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ocre

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Posts posted by ocre

  1. Saturos's Battle Theme from Golden Sun.

    Motoi Sakuraba has a penchant for making brilliant and catchy battle themes. It's hard to pick a favorite battle theme from the Golden Sun series, but I personally find this one to be the best. This theme played during the big confrontations with the recurring antagonist duo Saturos and Menardi, and I think it captures the intensity and gravity of those moments well. Gotta love the part at 0:44.

    Regarding the Majora's Mask Boss Theme, I can't help but hear Odolwa's bellows when I hear it. :)

  2. I know this isn't what you're asking for, but this youtube vid is of a song this guy made using Metroid Zero Mission sound extractions.

    Pretty cool. You might like it. http://www.youtube.com/watch?v=qg4Xas9gEOU&fmt=18 Unfortunately the link to the data he used to make it is broken.

    Also

    There's probably a soundfont out there somewhere, or someone is making one. They can be pretty tough to find. You might try finding just a basic SNES soundfont and see how similar the sounds are to what you're looking for. I don't have SNES or Metroid Prime but there's a lot of specific game / system soundfonts out there.

    Wow. What a fail.

  3. The Katamari Forever soundtrack was pretty disappointing for me. I realize the game is called 'Tribute' over in Japan, but they could've given us some original songs on par with the brilliance of the original soundtracks. For the most part, a lot of the remixes they did for the game sound very repetitive.

    My favorite remix from the soundtrack, bar none, is the Yuri's Mixx of Sayonara Rolling Star. originally from the 360-exclusive Beautiful Katamari. Most of the others, if they aren't repetitive, they're jumbled mess. If only they had given him a link to OCR, eh?

    That said, I'd love to hear an OCReMix of Bluffing Damacy (We <3 Katamari).

  4. You can count me in for several songs, but not quite yet. I'll give OCRE's list a listen too and see what I think of those.

    To be fair, not everything on that list was my suggestion. The 'doing a listing of VG tunes people want to hear' itself was my suggestion. And people should suggest more songs they want to hear. VG tunes that relate to snow levels, Christmas levels et cetera. I'm most looking forward to winter/Christmas-ized vg tunes that aren't normally very winter/Christmas (as Lukas did with his Uncharted arrangement last year.)

    Dyne, if you would add Freezeezy Peak from Banjo Kazooie, I think that's pretty damn Christmas-y.

  5. For the most part, they definitely are incentive for some people to take on extra challenges within games, and I see nothing wrong with that. Some people take them too seriously and put too much emphasis on them but who cares.

    That said, I think that Achievements and Trophies are a great idea, but at an immature state right now. I had an idea that may well have been the next evolution of Achievements and Trophies: virtual items. As you know, Sony created the PlayStation Home platform as it's a virtual world where you make your own avatar, collect different clothing items, decorate your own virtual apartment, and play minigames within different 'Spaces' owned by different companies and developers to earn themed items and exclusive items.

    There was a personal space called 'The Trophy Room'(developed, never released) where your Trophies were represented as virtual 'tangible' trophies (for example, a trophy from Loco Roco was a group of rendered LocoRoco characters). I think this would've been an exciting way to go about Achievements and Trophies. Get an Achievement on Halo 3, get a Spartan Helmet for your avatar to wear. Only problem for Microsoft with that business model would be A) the items would be earned, not sold B) slightly more development time to make the virtual rewards.

    Anyway, I'm thinking of a reward system like in Bully, if you've ever played that game. You do a mission about... you beat a mission about boxing, you get boxing gloves put up in your room. You win the bike races, you get a bike racing trophy. Et cetera. I honestly feel like Motion Controls distracted from this development. (You have to go back and think about what Sony and Microsoft were working on before the Wii really REALLY proved its popularity to be more than a fad.)

    Now, I'm not saying PS Home is perfect. Far from it. I'm just saying that Sony/Microsoft/Nintendo could've taken these reward items to the next level, if they had further persued the "virtual world hub" for their platforms (and they all have one. Xbox Live has that thing similar to PS Home(I remember it was supposed to be based on an Arcade and made use of New XBL Experience Avatars), Sony has PS Home, obviously, and I think it's fair to count Nintendo with it's Miis and Animal Crossing.

    Whew.

  6. Which are never done outside of the US. Canada is only a few miles away from some of those events, and yet, they don't just go over the border and have them anywhere here. It has to be some sort of issue with Nintendo, some sort of anti-Canadian policy.

    If you wanna talk about stingy, the Japanese hog a lot of events. And this is damn.. game data that they could easily provide us here in the US (Oh and Canada too I guess ;) )

    http://bulbapedia.bulbagarden.net/wiki/List_of_Nintendo_event_Pok%C3%A9mon_in_2010

  7. http://img.photobucket.com/albums/v416/ocre3/1283735695350.jpg

    "As you can see, the faker used the anime spreadsheet but didn't clean his canvas well enough. the line next to smugleaf2's head fits wotter2's head perfectly. BUSTED!"

    Yay. I've been hoping these pieces of crap were fake. And they are. (of course, the anime spreadsheet makes the 2nd forms of Mijumaru and Tsutaja real but their designs are probably a bit different than those of the faker's versions; mijumaru2's coloring, for example)

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