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Anorax

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Posts posted by Anorax

  1. Nice! I feel that it looks a bit messy though at a small resolution compared to the larger res on your dA page.

    So, after reading the description on your dA page, I'm wondering, once orange is reduced in importance, what's the new OCR color going to be? Or are we going to stay with gray and less orange?

  2. But again, I don't even know if there are games out there that *depend* on the gamepad.

    Really? Can't think of anything?

    484296_565369130145793_1603740310_n.jpg

    Not even one single game out there?

    Brandon sort of maybe has a point. Right now the crux of console games is "graphics or gtfo", which Nintendo isn't the leader of (really though, who needs to see the pore detail of the person they just blasted with their overpowered Call to War riflecannonthing). Naturally, we could also scream "but CPU power!" (and many already do) but everyone knows that PCs do it better regardless and the likelihood that any of the games on any of these consoles completely use up the entire CPU load at any moment in time is next to none.

    The thing against XBone was the Kinect, and sales may pick up after this announcement. The complaint about Nintendo is that they don't want to follow the crowd - they never have, and it seems that the crowd as always followed Nintendo, e.g. Wii comes out, everyone laughs, everyone creates motion-detecting equipment soon after. This round it's the gamepad, and everyone who hates Nintendo loves to bash nintendo over anything and everything, and this is no exception. Is the gamepad a fantastic piece of hardware? Well, I wouldn't know, never used it. Is it revolutionary to gaming? Probably. Could it be replaced with remote connection using a 3DS while shaving a few bucks off of the console price? Of course, but I'd rather buy one console with remote console gameplay for $XXX than buy two to get the same functionality for ultimately more money {$XXX-100 + $YYY}.

    looking at you PS Vita

    But enough Anti/Pro-Nintendo (brandon), let's get back to discussing the XBone.

    So, price drop. This can be good, and it may help Microsoft recoup any losses they may have earned (or, well, lost) since launch, but I think that in order to pull this off the XBone will need to have a kickass set of games lined up to bring back gamer interest to this console.

  3. First of all, nice ninja addition. When did you guys add this to the forums?

    My main reason for posting is that I can't reverse votes I've made on threads. I was just wanting to test the voting system out, and — poof! Can't change a vote (Which is entirely understandable of course). Could vote changing be allowed in the future (possibly to rectify a situation where someone votes the thread badly in spite, then comes around months or possibly years later, most likely in the situation of project threads)?

  4. double dash is probably the worst mario kart

    To each his own. In my opinion I'd say that the original one for SNES was the worst.

    I don't know, I enjoyed the aspects of Double Dash—it introduced an interesting play mechanic—but I feel that I enjoyed MK Wii more.

  5. As I said earlier, if you can't find a sample that you like (or if it's at a pitch you don't want and pitch adjustment isn't doing the job right), then you can always make your own.

    After a quick test, a simple sonar ping would be a few layered sine pings at different pitches (I tested three). Make one of those sines your "main" sine, and pitch the other two an octave above and below your main sine, and cut these two down in amplitude so that they are barely audible, but add harmonic content to the sine. You will really want the higher sine to be next to non-existent (just enough to give some brightness to the ping), but how loud you want the lower sine is up to you; the more amplitude it has the more deeper body the ping gets, but it also feels heavier with it.

    For the envelopes, it's really up to you, you can either have the percussive sound of a low-to-no attack, or you can round it off a bit to give it a rebounded feel of echoing off of twenty-some underwater surfaces.

    And then go crazy on reverb to actually make it sound underwater. And I mean crazy.

  6. Does anyone have any Sonar samples or sounds? Like an underwater Sonar, the pinging sound.

    You could always ask Rozovian; I mean he did make (or use?) SONAR noises for his Spume track for the Pokemon: The MissingNo Tracks album.

    I can't find any good samples online (after a quick search, I'm sure after a few hours of knowledgeable scouring I could find something), so you may have to resort to making your own. While I'd like to say it's just a simple sine ping with some reverb, I'm not so sure that's actually the case.

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