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Moseph

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Everything posted by Moseph

  1. Wii 2 Wii2 WiiZ Wiiz Wheeze I like it already
  2. You should use ASIO drivers if you aren't already and if they're available for your soundcard/interface. They might help the input latency.
  3. Time signature doesn't matter as far as click track tempo and quantization are concerned. Time signature and tempo are completely different things. To intuitively figure out what tempo you should set the click track to, hum your melody and tap your hand on the table at a steady pace along with the melody. Set the tempo to the speed at which you're tapping the desk. For your (first) example, the tempo will be the same speed as choir notes at the start, or possibly twice that fast -- probably either around 70 bpm or around 140 bpm (it simply depends on how frequently you want the clicks to occur -- the important thing is that the music line up with the clicks). Note that if you haven't been taking tempo settings into account already on this piece, trying to change the tempo now will just speed things up or slow them down but won't actually match things to the tempo. You really need to set the correct tempo when you begin a project. To see if your current project has a proper tempo set, turn the metronome on for playback. If it clicks in time to the music, you're good to go. If it doesn't, it's going to be an enormous pain to fix.
  4. Nomad Factory Liquid Bundle II -- $15 at audiomidi.com Six plugins: compressor, delay, gate, modulator, phaser, and reverb. I haven't used any of them extensively, but I like the delay and modulator better than Sonar's Sonitus equivalents.
  5. Just listening to it briefly, the chord structure for the song sounds to me like Eb maj alternating to C min over Eb (which is to say, the Bb moves up to C -- a 5-6 exchange, as my counterpoint teacher would have called it) -- or the whole structure can be taken as Eb6 -- and this same basic harmonic motion gets repeated up a half step and down a half step at different points in the song. And some stuff going on in the pad/melody that I'm not interested enough to figure out in detail, such as the Eb holding over into the E maj to create a major 7th. To clear this up, the post wasn't intended as a dig at neblix, although I see how it can be taken that way. I was mimicking his phrasing to facetiously describe what I thought parallel fifths sounded like and didn't mean it as a commentary on his post -- I'd have posted the same thing even if neblix's definition had been correct.
  6. We're talking about notation, though, rather than sound design.
  7. A parallel fifth sounds like someone flunking first semester music theory.
  8. One of the most important things is being able when listening to orient yourself within the key, because this will help you figure out how the notes relate to each other. Which is to say, in order to use solfege syllables to deal with a melody, you first need to figure out which syllables go with which notes in the melody. Ideally, you'll eventually develop your ear to the point where you can tell how things relate within the key and will be able to figure out the solfege just by listening for characteristic melodic and harmonic features, but when you're just starting out, it will probably be easiest to 1) find the notes that the melody uses 2) see if these notes can be assembled into a scale and 3) if the scale is clear, base your solfege designations on that scale. It's good practice whenever you have a song stuck on repeat in your head to try to figure out what its melody would be in solfege.
  9. I write sketches on staff paper sans pitch reference in coffee shops sometimes.
  10. Marion Sinclair, the woman who wrote "Kookaburra," died in 1988, at which point the copyright was sold to Larrikin Music (http://news.bbc.co.uk/2/hi/entertainment/8499973.stm). I think Australia uses the writer's death date plus 70 years as the final cutoff, so "Kookaburra" is still definitely under copyright.
  11. How's it ridiculous that someone still owns the copyright on "Kookaburra"? Just because people think of it as a folk song doesn't mean an actual person didn't write it. If I recall correctly, the circumstances that led to the "Kookaburra" segment's inclusion in "Down Under" were that the flutist originally had used it as an improvisation in the song during live shows, and it sounded cool so he used it when they recorded the studio version, too. And it's not an obscure or disguised use of the melody -- it's very obviously "Kookaburra." I do think that 5% of the royalties is a bit excessive, although admittedly, that flute line is one of the first things that comes to mind when I think of "Down Under."
  12. A flanger isn't going to give you a crystalline sound, and reverb isn't really going to help either. It's probably going to be more of an EQ thing.
  13. I'm not sure if MIDI-compatible ribbon synths even exist. I've never seen one before, at least. EDIT: It would be really easy to record it through the line-in on a laptop since it uses an 1/8" headphone out.
  14. The way to reduce a mix's level so your ears don't hurt is to turn the monitoring level down, not fiddle with the limiter settings. Also, seconding the earwax thing. You might try cleaning out your ears with ear drops and then flushing them with something like this. Until I did this recently, my left ear's high-frequency response wasn't quite as good as my right ear's, and my stereo center was slightly off. All fixed now (although I still have mild tinnitus from an ear infection ten years ago -- can't win 'em all).
  15. I have a Monotron, and yes, it's a lot of fun. I bought it because I lost my Casio VL-1.
  16. Is this game even worse than Desert Bus? How is that even possible?
  17. I've heard that 80 dB is supposed to be the sweet spot for mixing on studio monitors, and that's pretty loud. I don't know if cranking the volume then adjusting the mix to sound good would fix any problems or not, but it might be something to try if you haven't
  18. Hey. Some of us like Steam. And really, most games have had obnoxious tutorial levels explaining how to press A to jump since ... I don't know when, really. The Nintendo 64 days? And with games becoming more cinematic, there's really no point to printing the story in a separate booklet anymore in most cases. I guess what I'm saying is death to the instruction booklet.
  19. She'll never make a career out of it, though. Anything she does after this will be like the unremembered sequels the numa numa dance guy did in an attempt to maintain his fame. "Friday" is an internet meme that just happens to be generating money for someone. Unless people are even dumber than I think.
  20. The estimate is that "Friday" has earned a bit under $50,000 dollars. http://www.digitalmusicnews.com/stories/032211friday
  21. My guess is that they're getting ready to announce T-RackS 4. EDIT: The deal doesn't seem to be running anymore -- it looks like they sold out of the stock on hand.
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