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Nase

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Posts posted by Nase

  1. So I was dicking around with FM synths to get a Sega Genesis like sound, then got into a funky mood. As a result, the first minute differs pretty wildly from the rest, and has more of an oLremix feel to it :)

    Just wondering if you think it makes or could make any sense, and of course what you think about the main part.

    I was killing my CPU near the end, so there are some little bits and variations I still wanted to add, but only after some serious bouncing.

    Anyway:

    http://www.mediafire.com/download.php?bzmmm0wtdvz

  2. haha, I'll have to find a place to put the larger samples, but sure :)

    Try Mediafire.

    I've seen the occasional smaller library developer offering sfz versions. This one for example (Nice stuff too, I got the Grand Piano)

    http://www.acousticsamples.net/index.php

    Makes a lot of sense to me to sell moderately sized single Instruments in sfz format. I don't care personally as I got Kontakt, but it's a nice service tothose who don't.

  3. You could remix stuff with it, but you will NEVER get on ocr with it though.

    Why not, hypothetically speaking? Judging from some stuff I've heard the audio quality is good enough I'd say. It seems to be a pretty capable and alright sounding synth, so theoretically it wouldn't be a problem.

    It'd just be a pain to arrange anything complex and very polyphonic on it, you'd have to record several layers if you want chords or a countermelody, or use multiple DSes...haha. Well you'd probably want to record the voices solo anyway for mixing purposes. And with the little polyphony available, that'd be destined to become a logistical nightmare I'm guessing, switching back and forth between different files or patterns that are part of the same song.

    Your decision if that's worth the hassle...probably not :) After all it doesn't offer anything unique, soundwise.

    Whaat, no triplets?? What the hell, every goddamn Game Boy Classic tracker can do triplets...that's pretty weak.

  4. I think this one is tough to remix well. I've tried a couple times and never was getting anywhere.

    The problem for me is that the main melody is so simple and *maybe* cliched in combination with the harmonies (though still immensely pretty in the original), it's so easy to make it sound awefully cheesy. It screams trance anthem out loud, and I shudder a little when I listen to that possibility in my head.

    So maybe I'm alone, but it almost sounds to me like you're mocking the melody when that cheesy brass synth plays it solo at the beginning.

    There's a lot of solid stuff in there, but nothing that wouldn't still make me prefer the original, to be honest.

    The sound is very 'crammed together', if you get my drift. The original has this more open spacious sound to it, and I think it's what makes the rather simple composition really stand out.

    I don't think the piano part where you shift the melody's rhythm by an 8th note is a good idea, I don't get it atleast.

    On the positive side, it gets pretty funky at times.

    Maybe get inspired by the original's minimalism a bit and have fewer elements but make them stand out. Judging from what I've heard from you so far, you're better at making full sounding arrangements (maybe a bit muddy sometimes but they stick together well) than impressive sparse sections.

    When you just have little going on, like the ep+piano section, it reveals the lack of quality in your samples/making them sound good solo.

    Maybe work on that.

    Sorry if I'm sounding too negative, it's just that I have high expectations for a remix of this, and this doesn't cut it (neither do all my previous attempts mind you :) )

    Keep at it!

  5. I've been listening to more and more Drum n Bass lately. The production aspect of it seems mindboggling and I don't know how long it might take till I find a sound I really like, but here is my first try.

    http://www.tindeck.com/audio/fileshack/s/swes-oi.mp3

    Lots of bitcrushing and some granular stuff.

    It's as undanceable as everything else I do I suppose.

    There's no proper ending, it just loops after a while.

    Critique on production very welcome.

  6. Great gods...What the hell is up with that makeup?

    Their faces are powdered to death and glistening weirdly at the same time. Whoever did that, and why did they even do it (you wanna be on TV, you gotta use makeup?)

  7. I've started doing these little competitions with a friend of mine, like TOMC/CMC whatever it's being called right now, or like virt's 1 hour competition, only with a less restricted timeframe. We usually finish after 90 minutes to 2 hours.

    Last theme was boss battle:

    http://www.tindeck.com/audio/fileshack/h/hlhx-aceeeeed101.mp3

    Underwater city:

    http://www.tindeck.com/audio/fileshack/h/huxi-undawotta.mp3

    Sadly I can't find his tunes right now.

    Anyone interested in taking part? I'd just need you in my contact list and tell you whenever we're starting one. We're both german, but usually start late at night, so it'd be early evening for you most of the time.

  8. Generally, I know very few albums that I completely enjoy from end to start.

    That makes me feel even more that putting together a good album is a very intricate art.

    But because I enjoy so few albums (Not judging by individual songs, but by the quality it adds to the songs by being in album format), I find I don't care much most of the time.

    Talking about remixes, Relics of the Chozo did pretty well in that regard (Maybe because it was mostly done by one person). The other projects i know mostly sounded like samplers with a common theme.

  9. I'm not terribly impressed with philharmonik orchestra either, I knew it wouldn't be top of the line, but it's really meager on many levels.

    It's good for layering sounds, and with enough work you can get some good results, but the same is true for squidfont, heh.

    I hardly ever use it, a mixture of the Kontakt VSL stuff and Sampletank sounds gets me better results for orchestral stuff.

    I think the Amplitube versions, Sampletron and T-Racks were the best options.

    Who needs sampled Moogs btw, apart from those trouue analogue enthusiasts...

  10. You're welcome! I just got my SampleTank code, so I now am the proud owner of:

    * 3000+ ReTank loops (3+gb in size)

    * SampleTank 2.5L (2.5gb+)

    * Sonik Synth 2 (7gb+)

    * Ampeg SVX Uno

    Remember, you get the plugins + sound libraries at IKMultimedia.com, not eSoundz, which is just for ReTank.

    Man, I don't think you need SS2, with all the samples you already have. I got it with two other GBs that basically gave me the Total Workstation for €270 and ended up deinstalling it. Wasn't impressed at all.

    I chose Sampletron, quite like it so far! It's fun to have some sounds that actually make a point out of each note having a different timbre.

  11. Please don't remove the links to older versions. Because I think you've overdone it a bit (too squashed). Some brighter elements are very loud now (synths, guitar), and the drums, the kick drum especially, sound pretty weak now in comparison.

    Maybe try toning the lead guitar (and maybe some of the louder other synths) down just a little to give the drums/bass a bit more room. I'm listening on headphones right now and whenever I turn the volume to a level that makes the background instrumentation sound nice and full, along comes a super shrieky high guitar note and I have to turn it down again.

  12. The fake guitar wankery really rocks.

    But as others said, a track like this has to be a little louder. My initial reaction was 'meh' until I cranked the volume up.

    There seems to be a lot of headroom, I loaded the mp3 and had no trouble getting it to a more decent volume level with limiting. Some little parts that are already pretty shrieky right now (2 lead sounds simultaneously +crash cymbal) have to be ironed out, but it shouldn't be hard.

    Sound aesthetic wise, everything is very early 90's. Pretty cheesy synthwork, a little boring when the guitar is absent.

    Drums do their job but are also bordering on blandness.

    Haha, 3:10 is pure 80's Satriani madness.

    So my only beef is, the 'backing track' should be more than it is right now. The guitar synth is clearly meant to be the focus of the piece, but the foundation could be more interesting. I think it's more of a timbre than an arrangement issue. Some heavier hitting drums might already be enough.

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