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About SG3000

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    Glass Joe (+10)

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  1. Yeah, I'm still loving the classics to death, but one thing is a retro game, and a completely different thing is to create a new game in a retro style. It's not a matter of style, it's a matter of stupid decisions and not-so-stellar level design. 2D, 16-bit style does not mean instant win. I'd like to see that, though. Also, I'd take Werehog plataforming over 100% rollercoaster level design from start to finish. Also,
  2. Why do people seem to think Sega is not capable of screwing a retro-styled Sonic game, it would be as much screwed but with obsolete graphics.
  3. I always thought that the thing that made the original games so good were the advanced physics. I never found another game to replicate that. It had a sense of speed and was fun because of that. Also, the level design was clever. In my opinion, they should focus on creating a working engine focusing on the physics, like the original game, rather than level design to enhance speed, and everything else. Let the player go fast based on his actual skills, give him more control. Sonic Rush was fun on its own, because you actually had control over Sonic, but it failed to capture the soul of the clas
  4. I don't believe in prayers, but I really hope you get better, and if there is any kind of positive energy to send you, mine will be with you.
  5. Well, I guess there's a difference between just interaction and taking the control. Some degree of interaction is acceptable since theres always an interaction, even if it's only at an intellectual level.
  6. I honestly don't believe games are art. Art is the work of an artist, so when a game gives you freedom, you are basically taking the control from the creators. My point is that you are puting some input into that work, so it's not just the work of the "artist" anymore. I'm not saying games can't feel artistic. Music is art, movies are art, designs are art. Games like Metal Gear are often cited as art, because they have a strong cinematic feel. But, I think the reason why films are art and games not, even if they both incorporate work from different forms of art, is because films have a native
  7. I'm from Spain, so Chrono Trigger was not sold around here, and also I did not have a SNES. It was around year 2000 that I finally managed to play Chrono Trigger via emulator (the only way I could play many classics), and I still think it's one of the best japanese RPGs ever made (along with Panzer Dragoon Saga, for different reasons). I don't usually enjoy that genre anymore, but still think those two games are some of the few that are truly worth it. I guess that's saying something.
  8. Actually, I like better the Genesis version. Tommy Tallarico did a great work with its soundchip.
  9. What? Me not understand... I thought it was a known fact since the game first leaked. I honestly saw the trailer and thought it was nothing more than a glorified Sonic Rush with Secret Rings bits. I still think this could be fun, but don't fucking kid me because it's nothing like "classic Sonic" gameplay, go play the true classics and see the light. I still play them because they are that good. They even had slower bits and actual plataforms! Wow. Now, the were-whatever thing... I have not seen a single second of gameplay footage, so I reserve judgement. I even find somewhat silly to compare t
  10. I'm spanish, so I'll try to help with my limited (bad) english. Some things I've noticed: 1.Los Materiales Enviados pueden ser arreglos musicales de cualquier videojuego de consola, computadora (ordenador) o Arcada. Not sure if it's a typo, but we use the same word as english, "arcade", or if you want to use a more spanish term, "recreativa" or "máquina recreativa". Also, "computadora" is used more in spanish outside from Spain, while in Spain we usually say "ordenador" Temas de películas como Guerra de las Galaxias o canciones bajo licencia de juegos como Gran Turismo no califican. Star Wars
  11. I only knew his music, but this news really made me sad. As a lover of music and remixing, I will really miss him, since he was one of the most talented musicians from the entire community, and even if I knew nothing about his person, I deeply admired him. But I understand this is nothing compared to the loss of the ones who loved him, and I'm sorry there's nothing we can do about it. Judging from his music, he must have been a great person. My sincere condolences to his family.
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