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*NO* Legend of Zelda 3 'Rayless Grove'


djpretzel
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Link to the song (pun intended):

ReMixer name: The KGOY

Real name: Jordan Miller

Website: http://www.soundclick.com/TheKGOY

Name of game(s) ReMixed: The Legend of Zelda: A Link to the Past

Name of individual song(s) ReMixed: Dark Woods/Death Mountain

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http://snesmusic.org/spcsets/loz3.rsn - "Dark Mountain" (loz3-13.spc)

Grove bias. Very bleh synth design, very stock, uncreative beats with plain-jane patterns and a lack of interesting processing. The arrangement does try to do something interpretive in terms of the overall feel, but you're basically just following the structure of the original with a poor dance/trance genre conversion. Some interesting stuff at least at 2:26-2:40 for that break section. Last part at 3:20 for the finish is a lame, barren way to close out the track. And don't throw in a tacky cymbal shot at the end. It's like branding yourself right on the ass like a cow and screaming out "I am new! Please don't hurt!"

Keep at it, and read up on the ReMixing forum to learn how to use your existing software more effectively, then post the material to the Works forum to have the punwashed masses gauge your results.

NO

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  • 3 weeks later...
Grove bias

:roll:

Bad puns aside, I gotta agree with Liontamer on everything here. This is a very simplistic adaptation of the original tune to a dance genre. The synths are all extraordinarily basic and there is nothing about the drum beat to make it exciting or interesting. Getting down a really solid wall of sound in this style is just pure practice, though if you want to speed up the process, I suggest talking to ReMixers whose style you'd like to emulate and ask them how they get their sound. Otherwise, the ReMixing forum is the place to go for more generalized advice.

NO

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