OceansAndrew Posted January 24, 2011 Share Posted January 24, 2011 original thread: http://ocremix.org/forums/showthread.php?t=32372 Mixer: The Joker Name: David L. Puga Email: jtown_music(@)yahoo(dot)com Website: http://www.facebook.com/pages/David-L-Puga/120504783735 User#:8669 Submission Game: Zelda: Link's Awakening Song: Dream Shrine Link to comment Share on other sites More sharing options...
OceansAndrew Posted February 25, 2011 Author Share Posted February 25, 2011 The piano sounds much better, and gives this a much better feel. I really think the piano is the strong point of the song, carrying the mood, and leading the transitions. Some very interesting dissonant line, but they are always in the background, giving this track a lot of depth. This is a very solid atmospheric shift to the original, and has a lot of crazy little details hidden away in the reverb. Sounds good. Yes Link to comment Share on other sites More sharing options...
DragonAvenger Posted March 4, 2011 Share Posted March 4, 2011 This is very emotive, and the piano is much better this time around, which is really good for the overall texture. As Andrew mentions, the dissonance really adds some nice depth to this, which is really fun to hear. Thanks for relooking this one over! YES Link to comment Share on other sites More sharing options...
halc Posted April 24, 2011 Share Posted April 24, 2011 intro was very promising, but I wasn't digging the weak reverbed bass at :55, though by 1:15 you couldn't even hear it. I didn't think the drums fit very well with the loose, ambient feel you have going either, and were mechanically sequenced (esp. the snare rolls). by 1:25 or so when everything's firing on all cannons, the mixing gets a bit muddy too. the booming reverb in the background at 3:40 was kinda overdone and detracted from the rest of the arrangement imo. I don't wanna sound too harsh here because I like the approach to the arrangement and a lot of your pads and piano sound really great, but I think this has a host of issues holding it back from a pass. it seems like you drowned everything else in reverb in an effort to make it more texturally cohesive, but I think that's working against you in this case. loosen up those drums, pull back the reverb and try to thicken up the lower end of the mix. NO(resub) Link to comment Share on other sites More sharing options...
Palpable Posted May 3, 2011 Share Posted May 3, 2011 I was really feeling this until the drums came in. Like halc said, they didn't fit the soundscape too well, too boomy, too prominent, and hollow-sounding. I think some low pass-filtered might have sat better, something warmer and out of the way. While I am often a fan of mild dissonance for effect, I didn't like how long it persisted here, and after a while, it got tiring. Finally, at 3:38, when the low piano notes came in, there was some distortion as if there wasn't enough room carved out for them. Sorry, David - while I like a lot of this, there's still some parts that aren't working to me. NO (resubmit) Link to comment Share on other sites More sharing options...
Nutritious Posted May 4, 2011 Share Posted May 4, 2011 Gotta echo the concerns on the drums here. They really stick out over everything and are pretty stiff sounding. It's really a beautiful ambient soundscape you've developed here, which really doesn't gel with the percussion work. There's some good advice above on how to fix them. Got some distortion near the end with the entrance of the low piano notes. Sounds like there's a lot of fighting with the various other elements here - notably the kick. Kick has a ton of reverb at this point, which may be the main culprit (I still heard some distortion even when the low piano notes stopped playing). There's lots of promise here, but production needs some tightening up. Hope to see this one back here soon. No, resubmit please Link to comment Share on other sites More sharing options...
DarkeSword Posted May 14, 2011 Share Posted May 14, 2011 Boomy reverby percussion is killing this piece. Strings and piano are solid, but there's too much reverb decay floating around from percussion. Synth stuff is cool though. I like the dissonance. NO Link to comment Share on other sites More sharing options...
Vig Posted May 16, 2011 Share Posted May 16, 2011 I love the groove, but the writing here is really clumsy. There are bad notes everywhere, the pads are slow. No real reason to go into too much minute detail. The soundscape here is really nice. There are some really excellent sonic ideas like the breath noises, but the writing and arrangement leave a lot to be improved upon. NO Link to comment Share on other sites More sharing options...
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