Jump to content

Search the Community

Showing results for tags 'megaman zero'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Community
    • Competitions
    • History & Study of Video Game Music
    • OverClocked Podcast
    • OverClocked Records
    • ReMix Requests
    • Site Issues & Feedback
  • Workshop
    • Music Composition & Production
    • Post Your Game ReMixes!
    • Post Your Original Music!
    • Post Your Art!
    • Projects
    • Recruit & Collaborate!
  • Comments/Reviews
    • Album Comments/Reviews
    • Judges Decisions
    • ReMix Comments/Reviews

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Location


Interests


Biography


Real Name


Occupation


Twitter Username


Xbox Live Gamertag


PlayStation Network ID


Steam ID


Software - Preferred Plugins/Libraries


Instrumental & Vocal Skills (Other)

Found 3 results

  1. Hi everyone, Long time fan of the site (14 years+), first time poster. I wanted to have the dread with 'X the Legend' from the Megaman Zero games but kept hearing bits of 'Raise Thy Sword' from Soul Calibur II in my head as I would hum the melody to see what I might have been missing. This idea started with hearing Jay Reichard's version of X The Legend on VGMusic and realizing it could work as a great base to further studies for harmonies. (Long story short, was a vocalist studying opera, but had an injury that derailed that. So composition isn't my strongest point.) I worked in snippets of the melody from Martin Exton's arrangement of Raise Thy Sword (from VG Music as well). And ultimately tried working both of them together so it was more of a seamless transition between the two. Any and all feedback is appreciated. It's changed quite a bit since inception, but it's been a fun ride learning FL Studio. --Old-- Original Version (Version 1) --Old-- More Subtle Mood (Version 9a) Retrowave influence, but not really constrained to any specific genre when I was trying to shape this. Constantly edited for brevity, clarity, and having up to date links.
  2. Hello, It's been a while. Last time I posted a fireman stage remix from mmbn Now I come in hot with an old remix I made in 2015 of mmz2 departure Just so you know, When I get a better guitar VST, I will use it, but untill then, it sounds like it is. Hope you enjoy! In regards to feedback, whatever you can think would be great. It's been a while since I looked at this, so an extra set of ears would help. The lead for example is too loud in some parts, I hear separation between certain breaks and it throws me off... Thank you in advance!
  3. This came from playing around with the bassline rhythm a bit and then building on it, which gave it a different feel than the rock sound we're pretty used to. So I leaned into it, pulling reference from the SNES Ninja Turtles beat em up, and it just didn't sound the way I wanted, so I left it for a while. Then when I decided to use the theme from Char's Counterattack (a Mobile Suit Gundam movie) as a means to try figuring out Lo-fi sounds, I realized the feel that I was building with this wasn't meant for a really fast BPM. So I slowed it way down and replaced the drum beat with the lo-fi beat I had from the other. Let me know what you think. Original Build: LoFiBodyFunk ---- EDIT: Okay, so I revisited this one after learning a bit more of the software and plug ins (learned a lot trying to emulate Madeon's sound for the song Freckles from Rurouni Kenshin), and thought I'd use the Cybersynth pack on this song too. Layered a little in there for the atmosphere. This leans a lot more into the funk feel, but feels a LOT less Lo Fi.
×
×
  • Create New...