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TheKrow

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Everything posted by TheKrow

  1. Oh yeah, I already found DarkeSword's site with the good soundfonts. It's got some nice stuff that I'm sure I'll eventually use, but nothing I'm looking for right now. I need to try and find things myself though even though I'm terrible at looking... EDIT: Nvm, this tgsf21x is amazing.... RE:EDIT: Alright I finished V3. I souped it up quite a bit, so tell me what you think; it's on the first post.
  2. I know exactly what you're saying, Sly. I figured out the whole A minor scale yesterday after I posted the second version so V3 will be much improved. The only thing I don't know all of, is the intervals for all the chord progressions (except major ). But that's what the nifty FL studio chords tool is useful for! I also know what you mean about the creepy style, I enjoy it much better too. That's one reason I enjoy Metroid music; I like the atmosphere and the "eerie" scales. And if you do eventually submit a mix, I think you should do the The Mansion from Luigi's Mansion. It's in E minor which sounds awesome, and there's note simplicity so there's lots to build on @_@. And about the lead, I know it sounds harsh; I looked through almost every lead in my library and nothing fit it well enough. It was the best in my opinion I guess. However I do want to use a synth similar to the one in the actual version. I think that eerie/whistly synth would be awesome :'/
  3. Alright well thank you very much for the lesson. I am probably going to take a music theory class next year, so perhaps it will help later on. I plan to have music as a second option to my life, so I want to improve as much as possible. As for the ReMix, I would still like more suggestions on things it should have, but might not necessarily need. I'm not very good at special filtering, fading, or any kinds of complicated effects, so the more complicated stuff is out of the question. I've only been using FL for a few months and grabbed most of the tactical knowledge from YouTube (which really doesn't have a whole lot). So anything that isn't overcomplicated feel free to suggest! I'm also kind of limited on soundfont quality ;( Speaking of which, a link to better than average distorted lead would be much appreciated
  4. Oh ok, ok, I think I get this now. I knew about certain notes like sharps, majors, and chord progression, already. Like how 1-3-5 is a major chord etc. But yeah, I never really delved into scales. So let me see if I'm understanding this correctly; only notes in a certain scale, usually already predetermined by a midi file, should be used when creating orignal melody, bassline, etc. That's what I'm getting. And the circle of fifths shows you how to read the set scale so you can pick out what notes to use. And if let's say I'm making a new song from scratch, I should pick out a scale I want to use beforehand when composing. I'm sure there are much more things to it, but if that's not the general idea to it, then I think there might be no hope for me x_X
  5. Okay, so I edited it around a bit, and I think it sound a bit better overall. I'm not sure if everything is completely in key (since I guess I have a bad ear for key x_X) or not, but I tried to understand the circle of fifths thing and whatnot. I read it over and it was confusing as hell, even in kind of layman's terms, so bear with me :\ In short, I changed the cello soundfont to something much better, added a few more effects, played with the EQ, and changed around some notes / melodies. Most of it is sort of the same, but you can pick out the changes. I also kind of want to change the drum sounds in general, but who knows. Version two will be on the first post.
  6. Thanks for taking the time to post that, HoboKa, I think I get it. I went back and made sure patterns shared the same overall keys, already. I think I was having trouble because I never needed to be too concerned with staying in key before. In the past I've been too scared to work with sharps, >_<. I think I'll eventually get the hang of it though. As for hewhoisiam... I use that site regulary for remixing, so I was aware already . I used the song midi from there to get out the main melody for my piece, but the rest is pretty much my own doing other than maybe a counter-melody or two. And I'll definitely be sure to check out the wikipedia article tomorrow when I'm not half asleep .
  7. Well, as for the "violin" it's actually a cello, but I don't quite understand what you mean by it being "harsh". If you could specify where you hear it becoming too much that would be great because, I actually use two versions of the same cello. I needed to make a version with less attack and more decay so slower notes would transition better. And I'm pretty sure that was the best sample I could find. I also didn't mess with the EQ at all in this, so I'll probably go back and fix it up when I have all the sounds set. As for being off key... I also need you to explain where, please. I need specifics sorry xP
  8. Greetings everyone! I "finished" a mix that took me quite a few hours to complete, and I feel that it still lacks some things that I probably can't pick out myself. I hope you can find the time to critique it and help suggest things it's missing, or things it needs to be improved upon. It was really fun making this one, so I promise it's not that bad . It could perhaps be my first submission to OCR. If need be, I can post the original song, just ask. Thanks. Version 1 http://www.tindeck.com/listen/oqlj Version 2 http://www.tindeck.com/listen/jokt Version 3 http://www.tindeck.com/listen/xoat Version 4 http://www.tindeck.com/listen/gtwt
  9. I've some other things about the mix... For one I think some of the instrument volumes could be adjusted, possibly so that the brief harmonies can be heard over main the melody. I also think you upped the overall volume, no? Listening to it more though, the drums do kind of seem to stand out in a negative way, due to that snare drum. It could just be from the soundfont quality, but perhaps changing up the snare or making the drums less harsh can help fix it up.
  10. I really like the feel of this mix you got here, especially with the hard drums. Keep that up and make them stand out more, but so they don't fight with the other sounds. Perhaps add some more background percussion too, as a compliment? Lighter percussion at different velocities might work. I kinda find that some synths don't really fit with your other one's too. I know it can be tough finding the perfect matches. Transitioning is kind of bad; seems too abrupt to me even though you're going for that "sudden" feel. If you don't think reverse cymbal crashes will fit well, try quick fade-ins so the new instruments won't attack your ears as fast. I think a pad along with the bass in the beginning will help it along greatly. I also recommend trying some filtering effects with some instruments, it could help get that feel you want. ...and so my two cents has been added.
  11. Oooh I really what you've done with this one. Some really good stuff, especially the Egyptian sounding strings (I think it's a sitar?). I also recognize some of the sounds and the drum soundfont, so extra points for making it sound good. I think it's quite good like it is, but you know, except for the few small touches here and there. You can only keeping editing so much though before your brain melts x_x. Anyway, one thing that I think might make it sound really good is replacing a rhythm line or making a whole new one, with an electric distorted guitar. Perhaps closer to the ending half of the song. I just think some distorted chords would sound cool, but perhaps it's just me. If you try it, good luck finding a nice-sounding guitar.
  12. Man, that's pretty good stuff for Guitar Pro. The first track seems sooooo familiar though, I just can't put my finger on where I've heard it before...
  13. I have to say I like the way you ended the New Version better, however it seems to me like the fade out at the end doesn't fit for some reason. It could just be me, but that's what I'm getting. Possibly fading out the other other instruments, while the ending synth is at a higher volume, could work better? You decide. I also want to say the song itself is very nice. It's soothing, and flows quite well all around. Although, it seems like it's missing like a signature uniqueness that will grab your attention. You know, how like you remember songs by certain catchy rifts, lyrics, bass lines, or something of that nature? I try to see it as something that will catch my attention and actually cause me to listen to it if I'm doing some else. Sorry if I'm being a bit too "critquey" >_<.
  14. I thought that was pretty well done for nothing completely professional. It has that modern reminiscence of the 1985 Super Mario Bros. movie.
  15. Greetings OCR! I've been a major fan of this site for quite some time now and have finally decided to join the community. I would call myself a novice mixer hoping to progress my skills in music-making, and what better way than using the video game music I love? If you have any questions about what my music tastes and abilities are, feel free to ask!
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