Rexy

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About Rexy

  • Rank
    Project Chaos Asst. Director
  • Birthday 07/31/1986

Profile Information

  • Gender Female
  • Location UK

Contact Methods

  • Website URL http://www.studiorex.co.uk
  • Skype moulinrex

Artist Settings

  • Collaboration Status 3. Very Interested
  • Software - Digital Audio Workstation (DAW) Reaper
  • Composition & Production Skills Arrangement & Orchestration
  • Instrumental & Vocal Skills (List) Piano
  • Instrumental & Vocal Skills (Other) Vocals (Death Metal; Female)

Converted

  • Real Name Beverley Wooff
  • Facebook ID 266900010089570
  • Twitter Username freqrexy
  1. Interesting. I put in a few artists under those conditions and saw the common bridges out of OCR tend to be through either Jillian Aversa or Mega Ran. Mazedude stood out, though, with a loose six degree link using Chad Seiter as the outward community bridge. There's got to be more artists that would tie over in a completely different way... XD
  2. Yep, I too hit 3 steps because of the Final Fantasy connection. XD I'm actually interested in looking for any artists thatdidn'tcover any of Uematsu's scores and seeing any other major links that amateur arrangers could have.
  3. OCR HAS RUINED MY MUSIC

    Funnily, I have a feeling that OC Remix changed my perception on the world rather than my actual music making skill. Back in 2003, I was a college student that saw OCR as a fun place with a fun premise and wanted to instantly interact with other fans there; turns out, it didn't feel like a safe place for a 16-year-old pencil-using fanartist and amateur fan-writer with a huge admiration for PlayStation platformers, so after failing to interact I felt as if I could just keep my core interests as a low profile and start over when the time was right (i.e. the opening of VGMix's 2nd incarnation served as that platform). Needless to say, time passed and especially within the past few years, I felt as if I opened up considerably. As for music writing though,just being aware ofthe wider community for some time gave me time to experiment with different ideas,see a bunch of ideas work, see others don't, try to see what's supposed to work and keep pushing to blend in, which seems to have had a hand in my versatility. ISTILL experiment to this day, though luckilyit's over time when I finally felt I didn't need to break the gamer that I was to still make great arrangements, period.
  4. Fire Emblem: Fates

    I saw the news! Now I'm trying to find anywhere that is accepting preordersfor the Special Edition, which is hard when it's just got a date xD
  5. Fire Emblem: Fates

    There's no release date for Europe yet and I'm super stoked to play through Fates! Awakening was the first FE game I ever played and it made me re-think how to approach tactical RPGs, so I'm totally set for going through the new installment. Birthright playing a lot like Awakening should be no problem, so that'll be a case of getting back to how the system works. Yet from what I read on the net though, I noticed people saying that Conquest (the one that plays more like a traditional FE) is insanely difficult and has nowhere to grind if you're stuck on a certain map. And being the challenge seeker that I am, I feel uneasy at the idea of playing through it on Casual mode. @AngelCityOutlaw -considering that you're actually making good progress through what I presume to be Conquest (in comparison to one journalist I read taking 12 hours to beat an early map, apparently), do you have any tips to share that would help out anyone that's currently struggling?
  6. You know, I just realised something. What happened to PuD; doesn't he usually enter these MAGfest DoDs with some huge collab?
  7. For the most part Brandon, I'm with you. I've heard stories of people doing silly things in the DoD listening parties at MAGFest, which is one of the main reasons why I hadn't taken part in one in the past. As for the whole 'straightforward metal' part, it's not so much a test of arrangement or production values, but rather the performance quality that gets taken on board. You can be as artsy as you want, as simple as you want or even as full of innuendo as you want; but as far as I'm aware, the highest scoring entries often had the live components of the DoD performed exceedingly well. In other words... killer studio chops? More like killer stagechops, am I right?
  8. I totally will! There'll also be two other project deadlines along the way, but they should be nothing much to worry about x)
  9. Perhaps this may answer your question?
  10. i can say I've been able to work on it again as of late! There's still some empty space in here and places that need more of a rhythmic overhaul, but I'm still feeling really confident with how this is going down. I know you haven't been doing dates for some time, but if you give me one to aim for, I'll push as hard as I can!
  11. Your Hidden Gems?

    I thought Bug! was a Sega Saturn game. I'm pretty sure we're getting our Sega systems completely mixed up here. xD Among the games I got for the PS1, I'd consider Klonoa a 'hidden gem' as hardly anyone got it, but to me it looked so beautiful and had a very unusual engine at the time - I mean, it works like a 2D platformer but the paths wind around a 3D map and could just cross over with each other at any time. The presentation looked really lovely for a PS1 game at the time, and to this day it's still one of those few games that make me cry at the end. I say try it out!
  12. OCR Secret Santa 2015

    We're not quite done yet. We're still waiting on what Hyperion got, and I still don't know if Wes actually got my physical gifts yet (or if he has, he hasn't been in here for 2 weeks o_o). That's a neat Lego model though; I didn't even know you collect these!
  13. Hello! You saw my take on these over at the RadioSEGA forums, so you know I'm on your good side However, two things I should just point out really quickly: 1) What do you mean by "recognized by Sega"? I've done some google searching and the only main promotions I have seen have been exclusively you posting it on various Sega fan-sites. I don't even know if Sega themselves shared it themselves or not, but from what I have seen, there doesn't seem to be any evidence of that. 2) Take note that if you submit the vocal covers to the OC Remix judges, they would be instantly rejected due to just using the original recording and singing over the top. I say you should consider this set of covers as practice for when you start performing them on top of other backing tracks, whether made by yourself or produced by another arranger. You did however showed me you're able to make arranges of your own, so I'm optimistic that you'll be able to keep pushing them up to that same level. Just keep working on new stuff and learning from each one, and everything will be alright
  14. OCR Secret Santa 2015

    Mike and Anorax were each other's Santas?! That is always an interesting twist, though it doesn't happen often. I say for future Secret Santas we should have at least one matchlike that for a laugh.
  15. I say it's also really cool, buuuuut... 2016 also marks the 20th anniversary of Crash Bandicoot. And since it's not a Nintendo IP and currently owned by a very restrictive set of foster parents (Activision) that didn't give him a game since 2008, this is actually a very upsetting year for me.