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Final Fantasy 7 & Super Metroid: 'Harmony Of Destruction' (Seph/Norfair Orchestral)


ellywu2
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What programme did you use to compose this? 8O

Where are those drums from? 8O

Now, comments on the wip

You should develop the song. This seems like a huge intro to something. I can't wait to hear that something. The lenght of the entire song can be reduced to the half and let the violence of the battle flow. That would make this kick ass

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Sweet. I'm glad you finally updated this one, I really liked the first version.

I wouldn't worry about the themes so much. You definitely brought out Sephiroth more compared to the last version. What you've done is interpretative and inventive, which is a direction I'm glad to hear rather than moving the other way and making it less inventive and "rip-ish".

It seems you really want this one bass heavy, which makes sense given the themes you've combined. You might add some more upper range tracks; not to overshadow the bass, but to enhance it. I think the balance will help the overall drama in the bass. I also feel the bass is a bit dry sounding. Great orchestrally, but these themes could use a little more "ethereal nightmare" to me.

Sounds bitchin, can't wait to hear finished.

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Sounds good. I realize it may be too late for major suggestions, but I'll lend them to do as you like.

First, while there's no question this mix sounds great, it walks the line between exciting all the time and droning. I might take some of the gradual changes and combine them, so the piece changes sooner and to a greater degree.

Second, I like the break the ending gives, and it sounds beautiful; perhaps something like it in the middle?

These are nitpicks of course, good luck!

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Bring out the snare (on the treble - sounds like a war tap and it needs to come out).

Muffle and echo the xylophone - the sample isn't the best IMO.

In fact, bring out all the drum percussion a little bit and just be aware of the mallet percussion's dynamic levels and importance (should be fairly low).

Develops into Norfair incredibly late - this is odd for most OCR musics because they tend to get to their points immediately.

There's a lot of repetition of the big hits part throughout the first 4 minutes and much of it could be omitted in the name of developing the composition in a timely manner...remember you have a 6MB space limit, so unless you have a lot to say here musically (which I don't think that you do), you should keep the length down.

When you incorporate the source material, it is too heavily ripped note-for-note from the originals, IMO. This can be passed because that's how the song is, but I've always thought that the most interesting interpretations tended to change notes or rhythms very subtly to justify a remix.

Good stuff, next to no production issues.

Bring out the strings counter-melody in the Sephiroth portion near the end and make sure that we can hear what original composition you've got involved here.

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I agree with estevao on almost all his points. So it's pointless to restate everything.

First 4 mins could be condensed. Melody could more well developed in places.

Those are more so just personal preferences. Besides that this is wicked good. High production values, friggin awesome arrangement for using two themes. Besides the 4 min thang and melody this is ready to submit for approval in my book.

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Add an echo effect to the brass hit/brass line. If there was a more tapering, sforzando accent on every brass hit (plus an echo/reverb effect) things would sound a lot better on each individual phrase. It's just a little loud the way that it is now in just that single instrumentation.

The section between each Norfair phrase a the end should lose a dynamic level and be backgrounded more effectively, like the brass hits.

Ending: Don't cut off so abruptly ("you don't end a note with your tongue!!!" says my band director), don't let that violin in the foreground so much, and find a different violin sample if you can because it sounds very synthetic.

I hope this and my previous comments helped - this is a very good track with a great niche quality :)

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Ending: Don't cut off so abruptly ("you don't end a note with your tongue!!!" says my band director), don't let that violin in the foreground so much, and find a different violin sample if you can because it sounds very synthetic.

The ending is an english horn + oboe..man they must be bad samples :)

Heheh...well double-reeded instruments are meant to emulate strings in a concert band. I always thought that an english horn sounded weird.

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I ignored this mix until now... I don't like the Sepiroth theme very much, and that's probably the reason that I simply cannot remember the original tune! :P

but anyway, a nice tense song... real boss music! ;)

It could go to my playlist, if I could download it... why not hosting it where no accounts are required to download? :P

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This sounds sooooo much better. Great improvements! I like the section added at 1:04 and 2:58...etc. It really gives the listener a break and makes the builds (like 3:28) more dramatic. Maybe they aren't really new additions (my memory sucks), but they definitely stand out now.

Edit: I posted earlier that the bass hits sounded odd. Discovered someone had messed with some knobs on my mixer. They're fine, sorry bout that.

Yeah, that ending doesn't sound like a violin, lol, don't worry. I think the other guy was right though in that a live player would end the note a bit softer. Do you have the same sample with a release control? Maybe process in some extra reverb on the end for blend, or add an extra piano chord near the release?

Sounds ready to submit for me. Good luck!

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  • 4 weeks later...

As great as this piece works atmospherically and stylistically, in the end the problem is that your methodology behind is piece is not an orchestral one, despite the use of orchestral samples. The biggest criticism I have of your arrangement is it lacks development in four critical areas: melody, harmony, rhythm, and instrumentation.

Melody:

The theme at 3:26 is short lived and acts mostly as a cameo appearance of the Sephiroth theme. You should have more or less based the piece on this motif and in order to add some variation you could change the notes, or in terms of rhythm, the duration values. Sometimes it’s great to listen to classical music to learn how to use bits and pieces of a melody to develop it. For example, the simple G F# Ab G motif can be utilized melodically in many different ways if you’re creative enough. Also, you might want to make your melody lines more prominent aside from blasting them out in the lower brass.

Instances at 0:50 and 5:14 have lines that resemble melodies, but without more complex rhythms and harmonic change, they aren’t going to stand out as much as the listener would like them to. If the rhythm is more prominent than the melody, you have a problem.

Harmony:

While many parts of this are similar to Hans Zimmer’s style, you’re missing his knack for shifting harmonies at key moments to cause either unsettling dissonances or sudden key changes (which work well in film scores to add an element of desperation.) The piece is stuck in C minor. What Zimmer does is simply shift the key up a tone to D minor, then again to E minor. Or instead shift by fourths going from C minor to F minor to Bb minor. Zimmer’s methodology is simple, but effective. Even Zimmer’s favorite kind of dissonance is a simple ascending chromatic line in the harmony.

Rhythm:

Your rhythmic style seems to be the better-planned aspect of the piece. I hear some references to the Zimmer style of syncopated rhythms, but they’re mostly short lived, hence much of your rhythmic progression ends up being boring. I guess in this case you’re going to have to think of rhythm and metre in the same way as harmony in that it can shift to cause a change in mood. In other words, a shift in rhythm can cause an unsettling moment that in a way has to resolve back to the simple march ostinato.

Like being stuck in C minor, you’re stuck in 4/4. I don’t see any reason why you can’t go into 5/4 or 3/4 and come up with some neat rhythmic cells/motifs (combined with elements of the G F# Ab G motif) that act as accompaniment to other melodic gestures.

Instrumentation:

Overall the instrumentation is not too bad, but watch out for overusing certain sounds such as percussion and brass and string staccatos. I’m not hearing enough trumpets or horns in a higher range, and strings can do awesome things with runs. I’m not saying you have to be Tchaikovsky here, but if you still want to continue with the ostinato effect, you could change things up and at least get some new sounds in there that continue the idea in their own way.

Your piece is sectioned so that one idea lasts for 4 or 8 measures, and then it shifts to a new idea. The key to effectively using varying kinds of instrumentation is to come up with new combinations from section to section. Of course, much of this is going to depend on a change of melody, harmony, rhythm, and your overall idea for the accompaniment. The section at 3:04 is quite effective because it is different from what preceded it. I think one of the biggest issues is that there aren’t enough of those kinds of moments where the listener is thinking, “Okay, something is happening/going to happen here!” Moments at 1:25 and 3:47 don’t have the same effect because of the stagnant march ostinato that is in the background.

If you ask me, the ending beginning at 5:14 is not the best way to go with this piece. While it is a contrasting style, I think a better contrast would be to continue the march but make it melodically denser, cause an unsettling rhythmic offset, change the harmony, add thicker instrumentation, and bring it to a climax. In the end I think it will have a much more fulfilling effect on the listener. Holst and Shostakovich have great examples of this in their music.

A fifth criticism I’d add to my list here is that of structure, but before you can really take advantage of that aspect of music you have to come to terms with the other four. Sometimes it’s best to stick to a simple ABA form for a short orchestral piece.

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You should totally rework and submit, you almost passed. When you first released this, it was extremely repetitive, almost a one trick pony with the horn blats and bass drum. It's come a long way and is very entertaining, but perhaps the underlying concept from the beginning is inhibiting it.

I agree with sil about the structure. It's kinda evolved to an a, a1, a2 structure, I think it could use a "b", maybe even a "c"

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