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anosou

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Posts posted by anosou

  1. As some people might be painfully aware of I'm a big supporter of minimalist music. However, I think this arrangement (being a video game arrangement aimed for OCR) needs to be developed more. I, personally, really like the first-gear approach but feel that you need to actually evolve the actual theme and not only the harmony. Also I think the samples used are a bit too weak to be the only melodic element carrying the track.

    If you improve the samples a bit (or find new sonic possibilities) and manage to evolve this melodically and/or harmonically (I suggest listening to some Philip Glass or Steve Reich for inspiration) I think this could be very interesting. Right now though, it's not there.

    NO

  2. I'm with my fellow judges here. Borderlines on underdeveloped, especially melodically. It's also compressed to hell and back which makes it even more pumping than Clamato Fever (which it was quite obviously inspired by). There's some high frequencies missing and the sounds get drowned out in the compression but behind that I hear some promising stuff. Some of the arrangement is quite good actually and energetic.

    Overall though I think it's in need of some more personalization (especially since it's very similar to Clamato) and the production needs to be taken up a notch. Keep at it though!

    NO

  3. Yeah I heard only good things about Valkyrie Profile... It might be my next series when I finish all the Megaten.

    As for Suikoden, I only played Suikoden 3 but I didn't like it at all. Does it represent the series well ?

    Suikden 3 was not released in Europe so I have not played it.. you'll have to ask someone else :/

    Valkyrie Profile is pure awesome. Star Ocean is too but I figured you'd played that too, right?

  4. anso is the jrpg queen. he knows more about that stuff than anyone else i know.

    Sup. In alphabetic order, with comments, all for PS2, enjoy:

    Ar Tonelico - Extremely quirky 2d RPG with loads of sexual innuendo but a overall good system and story. Check some youtube if you're on the edge.

    Atelier Iris - From the same develoepr (Gust) as above game. A bit more serious and traditional but a great throwback to older days. The alchemy system is fun and there are two (count them, two) sequels out there and loads of games in the same universe (earlier Atelier games, Mana Khemia and so on).

    Breath of Fire: Dragon Quarter - very un-traditional but rewarding. It's short and hard but offers TREMENDOUS replay value (you only get small parts of the story to begin with). The strategic battle system is unforgiving and brutal but oh so lovely.

    Dark Chronicle - The sequel to Dark Cloud is a bit more polished, much prettier and about as close you can get to sandbox JRPG-ing.

    Rogue Galaxy - Level 5 (same as Dark Chronicle) really outdid themselves here. Very deep game with tons of sidequests, engaging plot and charming characters. Very unique style, check it out before you buy.

    Shadow Hearts/SH: Covenant/SH: From the New World - As dark as some megaten games but with a lot more tongue-in-cheek humor and characters. Personal games that are as good as it gets (especially Covenant) on PS2.

    Suikoden V - Because it's a love/hate relationship. It might feel old-school in pacing and battles but the story and characters are awesome.

    Valkyrie Profile: Silmeria - if you haven't tried it. Get it.

    Also, an extra shoutout to the SRPG genre which has gems like Disgaea, Makai Kingdom and Growlanser: Generations

  5. so, who else is starting to get excited about this? personally, i'll be preordering pretty much as soon as the different packages are announced. it's supposed to be early next year - i'm hoping on putting christmas money towards it.

    I'm game. I've been looking forward to this (without hyping) since it was announced. Seriously though, I think it will just be another JRPG. Not that it's a bad thing but the hype is getting ridiculous and Squeenix really haven't done anything cool since TWETY and that was a one-hit wonder.

  6. Wow, you've listened before, AnSo? That's awesome. And yes, people should be more excited.

    As for Larry being quiet: I've already realized that (it's actually not a big discrepancy though, compared to past shows I've done with co-hosts). It should be rectified next time. Just need to bring my levels down a little bit.

    Hopefully Apple reviews the show soon so we're on iTunes...

    Yeah, I did some serious backtracking once :3

    About the length, I find it awesome. The longer the better. I can just pause it and start again. SCREW THE HATERS

  7. This is really very quiet. The balance is a bit off too with the drums and keyboard being the only really audible instruments. The mix also lacks an depth and most instruments sound a bit hollow.

    Expansion of arrangement wasn't bad but execution is lacking. Some of the passages sound sloppy (not strange since it's a jam), the arrangement in itself feels directionless, the cello is out of tune several times (example: 2:24, very audible) and overall it felt a bit disjointed.

    Sorry Brad, using some of these ideas in a new arrangement might be a better idea in my opinion.

    NO

  8. where the hell is anso? he's usually fanboyed all over anything involving shmups by now. i mean, this is the 7th post, and all.
    anso is not here because he is still mad that no one posts in his official shoot em' up thread

    This. ^

    I thought it had more to do with "some" of us being very smug about the PC shmups being only available on the PC platform rather than Mac...

    And this. ^

    Also, this game looks hot! 2d Omega Boost anyone? I still think a shmup with cel-shaded graphics would be hotter but I digress, I'd play this if I ever bothered to start WINE. The only issue gameplay wise I can find with your concept is that the enemies are always aiming for you. This makes 1. shooting them easy, 2. avoiding them easy and 3. this game not R-Type.

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