Chernabogue Posted September 13, 2010 Share Posted September 13, 2010 I've a little problem while exporting my song: when I hit the button "Export", FLS shows me a message "Out of memory", the program kinda "freezes" and I just can't export the track. I tried with different exportation formats (mp3, wav, etc.) but nothing works. The only way to export the whole thing is to delete some instrument tracks and then export, but as the VSTs need long time to launch on my computer, this is a big waste of time... Does anyone know how to solve this problem? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
starla Posted September 13, 2010 Share Posted September 13, 2010 How much ram have you got? VSTs really shouldn't take that long to open, unless you've got an older, slow computer. Quote Link to comment Share on other sites More sharing options...
Chernabogue Posted September 14, 2010 Author Share Posted September 14, 2010 I've a 4 Go of RAM. The VSTs don't take too much time, but since I use like 20 at the same time, it takes a long time to open the whole project. Quote Link to comment Share on other sites More sharing options...
Nabeel Ansari Posted September 15, 2010 Share Posted September 15, 2010 Most likely you're running too much for your computer to handle. 4 GB isn't that much when you have massive project files. You should consider upgrading your RAM if it causes problems like this. Quote Link to comment Share on other sites More sharing options...
starla Posted September 15, 2010 Share Posted September 15, 2010 Does it always happen when you're using specific VSTs? Maybe you can try to avoid using them :\ Quote Link to comment Share on other sites More sharing options...
Chernabogue Posted September 15, 2010 Author Share Posted September 15, 2010 Yeah, 4GB of RAM isn't enough for huge project files. And it happens with specific VSTs, so I can easily try to avoid them. Thanks starla and neblix! Quote Link to comment Share on other sites More sharing options...
starla Posted September 15, 2010 Share Posted September 15, 2010 Sorry I couldn't be of more help, personally I use 4 gb on my current system but I never have more than 10 or so VSTs per project I have had to avoid certain VSTs like Energy, even though its fun it tends to corrupt files from time to time. You always take a risk in performance when you use 3rd party plugins... Quote Link to comment Share on other sites More sharing options...
The Author Posted September 15, 2010 Share Posted September 15, 2010 Well, the OS you have also influences how much ram actually works, if you're using 32 bit XP, you can't use the same level of ram as with Vista or 7. Quote Link to comment Share on other sites More sharing options...
Nabeel Ansari Posted September 15, 2010 Share Posted September 15, 2010 Well, the OS you have also influences how much ram actually works, if you're using 32 bit XP, you can't use the same level of ram as with Vista or 7. Kinda sorta? 32 bit on both wouldn't use the full 4 GB (as prophetik says), but wouldn't it have even less available on 7 or vista considering the actual OS takes more RAM? I would suggest upgrading to 6 or 8 GB of RAM and installing a 64 bit OS if the VST loads are this much of a problem. Also, call me crazy, but why in the world would you avoid certain VST's if you have them?! I understand if they were free, but if you bought them and avoided them what's the point of spending all that money for them anyway? I'm assuming these VST's that clog your memory are sample sets, and expensive ones at that. Quote Link to comment Share on other sites More sharing options...
Nutritious Posted September 21, 2010 Share Posted September 21, 2010 Kinda sorta? 32 bit on both wouldn't use the full 4 GB (as prophetik says), but wouldn't it have even less available on 7 or vista considering the actual OS takes more RAM?I would suggest upgrading to 6 or 8 GB of RAM and installing a 64 bit OS if the VST loads are this much of a problem. Also, call me crazy, but why in the world would you avoid certain VST's if you have them?! I understand if they were free, but if you bought them and avoided them what's the point of spending all that money for them anyway? I'm assuming these VST's that clog your memory are sample sets, and expensive ones at that. Guys, keep in mind for FL specifically, there's an available RAM limit. If you're using the regular FL exe, you're limited to utilizing 2 GB of ram for your project. If you have a 64-bit OS, you can use the "extended memory" FL executable, which will allow you to use an extra gig of ram. Adding more ram isn't going to help him, but upgrading to a 64-bit OS and using the extended memory option should. Chern: can you post more specs for your computer? Quote Link to comment Share on other sites More sharing options...
Kanthos Posted September 21, 2010 Share Posted September 21, 2010 Also, call me crazy, but why in the world would you avoid certain VST's if you have them?! I understand if they were free, but if you bought them and avoided them what's the point of spending all that money for them anyway? I'm assuming these VST's that clog your memory are sample sets, and expensive ones at that. They wouldn't necessarily be sample sets. Some decent synths can take up 50 MB or more of RAM; use 20 of those and they add up quickly. Decent sample sets tend to be larger anyway; my electric pianos are each around 50-100 MB. You'd avoid the VST because a) Just because you have it, doesn't mean you *should* use it (i.e. use what's best for the project, even if it's free or cheaper, and don't use everything just because) and Who wants to put tens of hours into a project and have a misbehaved plugin prevent the project from loading? I'd rather acknowledge that my host has issues with a particular plugin and leave it at that. Quote Link to comment Share on other sites More sharing options...
prophetik music Posted September 21, 2010 Share Posted September 21, 2010 i'm always surprised by the number of people claiming that 4gb isn't enough for big files. i mean, i realize they don't know that FL uses a 2gb or 3gb limit depending on if you use the switch executable or not, but still, i've maxed out FL studio once. if you're using more than that, just render a track out as an mp3 and use that instead of the memory-hungry vst that you're using. not to mention fl 9.5 has way better performance with limited resources. but yeah, OP, you've gotta be using like if you've got VSTs that use 50mb a piece, you're using like 40 instances of them to max it out. get simpler seriously, though, your issue is likely related to the 2gb limitation that FL has. use the 3gb switch .exe in your FL directory, and you should be able to render. edit: you all know that image-line has a program that allows you to disable corrupted plugins outside of FL on your .flp files so that you can load a corrupted file, right? it'll just open that channel as a sampler or something. Quote Link to comment Share on other sites More sharing options...
Chernabogue Posted September 21, 2010 Author Share Posted September 21, 2010 My computer is a DELL Studio, with Windows 7 64x, 4 GB of RAM and 500 Go of hard drive. Quote Link to comment Share on other sites More sharing options...
zircon Posted September 21, 2010 Share Posted September 21, 2010 Use the FL Extended Memory EXE, as mentioned above. Quote Link to comment Share on other sites More sharing options...
Chernabogue Posted September 21, 2010 Author Share Posted September 21, 2010 Use the FL Extended Memory EXE, as mentioned above. Just tried and it works fine, even with a lot of big VST's. Thanks a lot to everyone, I didn't noticed FL Studio had a extended RAM version. Quote Link to comment Share on other sites More sharing options...
Nutritious Posted September 21, 2010 Share Posted September 21, 2010 i'm always surprised by the number of people claiming that 4gb isn't enough for big files. i mean, i realize they don't know that FL uses a 2gb or 3gb limit depending on if you use the switch executable or not, but still, i've maxed out FL studio once. if you're using more than that, just render a track out as an mp3 and use that instead of the memory-hungry vst that you're using. Well, before I upgraded to a 64-bit OS, I would toe the line on 2GB with 4-5 instances of EWQLSO in an average orchestral piece. And that's with DFD streaming on. 4 instances of choirs alone can easily far exceed 2GB, depending on which Multi sets you load. I guess orchestra would be the exception, though, with so many patches open at once. Quote Link to comment Share on other sites More sharing options...
Kanthos Posted September 21, 2010 Share Posted September 21, 2010 And using one instance and taking advantage of multiple outputs won't really save you that much memory in comparison to the size of the samples either. Quote Link to comment Share on other sites More sharing options...
Nabeel Ansari Posted September 21, 2010 Share Posted September 21, 2010 FL 9.5 has some funky new RAM management thing where RAM isn't much of an issue anymore. http://www.image-line.com/documents/news.php?entry_id=1277183344&title=fl-studio-95-teaser I'd suggest upgrading. Quote Link to comment Share on other sites More sharing options...
Kanthos Posted September 21, 2010 Share Posted September 21, 2010 RAM is still an issue; the 9.5 upgrade still will make use of RA but will do so for better performance, not for strictly having audio data in memory. Also, that has no bearing on VSTs and how those are loaded into memory, and unlike audio, VSTs can't be streamed from disk. So if you're hitting memory problems because of your VST-based sample library, no one can help you other than the makers of that particular plugin. Quote Link to comment Share on other sites More sharing options...
prophetik music Posted September 22, 2010 Share Posted September 22, 2010 yeah, it's still an issue. it's just better at RAM performance when lots of crap is streamed from disc. Quote Link to comment Share on other sites More sharing options...
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