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Eino Keskitalo

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Posts posted by Eino Keskitalo

  1. Sweet playing, and a pretty cool arrangement too!

    The whole thing sounds muffled and stuff. Looking at the EQ, the piano on its own doesn't seem to go much beyond 5kHz, and the violin could also have a liiittle more high frequencies to it. I also tried out EQ'ing the low/low mid EQ (from about 600Hz downwards) down by around 3dB and it sounds more balanced to me that way.

    Reverb-wise this sounded good to me. Good work, hope you can give it a little more polish!

  2. Little tweaking to the duet lead. I'm done!

    FC 4 2016/01/08

    ---

    I've massaged the EQ & levels of leads & the arp once again, and adjusted the writing, so that whichever lead is the support lead will (hopefully) not step in the way of the other. Then in the final repeat of the "chorus" they both play as a duet, but (hopefully) adjusted so that they compliment each other.

    FC3 2014/10/10

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    final candidate 2: FC2 2014/10/10

    Some love for the levels, EQ and vibrato for the leads + arp; bass drum filtering & fills & stuff. I'd like to think I'm done, shout if you hear anything funny! (esp. the bass drum)

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    new, final candidate 1: FC1 2014/09/21

    Bit more pad towards the end, some filtering of a lead instrument + mixing the snare/tom a bit up.

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    wip 1: WIP 2014/09/05

     

    A techno rearrangement of Wandering Warriors from Shining Force II, with lots of Commodore 64 samples. This is a continuation of my PRC277 bonus track, and a part of the Shining Force II 2014 mix drive!

    I'll post a source breakdown later, since it is much modified & adapted.

    I think I'll do some lead variations and stuff at least. Mixing advice much appreciated!

  3. Thanks for the breakdown, Crowbar Man! Now I'm going to spend way too much of the day listening to that stuff on Youtube..

    edit: Wow, Lagrange Point sounds incredible. The FM sound is well used and the tone of the pieces is often incredibly melancholic.

  4. Yeah, damn those casual gamers for gaming. Keep your dirrrty hands off my hobby. How dare you make up a market for game companies.

    But yeah, support the stuff you want to see by buying it, definitely. If I wanted to blame something, how about the ever-increasing demand for production values, eye candy and technological progress and the upward-spiraling budgets that come with that? I personally happen to like that "retro" stuff & gameplay focusing game developers, which doesn't demand so much money thrown at production values. In my areas of interest there seems to be just more and more killer stuff coming out all the time.

  5. A very pleasant tune. I quite liked the shift in the middle, worked very well and gave the arrangement a unique feel. I thought there was a flute towards the beginning that was a little bit piercing. On the other hand I quite liked the gating applied to the pad to make it more rhythmic, that was not something I expected but worked very well, and in a sense even preshadowed the more beat-oriented later half.

    edit: Not sure about the piercing flute comment, it might be these particular headphones I happen to be wearing right now

  6. I quite likely don't have the time to record the guitar & bass I've written, but I'll try to put down some chip sounds or something in their place. It's going to be a sketch from me as far as the compo goes, but like I pledged I'll finish it eventually.

    I'm pretty happy with how it's going! Quite similar to the Mega Man II track from PRC270 that ended up on Legacy.

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