosmetic slot.

    - Unusual effect positioning can now be adjusted for all Cosmetic-slot items

    - Unusual Circling Effects have been given a new origin

    - Unusual effects for all Cosmetic-slot items are now visible in the loadout panel and character HUD

    - Fixed the Wiki Cap clipping with the Demoman's head

    Mann vs. Machine

    - Fixed being able to inspect Blue-team bots

    - Fixed the mission victory screen not always showing the correct information for each player

    - Fixed some clipping issues with the stats in the scoreboard

    General

    - Fixed an exploit where players could move around while using a taunt to attack enemies

    - Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt

    - Fixed killstreaks attained via healing not being considered for round-end win panel

    - Fixed the killstreak hud indicator position in minmode

    - Fixed Taunt Kills strange scores not incrementing properly for the Strange Scorch Shot

    - Fixed strange scores on cosmetic items sometimes failing to increment

    - Fixed gift-wrapped items not showing their interior item to the wrapping player in some conditions

    - Fixed Steam Sale items granted from Snow Globe crafting not being listable on the Steam Community Market

    - Improved bot navigation in cp_gorge

    - Improved bot navigation in pl_upward

    - Updated several materials to fix issues caused by mat_picmip

    - Updated the backpack to filter to automatically filter for valid items when using a tool[/quote']

    Server updating and such.

    EDIT: Someone else got to it before I did.

  13. We've released a mandatory TF2 update. The notes for the update are below. The new version is 2020025.

    -Eric

    --------------------------

    - Fixed a client crash caused by using custom HUD files

    - Fixed a server crash related to damaging the tank with the new Medic shield

    - Fixed Strange Australium weapons not properly tracking kills

    - Fixed bots trying to attack an old sentry location after the gun has been picked up by the Engineer

    - Fixed a bug that would cause robot "gate hat" items to be craftable. Gate hats that were crafted while the bug was active have self-destructed and become limited-quantity Glitched Circuit Boards as a commemorative token.

    - Fixed the Adjust Unusual slider not working for some hats, including the Dr's Dapper Topper

    - Fixed the Health Regen MvM upgrade string mistakenly displaying %

    - Fixing the Killstreak HUD not showing up for Tier 0 Killstreak weapons

    - Fixed Killstreak Mediguns not getting killstreak credit for assists

    - Fixed using the wrong color in the HUD deathnotice for Killstreak weapons

    Server updated and restarted and updated.

    Looks like at least TF2items broke, I'll look into it later.

  14. Another update apparently.

    We've released a mandatory TF2 update. The notes for the update are below. The new version is 1982480.

    -Eric

    --------------------------

    - Fixed a dedicated server crash related to players becoming ghosts in hell

    - Fixed a dedicated server crash related to spellbooks and switching weapons

    - Updated materials for the following items: Caffeine Cooler, Tartan Spartan, Carrion Companion, Sackcloth Spook, and the Pin Pals

  15. Another halloween update! This time on Halloween. During primetime. Amazing.

    We've released a mandatory TF2 update for Halloween. The notes for the update are below. The new version is 1981390.

    -Eric

    --------------------------

    - Fixed a client crash caused by low detail skeletons

    - Fixed a dedicated server crash related to gamestats

    - Fixed a dedicated server crash caused by the payload carts getting stuck

    - Fixed green zombies not spawning on Linux dedicated servers

    - Fixed broken melee animations for some all-class weapons

    - Fixed players being able to issue the "boo" command when they are not ghosts

    - Fixed cloaked Spies losing their spells if they attempted to cast them while cloaked

    - Fixed the stealth spell only lasting for 2 seconds instead of 8 seconds

    - Fixed players keeping their spells if they were rolling for them while leaving hell

    - Fixed not switching back to the normal weapon if a spell was cast while standing on another spell

    - Updated spells so they cannot be deflected

  16. Looks like GM (or otherwise) beat me to the punch this time!

    Here's the update notes for you guys, in case you missed it:

    We've released a mandatory TF2 update for Halloween. The notes for the update are below. The new version is 1976421.

    -Eric

    --------------------------

    Scream Fortress 2013 has arrived

    - Help settle the score in one of the longest running feuds in Mann history

    - Comic and additional information available on the website (http://www.teamfortress.com/bazbobarrabus)

    - Scream Fortress 2013 runs until Nov 11' date=' 2013

    - Added New Halloween Map Helltower

    -- Equip a spell book and cast spells against your enemies

    -- Spells can be found by pushing the cart, killing enemies and during the Witching hour

    -- The Clocktower contains powerful magic during the Witching hour

    -- Win the race to start mega healed in the final battle for your prize

    - Granting Spellbook Magazine to all players who launch TF2 during Scream Fortress

    - Added over 100 Halloween tagged items from the TF2 Steam workshop

    - Added Spooky Crate and Spooky Key to drop list and Mann co Store respectively

    - Added class Transmogrifier's to covert Scream Fortress 2013 items of one type to another

    - Added item Enchantment: Eternaween

    - Enabled Halloween event maps in quick play

    - Enabled Halloween gifts on Halloween event maps

    - Enabled Halloween Spell Potions

    - Enabled Mann Vs Machine event map Wave 666 in bootcamp

    - Enabled Halloween themed Unusual Effects to be found from Mann Co Supply Crates

    - Haunted Quality Items can now be listed on the Steam Market place

    Map : Ghost Fort

    - Lowered Merasmus's base health

    Weapon Changes

    - Medic's Crusader Crossbow now silently reloads when unholstered, similar to Pyro flaregun

    - Fixed the charge rate for the Bazaar Bargain when the player has 0 heads

    - In PvP Medics can now see the clip status of a patient's active weapon

    Item Fixes

    - Updated The Air Raider so it can be painted correctly

    - Updated The Bone Dome so it doesn't hide Pyro backpack

    - Strange Part: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans

    - Fixed the backpack panel using the wrong "drop_sound" when items are moved around

    Virtual Reality changes

    - Improved readability of the UI in VR

    - Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.

    - Added dropdown to enable VR mode in the Video options. Removed the -vr command line option

    - Added the ability to switch in and out of VR mode without quitting the game

    - By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.

    - Added support for VR mode on Linux

    Misc Bug Fixes

    - Fixed an exploit that allowed unlimited uses of noisemaker items

    - Fixed not being able to earn the Brotherhood of Steel achievement in MvM (play with 5 friends)

    - Fixed the camera target not always being visible when using the replay editor

    - Removed some servers that forged player counts from quickplay and the server browser

    [/quote']

  17. We've released a mandatory update for TF2. The notes for the update are below. The new version is 1945435.

    -Eric

    --------------------------

    - Added the Fall 2013 Acorns Crate Key

    - Added the Fall 2013 Gourd Crate Key

    - Automated craft bots can no longer craft high-value items (i.e., hats)

    - Fixed Nessie's Nine Iron missing gameplay description

    - Fixed exploit that allowed dead players to attack living players

    - Fixed disguised Blue team Spies showing blue health particles over their heads when disguised as the Red team

    - Fixed the Sandvich meter being drawn in the HUD when the Sandvich is not equipped

    - Fixed a bug that would cause some players to be unable to change their active item preset

    - Strange Part: Kills with a Taunt Attack can now be applied to Strange Knives and Fists

    - Strange Part: Kills While Explosive-Jumping and Strange Part: Posthumous Kills can now be applied to The Loose Cannon

    Server updated. I'm really excited for crates. I love crates so much. I really hope I get like a million crates so I can open all of them. Crates.

  18. Ah ok. Thats my problem. I didn't hear the "main" music that usually plays in the grassy area and I got scared.

    This is extremely nit-picky too, but I don't like the slimes with umbrellas during rain. It just...doesn't make sense to me.

    Umbrella slimes are the best! I just wish they could drop one for me.

  19. We've released a mandatory update for TF2. The notes for the update are below. The new version is 1933688.

    -Eric

    --------------------------

    - Added the Fall 2013 Acorns Crate #72

    - Added the Fall 2013 Gourd Crate #73

    - Added a new promo item: The Grandmaster

    - Fixed several bugs that would cause inconsistent behavior when switching between or modifying loadout presets

    - Fixed a bug that would cause modifying (i.e., painting, renaming) an item to break loadout presets involving that item

    - Fixed the Ubersaw taunt attack using the incorrect deathnotice image

    - Fixed the Demoman charge sound being clipped by the weapon crit sound

    - Fixed being able to incorrectly earn the Scout achievement "Retire the Runner" by killing a Heavy who had just eaten The Buffalo Steak Sandvich

    - Updated Hardy Laurel for the Soldier and Engineer so it doesn't float on their heads

    - Updated the Summer Shades and Professor Speks so they don't float in the air during Sniper taunts

    - Updated Cp_Granary

    - Added nobuild and clipping to fix exploits above the forward spawns

    - Adjusted player shadows to reduce shadows casting through walls

    - Skybox rendering fixes

    Mooooore craaaaates

  20. We've released a mandatory update for TF2. The notes for the update are below. The new version is 1919763.

    -Eric

    --------------------------

    - Strange misc-slot items that are tradable can now be listed on the Steam Community Market

    - Updated The Bearded Bombardier and The Bolted Bombardier so they can be equipped with glasses

    Community request:

    - Added modelscale and SetModelScale input to Studiomodel so map authors can use them to scale models

    Is this the first update to not update the localization files?

  21. We've released a mandatory update for TF2. The notes for the update are below. The new version is 1913431.

    -Eric

    --------------------------

    - Added a new tag "Halloween 2013" to the Steam Workshop publish UI

    - Fixed the Flex target preview in the Steam Workshop item import tool

    - Fixed The Professor's Pineapple not drawing correctly for players in DirectX8

    - Updated the teamplay_round_win event to fill out the winreason and flagcaplimit fields

    Note missed from Monday's update:

    - Updated Sentry Busters in Mann vs. Machine mode to damage teammates when they explode

    - Switched Windows clients to use SDL 2.0 for controller support which enables hot-plugging controllers and configuring them through Steam Big Picture settings

    Server updated.

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