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I-n-j-i-n

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Everything posted by I-n-j-i-n

  1. European? Silent Hill as a game was obviously based off of American horror movies and American style.
  2. ^ I have no idea what you're talking about. It looks dark enough to me. And the place is obviously that dark in midday. I think it looks great aesthetically. The only potential problem is in the story pacing and writing.
  3. I hear that the Pyramid Head in the SH movie will be 9 feet tall. Sounds good to me.
  4. I agree. FFX-2 wasn't THAT bad (though the pop-star thing is still a bit ridiculous). That, and Trema reminds me of Nemesis in FFX. Both great boss battles. And IMO some of the few truly challenging bosses in recent RPGs. I wish they had bosses like that in games like real time action RPGs.
  5. I want to see a mannequin humping the pavement in the movie.
  6. I think the movie could be decent because I hear the director is pretty competent. That, and 006 will play the lead male role. I have a feeling that Sean Bean will go psycho like he did in Lord of the Rings though. Which is probably why they chose him.
  7. Ever try using the microphone? It's MUCH too easy if you try that. Look at the demonstration below:
  8. I don't think that's quite it. It's just that the dogs, the ghost and the other enemies are EXTREMELY ANNOYING when you have to go on escort missions (SH4 players know what I'm talking about), and you get so few bullets in the entire game. That, and pipes seem to do a lot less damage than they did in the older games. Definitely annoying since most monsters tend to fly at you far away from your melee attacks. That, and the melee attacks are usually weak to begin with, even when you charge up your attack to full. The art, the graphics are all well done, except the storyline, the atmosphere and the gameplay are just attrocious and seem to me made hastily. I'd say the game is still pretty creepy in overall atmosphere, but as a game that you PLAY and INTERACT with, it is awfully flawed. No surprise, since SH4 was made back in June to cater to the Japanese holidays there.
  9. Wow... from reading the SH4 reviews from a few sites already, it seems like the game will suck.. or atleast be the weakest SH game yet. Oh well. Cheap scares? I'm there anyway.... That and escorting idiotic NPCs has been done already in SH2... except I need to do that a lot more apparently.
  10. Well, that's probably because in some mythologies and stories about Metatron, he's one of the highest ranking archangels. So that's about right. I think Metatron is just a being pulled in by the void of evil in Silent Hill when Dahlia tried using Metatron's power somehow, but Metatron, being a powerful being that he is, constantly helped Harry, James and other inhabitants of Silent Hill.
  11. Heh, I bet the tangent theories are there because people would be bored if only one group of theories are right, and others aren't. There's still many ways to look at the story of the Silent Hill franchise despite what the developers of the game says. It's a type of series that different individuals can see different things about it. I've yet to hear of anything about Silent Hill that would explain the way the turn seemingly transforms. That and the headaches all the main characters get. It could even be a hallucinatory, mental thing instead of those monsters actually existing.
  12. Wow. Goddam, pretty mean sounding track! In a sense, it retains the horror inducing sounds of Doom 2, and yet feels slightly campy with the shamelessly 80's techno sounds. Pretty good. If I never heard of the game's track before, I would have thought it came from the 80's. Nice.
  13. ^ 100% correct. I would actually recommend SH2, then moving onto SH1 then SH3. It just seems to flow better that way IMO. As for Eternal Darkness, it's great in a way that it's pretty spooky, except you'd have a much better arsenal than found in RE and SH games. Especially the way you can target body parts. Also ED feels more of an epic than anything. Cool to see another person join the ED bandwagon.
  14. Yeah, they probably were...it's just I was always told Mary magdalene was a hooker, so thats now I repeat it when talking about her. Well, the theory was that Jesus actually married Magdalene (sounds like the Harry, Mary situation), and had kids. And you need to have sex to have kids. And the Church hates sex. So what do they do? Brand Magdalene as a prostitute. Makes perfect sense in a way.
  15. ^ Yep. You got the Magdalene part completely correct. Though her being a "prostitute" is possibly just sexual politics that has been trumpheted by the Church. But I'm going on a tangent here. IMO, one of the most intriguing parts of SH is not always the monsters, but the salvation of the hero and how some things oddly seem to have been made out to help out the main characters in SH games. In SH1, it was made a bit obvious with all the Metatron references. I like the way Metatron seems to help the survivors in the most obscure ways possible. Hell. Even in SH3, the seal of Metatron seemed useless. But was it really? There's so much mystery in how the archangel works in the SH games. Pretty interesting really.
  16. I really hope the SH4 soundtrack comes with the game again (for the Xbox version too hopefully). Buying an entire soundtrack for ambient music + cover sounds stupid to me.
  17. The funny thing is, I don't find nurses to be very attractive at all. Nor the curvy legs. It'd be funny if that has anything to do with me thinking that SH2 was one of the least scary SH games I've played. And they really thought PH's big head is scary? Maybe it would've worked if it was bleeding or something. But goddam. SH4 seems to have taken the big-headed thing a bit far. That one screenshot of the giganto-woman-head. That actually freaks me out.
  18. You know, as for this "Should Silent Hill get more sequels?" idea, the answer's pretty obvious. Hell yes. That's pretty much because Silent Hill as a series hasn't deviated much from its first game's formula, and it's been successful because of that. Now, if the series stagnates like Resident Evil did, then maybe we can see some NEW form of Silent Hill. Ya know, maybe even better camera angles and fighting system perhaps. I love Silent Hill, Resident Evil, Eternal Darkness, etc etc, but SH still has a lot of room to improve upon. Much like RE4 has shown for the RE series.
  19. Wow. Very surreal mix. It's as if Moby worked on a Shen Mue track. Which would be a very high praise in my opinion. I loved how the entire theme of Shen Mue was stretched out. Also, the techno makes the melodies sound trendy and modern, yet the theme makes it sound nostalgic, like how much of Shen Mue felt as a game. Surprisingly smooth for a flatout techno remix. I enjoyed this A LOT. Very unique even for OCR standards.
  20. Wow. Some people say this tune's original sounds were weak? JUST WOW... IMO, this tune was already perfect to begin with, and had lots of smoothly flowing notes. And the melody was one of the most memorable to me. Easily one of the best Sonic or a videogame melody to me. But then again, this remix pushes the bar and extends on the original! It doesn't quite re-think it, but just adds a bit and extends it a bit. In essence, simply remixing it. And that's a great enough job for a great Sonic Adventure game tune!
  21. Ahaha. Hilarious, but also great! Lots of pirate themed tunes, and a lot of hard techno stuff! The techno drum sounds a bit grating and hits the note too high though.
  22. ^ Dude. Those games aren't similar at all. You don't need to fight through hell monsters that make squeaky screams of death and twitch like Michael J Fox.
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