Pyro Paper Planes Posted August 8, 2011 Share Posted August 8, 2011 Link: http://www.mediafire.com/?m2q75u0oi7a4vwc Backup Link: Source: I can remember that, as a child, when I first sat down in front of a piano, the only song I wanted to play was the menu theme from Metroid Prime. Of course, I expanded my musical horizon over the years, but the Metroid series never quite left my heart. And just as I have grown, the Metroid series still lives on as strong as ever. It's hard to believe that the Metroid series is now 25 years old now. So, for this special day, I decided to celebrate by arranging this piano solo, in dedication to the childhoods of the many who loved (and hopefully still love) the Metroid series like I do. The track was close to being scrapped more times than I would like to think. Originally, I found the piece too repetitive. To complicate matters, the original track has a complex rhythm and beat, which made it very demanding to perform on a consistent basis. Even after all my work, I wasn't very satisfied with the final mix, feeling that it went on just a little too long for its own good. However, with a bit of convincing from the community, and a lot of magic from The Orichalcon's mixing abilities, I'm very proud of how Lone Star has turned out. Special thanks must be given to the project leaders of "Harmony of a Hunter" (especially Darren), and to my friends, as the song would never have been finished if it wasn't for their help and kind words. Quote Link to comment Share on other sites More sharing options...
anterroir Posted August 8, 2011 Share Posted August 8, 2011 *is impressed* I find the dragging fine for the feeling. For the mix - I don't know if the room for the piano really works as it's very echo like and bouncy removing the "muffled" feel in the soft parts and peaking the left hand action at times like 3:10 starting. So those strong right hand accords get somewhat lost. It would be nice to really feel the impact that you hit there. So it just sounds very distant (which works very good in the beginning but not here I think) Quote Link to comment Share on other sites More sharing options...
Pyro Paper Planes Posted August 8, 2011 Author Share Posted August 8, 2011 *is impressed* I find the dragging fine for the feeling.For the mix - I don't know if the room for the piano really works as it's very echo like and bouncy removing the "muffled" feel in the soft parts and peaking the left hand action at times like 3:10 starting. So those strong right hand accords get somewhat lost. It would be nice to really feel the impact that you hit there. So it just sounds very distant (which works very good in the beginning but not here I think) I agree. I'll experiment with reducing the "reverb" microphone. I realize most piano pieces aim for a "one-to-one" feel. However, I wanted to aim for a more "layered" feel. Regardless, I will post a no-reverb version soon (unless it sounds awful). Edit: After experimenting. the "impacts" really don't come out well without the additional microphone. I don't know if it's due to the placement of the Player Microphone, but it just doesn't work. Anyway, unless anyone has any qualms with the mix, I'm going to submit the mix for moderator review. Thanks to everyone who commented. Quote Link to comment Share on other sites More sharing options...
Level 99 Posted September 9, 2011 Share Posted September 9, 2011 As a song in and of itself, I love it. No production crits from my end. Only issue would potentially be source usage because of how long you let it drag. It's iffy, but short of actually redoing the whole arrangement to make it snappier, this has the best shot of passing for what it is. Go for it. Quote Link to comment Share on other sites More sharing options...
Zach Posted September 16, 2011 Share Posted September 16, 2011 *is impressed* I find the dragging fine for the feeling.For the mix - I don't know if the room for the piano really works as it's very echo like and bouncy removing the "muffled" feel in the soft parts and peaking the left hand action at times like 3:10 starting. So those strong right hand accords get somewhat lost. It would be nice to really feel the impact that you hit there. So it just sounds very distant (which works very good in the beginning but not here I think) My thoughts exactly. Just fix this, and IMO it will be ready! EDIT: Just so you know, I've been trying to cover the Prime theme lately, and this is pretty inspiring to me to finish my own cover.. What chords are being played at 3:30, if you don't mind me asking... Quote Link to comment Share on other sites More sharing options...
Pyro Paper Planes Posted September 17, 2011 Author Share Posted September 17, 2011 My thoughts exactly. Just fix this, and IMO it will be ready! EDIT: Just so you know, I've been trying to cover the Prime theme lately, and this is pretty inspiring to me to finish my own cover.. What chords are being played at 3:30, if you don't mind me asking... I forget... I'll let you know asap. Thanks guys for your comments! And sorry for the slow responses, the forum didn't notify me of the new posts for some reason (probably had to do with my SSD failing on me X_X). Quote Link to comment Share on other sites More sharing options...
Rozovian Posted September 21, 2011 Share Posted September 21, 2011 (stop thinking of spaceballs, stop thinking of spaceballs...) Beautiful track. I suggest you just automate the reverb mic track volume some, to get more headroom for the impact of the close mic. You could also raise the volume some, overall. Just don't overdo it, it's a piano track after all. Quote Link to comment Share on other sites More sharing options...
anterroir Posted September 21, 2011 Share Posted September 21, 2011 Or some compression with a m/s capable compressor and a tad of transient processing. (http://vladgsound.wordpress.com/plugins/molot/ such a sweetie) Quote Link to comment Share on other sites More sharing options...
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