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Nase   Members

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Posts posted by Nase

  1. I didn't say too much about "arrangement" per se. Just the switch to the underground theme and the intro.

    That'd be arrangement issues :)

    What I was trying to say is that it's easy to sound like 'I don't want your criticism' when there are some criticized aspects about a tune that I do like for whatever reason. My disagreement isn't defensive at all, you're free to hate the whole tune with every fibre of your body, but I already got that you rather like it :)

    It'd be an option to just shut up and read the untainted impressions people get, but I felt like writing something to explain my choices, s'all.

    I toned down the volume by 15% for testers. Feels like it gained a little bit of clarity. You judge.

    http://www.mediafire.com/download.php?5hemgykmtxz

    Also did a pretty quick edit with just drums, bass, guitar and piano. Just a bit of fun, highlights the rhythm section nicely too.

    http://www.mediafire.com/download.php?2qzb2tmwnzq

  2. Appreciated man! This one just happens to be a mix I'm pretty happy with arrangement wise. Maybe I shouldn't even have posted this one as a consequence or just asked you guys about mixing issues, but hey, if it won't work for OCR you'll at least have heard it :)

    Also, if several people agree on certain arrangement issues it's still worth considering, even to just learn something about people's taste. So you're not wasting your words at all.

  3. Download audacity or check the monitor in your DAW. You should make sure it doesn't hit 0 dBFS even if you can't hear the distortion.

    Yeah It's all limited. That's why I'm suggesting the clipping you hear might be something else.

    Oh yeah, I thought about the athletic track! But truth be told, I could just midirip that one and put it in there, and it'd fit perfectly. Bit too easy. I could change it up, but I think the mix has enough upbeat tunes in there for now. If anything I'd tone it down more (The underground section is my favorite).

    0:00-0:30 - There are lots of parts where there is too much going on. Too many interjections. Upon second listen, they are a bit more clear, but still, a lot of stuff happening and can't focus on what I'm supposed to. (Also there was that bit where the was no melody for a while, when it was just guitar and bass. It struck my ear as slightly odd.)

    Heh, matter of taste. I think the intro sounds fake and overly frantic, but I really like it :)

    I killed the melody at some parts because I'm a bit more fond of the guitar/bass arrangement, actually ;) The piano is mostly there to doodle away at the melodies, and I didn't do a whole lot to them most of the time.

    the 1:05 chiptune bit is actually the only quick way i found to go back to double speed...I had a pretty long transition written but it wouldn't work!

    1:48 is definitely abrupt, but I don't know, I'm in medley mode by then, I can live with it. Heh, maybe a little piano reprise of the last SMB2 bit could work.

  4. hah, man, i remember getting to like, the almost final boss of secret of mana or whatever (is this that theme? somewhere near the end of the game?) and hearing the music and being like "AWESOME I HAD NO IDEA THIS COMPOSER WAS SO INFLUENCED BY GAMELAN MUSIC"

    That'd be Thanatos's theme, which is more like Gamelan Industrial or something. I tried to build that one into the mix as well, btw.

    The one I remixed is played in the temple next to that zombified town. The bell sample is tuned authentically, and he follows some traditional patterns used in that music, like the initiating gong, the simple version of the melody played by one instrument and the complex and ornate one by another.

    so doing this in gamelan is good. the dnb stuff is really cool too. do i hear an homage to dueling consoles?

    you do, but not a worthy one as of yet :)

    i would like to hear some expansion in the texture at the dnb section. Everything sounds so crystal clean in the opening material, that the sudden change in texture really puts me off. While i think this could be a good thing, I would love for you to at least give me some higher-frequency sounds eventually. I know you do add some stuff, but I still feel like there's a hole in the soundscape i'd like to have filled.

    Yup, definitely. Well I think the DnB stuff is rubbish. I'd need something similar to the Pendulum sound, but the only thing I can pull off in a half-assed way is Venetian Snares ;)

    what gamelan samples are you using? I love/want these :o

    http://www.soniccouture-gamelan.com/kontakt.htm

    the download version @ 49 pounds.

  5. Awesome! Only the ending was a bit of a joy kill when it ended abruptly, but it's a WIP anyways. Was hoping for more after that.

    Try to bring down the levels. It's clipping.

    There shouldnt be any clipping...the bass patch has a lot of string buzz though when played at high velocity, and that sounds a little bit like clipping at places I guess. If it's not that, please tell me where you hear definite clipping noise.

    Right now I find the bass pretty muddy at times though. Which is weird, never minded it before.

    Well, I'm pretty much done with this one arrangement wise, only fixed some off sounding stuff in the guitar track. And a better ending to come, maybe. But I won't make a 5 minute giga medley out of it, I think that'd get really boring after a while.

    Plus I'm not motivated to work on it atm because you can only listen to Dixieland type stuff for so long :P

  6. Aah. hab mir vor nem Jahr so ein Teil aufm Flohmarkt für nen Zehner geholt und dann im Laden bespannen lassen. War mir aber zu schwierig bisher, das wirklich zu lernen. Diese Stimmung...Erst chromatisch, dann plötzlich Quarten...echt gewöhnungsbedürftig. Ich hab bisher hauptsächlich das Griffbrett wie ne normale Gitarre gespielt, geht sogar echt gut von der Haltung her, weil ich Linkshänder bin. Nur die Standfüße pieksen bissl ;)

    Die Leerseiten sind gut für soundtracktypisches Geklimper, grade wenn man nich wirklich nen Plan hat, was man tut.

    Schöne Performance jedenfalls, Hut ab. Das Video von deinem Japanbesuch war auch nett, der Typ hinter dir schien ja vollends in deiner Musik aufzugehn :P

    Achso, nochwas: Falls du auf die Seite hier kommen willst...Die Stücke sind zwar sehr schön gespielt, aber etwas zu nah am Original dran dafür, also zu sehr Cover. Wollt's nur gesagt haben, falls du die Seite noch nicht so kennst.

  7. Extremely undermixed games, the Sonic SMS/GG line.

    You should listen to it on (decent) headphones if you haven't, then you'll hear how squashed the giant amounts of reverb sound. So definitely tone that back a bit. Maybe experiment with other reverb settings/plugins too, I find the one you used a bit lifeless and hollow at times. Actually it's mainly the one on the snare in the intro.

    The delay on the staccato synth strings combined with all the reverb makes the notes bleed too much into each other.

    Nice lead sound.

    The minimalist filtered bass part is cool. Liking the mix of electronic and slap bass in general.

    Pretty promising, but the mixing is still a bit of a mess. Keep it up! I see you're about to venture more into original territory near the end. I'd like to hear some soloing. The Sonic 2 OST is full of these catchy riffs, repeatable ad infinitum and perfect for adding solo stuff on top, this one being no exception.

  8. I hear ya, I have a different version that goes somewhere else near the end, but I had been working on the whole thing for 7 hours straight and found it easier to wrap it up this way for now. I don't think the ending is too bad right now, but maybe I'll try furtherly developing the other route (more bombastic) tomorrow.

  9. oh yup, I'll be remixing 'Danger' sooner or later. (In fact I already did a mix for OLR :).

    The second part is just really thrown together. It was my initial concept for the mix to go there after a while, and then it doesn't always work out. But I'm sure it could, with some more work (well, for my taste at least.)

    Problem is, cpu is maxed out again...and I can't keep bouncing stuff that's not set in stone at all.

    I'll probably freeze the gamelan part to save cpu and redo the stuff after that completely.

  10. I could say I started out with piano lessons imposed on me by my parents at age 8. I hated them. Maybe they were beneficial, or they worked as a deterrent for a while, I dunno.

    I started playing the guitar in '01/'02, aged 15, and soon had tremendous fun doing it, and thus got reasonably good at it within 1-2 years. Played in bands for a bit but the magical chemistry didn't happen.

    Then I found a crappy general midi sequencer and subsequently Fruity Loops, and found out that composing isn't all that hard (composing good stuff is though :P)

    I still slightly regret that I didn't get into sequencers earlier; I was almost 18 by the time I really got into it. There's still a certain mindlessness you maintain during the earlier teenage years, and it's always interesting to see what happens when that mindset is channeled into something creative. I think the concept of sequencing would've always appealed to me, I just didn't know about it and didn't seek. Ah well :)

    OCR wasn't a bad place for growth, but I took the wrong approach and tried to produce stuff to gain acceptance in the community at times, and always utterly failed right from the start. Most people would advise against this approach, but I think it works for some to motivate themselves by showing their skills to a community. Not for me though, in the long run. So I went back to making music for myself.

    By now, I feel relaxed enough to submit something and not feel too bad if it should get rejected.

    So, my generic advice would be to take things as slow as you have to and always focus on the music. Duh.

  11. Nothing is not logical about that. What's not logical is making that transition, then making classes in a certain design discipline, but then allowing more people to take the class then there is room in the labs. It would be like if you opened a school to teach people how to drive, but only had one car. That wouldn't make much sense either.

    As I said in response to Slygen, if someone were to pirate a piece of software that would be available to them in a school lab, and did not use that software for any non-education purposes, AND deleted it when their lab access ended, that to me would be as ethical as simply using the lab computers. I'm pretty capable of using my imagination :)

    Fair enuff, I see we agree on the basic question.

    Regarding the class sizes: It's certainly not perfect, but this way, I have more choice as a student, which is a plus. It might be a disorganised policy that somewhat indirectly suggests piracy, but still, the knowledgeable tutors are there, and you can profit from the class. Something can not quite make sense organisationally but still be an ok solution if it can't be helped.

    One of the reasons I enlisted at HAW is its very broad offering, and the digital stuff is just one part. Still, it's something that you'll at least want to have tried once, even if you're completely paper based.

    In short, it's better for me if I get to try it under flawed conditions than not at all.

  12. Why are you taking this so personally? I'm not attacking you or saying your school is "bad", I'm just saying that it doesn't seem logical to offer courses in a design discipline and then not provide students the resources to do their work. That's like teaching advanced chemistry but not having enough chem labs for all the students.

    I'm not trying to defend my school...you got that the wrong way. I am just a bit annoyed that, regarding this issue, you're voicing your opinion so self confidently while your experience is limited to your country and school, and you show little effort in trying to understand circumstances different to yours.

    Universities in Germany are still funded by the state to a large degree (Used to be completely state funded up until a few years ago).

    This means that a school can have a great reputation and talented professors without having a whole lot of money.

    Sooo...what does a reputable school teaching graphics design do when computers come around and replace good ol pen&paper, and they lack the proper funding for a really consequent upgrade to digital? Do they close it down and become alcoholics?

    Nope, they try to compromise.

    What's 'not logical' about that?

    It's just too tedious arguing with you when you don't use your imagination one bit. Besides, you departed from the issue. I don't really know the financial workings of my university, maybe the officials just spend everything on prostitutes. It doesn't matter either way, the resources are lacking and the students gotta get their stuff done.

  13. Then your school is poorly planning their media labs. If they can't provide tools to students to do their work then they're not doing a good job planning. Think about it. Even if they had an expectation that people would be pirating stuff, how do they know that any given student has a fast enough connection to do that anyway? Or that a student even HAS their own computer? All that being said, can't people just come in early or work during study periods? When I had to do lab work at Drexel, I did all of it in between classes or a little after my classes ended. I never worked past 8PM.

    ....

    The school doesn't direct enough money into the digital department, and I suspect that's because THERE IS NO MORE MONEY.

    What does one pay to study at Drexel without a scholarship, per semester?

    24/7 media labs with enough computers to accomodate the whole school cost money. You pay for your 'good planning'.

    Fast enough connection? Not everyone owning their own computer?? Well, so far I met one person at my school that hasn't got a computer with internet, and he indeed did everything at school he had to. He was able to because the 150 other people from just the same semester didn't all do the same thing.

    Btw, ever considered that someone might prefer to get creative at home, not in some grey assortment of desks with macs and terribly overused mice without right click?

    I'll stop here...Seems like you're mostly nitpicking to come to the conclusion that laziness is still the main factor. And you're right. It's entirely possible to somehow get by without warez in my or a similar situation, the point is that it'd be a FUCKING PAIN IN THE ASS.

    Your situation is different, and you don't have to believe my scenario at all to imagine another believable scenario that simply isn't as comfortable as yours.

    'Well at Drexel...' Seriously.

  14. Hmm, not sure I buy this. Your school doesn't have media labs that you can work in? You can't use free software, ie. GIMP? Drexel, for example, has 24/7 media labs. All students in the appropriate programs get access, thus there's no excuse to pirate anything.

    The computer labs close at 8 PM, like the rest of the school. If everyone not owning legal copies of the programs he needs only used the computers at school to get his stuff done, the place would be helplessly overcrowded all the time. Not enough capacity.

    Please reread the second paragraph of my post and think about whether your situation might be different ;)

    GIMP? C'mon. It's not a bad app, but not in a league with Photoshop. Besides, what about all the 1st semester courses that teach doing projects in Photoshop and just that? It's an industry standard, and I'm pretty sure most people in my school who're doing some serious work with it are gonna buy it as soon as the jobs start rolling in.

    This is a general point regarding professional tools I think: The more serious the tool, the more users feel they owe it to themselves to buy it once they're getting serious with it.

  15. Tell it like it is.

    Yup, I am. Studying illustration requires you to work with those apps in some courses, and the teachers basically acknowledge that you need to have the programs to continue working at home. Their usual advice to freshmen is to ask someone in a higher semester for the program. One of them even had the animation program he was teaching with on his USB stick for anyone in need of it.

    Before you go on attacking the credibility of my school, remember that you don't need incredible sums of money or a scholarship to study around here. So if the school actively pursued the distribution of pirated software, a lot of courses simply couldn't be held because there'd be no money for official licenses for the students. The Uni has their own, but those stay on the computers there.

  16. Talking about music software, a major reason for me to go legal was entirely selfish:

    You can have absolutely everything, and it requires zero effort.

    I found that very bothersome. You can get this DVD from a friend that has gazillions of high end synths and fx on it, and the value you see in it tends to diminish. It's this mess of a million tools you can't ever learn to use properly.

    Maybe it's just a symptom of the capitalist mindset, but whenever I bought a tool after a year of using my established tools, I knew I had wanted it for a long time and had the motivation to dig into it.

    I still do pirate things like Photoshop and Flash, because while I'd never buy them for my own use, I need them for uni projects here and there.

    Student's licenses for those apps are still too expensive for me to consider buying them for some stuff that I'm required to do occasionally.

    I guess my morals regarding piracy aren't based on strict law that much, but rather on how much I get out of a particular program, and how much i can empathize with its creator.

    I do happen to think that a positive effect of piracy is that it enables some piss poor individuals (note: not me) to unleash their potential. Face it, open source stuff isn't there yet in every department.

    Still, of course I also pay for products I use a great deal because I want the brilliant mind(s) behind it to get something in return, and find it pretty sad that a lot of people don't understand that mindset and think everything's just up for grabs.

    A lot of my friends call me stupid for buying my music software :P

  17. Soundfont is just a very old format and mostly used by hobbyists nowadays.

    Modern sampling formats are a lot more flexible.

    Which doesn't mean that SFs are useless at all. Every once in a while, I discover an awesome amateur release in sf2, and i still have the free soundfont library I built up when I was starting out 4-5 years ago.

    So you have to search around a lot. I enjoyed picking my fav sounds by hand back then. I still know them way better than that big chunk of instruments that Kontakt/Sampletank gave me.

  18. It IS a wonderful and incredibely polished feeling game, stlistically. The music could be weirder to fit the general style imo, I just don't perceive Danny Elfman type stuff as wacky and unusual anymore. It still isn't bad at all.

    I bought it just a week ago for the full price, but don't mind it at all, the two guys behind it deserve support for their future ventures

  19. So I tried Eve after reading this thread and convincing my previously WoW-crazed mate (account selling and all) to join me. We both did the tutorial, bitched a bit about some aspects, and agreed that it probably might be fun at some point, but seemed too much of an effort to get into. Subsequently, I deinstalled it.

    Next day, he writes me that he had a second session and is now totally into it.

    He just wrote me that he's spent the week adjusting to the crazy learning curve and is on a quest to learn the game inside out. The PLEX stuff got his attention, and he certainly has that 'job' mentality regarding MMO's, whereas I was always more about exploring the world and just having fun. Back in '05, I quit playing WoW with him pretty soon as it just seemed too tedious (and soon enough stopped playing altogether anyway).

    Anyway, Eve probably has a new longtime subscriber now :P

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