Nase

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About Nase

  • Rank
    Kirby (+1500)

Profile Information

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Contact Methods

  • Website URL
    https://soundcloud.com/skoshu/tracks

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    FL Studio
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
  • Instrumental & Vocal Skills (List)
    Electric Guitar: Rhythm

Converted

  • Real Name
    Joshu Skowronek
  • Steam ID
    skoshu

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  1. Man was in his mid late forties when he scored Keen, Doom, etc, right? It’s like, dude, Rock’n’Roll, am I right? They don’t make em like they used to. stories, I mean. Nam vet approaching 50 making midi metal in the 90’s for some 20something nerds’ soon to be masterpiece. it’s just so cool. fuck the industry. couldn’t watch the video though..
  2. In case you’re not perfect at transcribing tunes to midi already: I’ve always had the best results relying purely on ear, trying to transcribe parts of any given tune that I really fancied, but once I get something I like I just more or less roll with it. It’s good exercise: rewarding on the one hand to nail a difficult part verbatim once in a while, but it’s also possible to turn a couple mistakes into a happy accident combo and get something derivative but highly original, if you’re lucky. there’s many many ways to tackle creative arranging, but this is probably the best short balanced advice I can think of for someone learning the ropes: don’t use midi, train your ear, but don’t aim for perfection unless you really want to, instead see if whatever mistakes you might make can be turned into a virtue. it’s sort of a jazz staple, only not in real time. Poor man’s Jazz if ya will!
  3. if it's not happening in the headset....wonder if it's happening bc of your room. something may really be into resonating with that kick. the flaw in that thinking is, the whole song shouldn't technically get a drop in loudness, it would more be drowned in a bassy resonant sound and thus maybe seem less loud in relation....the other part of the song. not sure, man- oh and maybe totally unrelated, i had, in one project, a boost in loudness of whatever mixer channel i had currently highlighted (clicked upon). this may be some routing/function i accidently activated and don't know about, or it was a bug? i haven't had absolutely free undisturbed time to totally delve into no.20, which now actually seems to be the best sequencer. to me. anyway. i lack experience with some of the bugs or features that are easily viewable as bugs when you dunno what the heck is going on. one more old thing came to mind: sometimes audio bits can have content well below or above the general 20-20000 hearing range of us humans. this can seriously bring down the volume of what you can hear. don't ask me if it's because of some internal hidden limiter yet (maybe to prevent gear damage), or...whatever. point is, try EQing everything to zero below and above 20-20000 (or 30-18000, my EQ is not that mathematically exact, and as long as i don't hear any difference....) well, it's an idea.
  4. about 10 years ago, i read an article marveling over the infancy of our medium, highlighted by the fact that [pretty much almost absolutely] no one known for his work in the industry had yet died. well, all things end, change. rip! never played your game. certainly felt your vision and influence one way or the other. i can name those 2 ways, to be (b)anal about it: Dark Age of Camelot and World of Warcraft. hope you had a great exp inside and outside of silcon alley!
  5. set up a post minimum for sigs (really don't care about the exact number), so make it an added feature for the survivors/persistant ones in case they want that, and hammer it into them that if the sig is too "OMG BUYLOOK @MYSHIT (it's a grey area discussion, right?) that they can get bans for that. uh, set it at a 1000 posts. i mean the logistics of 'policing' that would probably be not humongous in effort, and maybe fun at parts cause the whole thing is a bit ridiculous. the core problem/nuisance is understandable loud and clear. still, you can joke around with the grey grey gay areas of semi-somewhat-self-promotion. ah yeah it needs its own judges panel for exactly that. i forgot.
  6. see if you can add a simple 4 to the floor beat in your mind (untz untz untz untz) to whatever you're hearing. it just takes some listening practice, and i can see why it's not so easy to figure out for you here, it's also the sounds and arrangement apart from the syncopated rhythms. everything is a bit blurry and eclectic. but if you can make it groove to an imaginary dance beat in your head, it's probably 4/4.
  7. hey mazedude, since you reacted to my post, i wanted to ask you something: have you ever put the original doom.wad into your tracker as a sound? because i remember doing this, and it produced a very distinctly pitched, a couple seconds long dark synth sound. i found this really astonishing and unlikely back then - and it should be reproducable. wanna try it?
  8. can't believe i never commented on this piece. i might compile a double CD set sometime with essential OCR classics from my time. cyborg blobby would have a definite spot on there. hugely creative, an infectious sound palette used to great effect, resulting in impossible levels of catchy-NES. i remember this one exploding on my senses back then, and raising awareness of how neat this site really is.
  9. in my book, mazedude just kind of came out of his egg and just was ready to rock by minute 1. this shit is timeless. i have nothing else to say about it i mean, maybe he's come a long way but i wouldn't be able to tell, judging from this. if he released this in 2010, i also woulda agreed to him having come a long way- it's quite crazy.
  10. this is a grown up mix. it's perfect i think. gotta respect mazedude. defying time
  11. and what a perfect pun to introduce said person...? nice coincidence, considering jake's overall (hi)story arc with OCR. wouldn't you say? also, pretty fucking groundbreaking in the medley department, for a tune from 2000. but well it's virt, what to expect. it's conceivable how to come up with this in 2000, but still, impressive!
  12. it does not get more legit than a blitz lunar midi.
  13. i just didn't know this. it's as good as the best streets of rage tracks. a really shining example of mega drive synthesis. great pick!
  14. adding to the list, i've been looking for sin wars by daknit, bard of tarot.
  15. i think they know this works with any console that was considered cool and interesting, not just with consoles that cater to a specific nostalgia crave. i'd consider buying this because it was never released over here, and i'd hope playing this wouldn't just feel vaguely nostalgic but also fresh, it being an unknown system to me. dreamcast mini would be similarily amazing, in that same vein. what also makes these less successful but cool consoles attractive for a mini release is that with their modest amount of game releases, you could get a really comprehensive list of titles into one box. not just a quality sampling like with the SNES classic, but something that feels like you're really getting everything that made the console great. imagine an intellivision mini, though. that's where i'd draw the line...