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ectogemia

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Posts posted by ectogemia

  1. I mostly just play on Xbox Live now, and in my experience, Halo has the absolute worst community right now. Before then, it was Counter-Strike. I haven't been on CS in years, but I'm willing to bet it's still pretty bad.

    Yep, going to confirm CS 1.6 is still awful. I can't tell if the 12 year olds on the public servers are just a different generation of tweens or if it's the same douches from 2001 who never quite ventured beyond the racecar bed.

    ... and for some reason, there are a TON of Mexicans who play CS 1.6 now. Seriously, why an 11 year old game?

  2. Or in some of my major quests, 5+ hours, which is just stupid.

    El, Oh, El.

    5 hours?

    Try a 2 month long quest in Everquest. Go look up the Blessed Coldain Prayer Shawl quest sequence for Everquest. Seriously, go google it. Doesn't even matter if you've never played the game. The quest sequence is like a novel. That shit takes AT LEAST a month of several hours a day to complete, and that's IF you have a guild of, oh, 200+ people willing to raid some NPCs for you.

    And you can damn well bet I had one :D I miss being a kid so much. Here's to my dream of semi-retiring at 40...

  3. I was WAY into Counterstrike in its early days, and I got about as deep as you could go into the league play without going to the CPL (too young at the time, or I would have gone :[). The assholes weren't just kids in public servers, they were kids who happened to be professional gamers. As far as I know, internet douchebaggery was born in Counterstrike, and man... I saw a lot of it. I miss those days, haha. Was I a screaming asshat of a 12-year-old? Damn right, I was.

    Final Fantasy XI Online was the exception. Great user base, never scammed once, freakishly helpful people.

    Early Everquest was insane. Everyone playing was like 20+ years old -- except 11-year-old me -- and they were all super nice, minus the crazy basement-dwelling powergamers. Seriously, I don't think there will ever again in gaming be a community quite as unique as the original Everquest community. And I'd play FFXI were it not for the fact that MMOs are so mind-bendingly time consuming that I can't justify it anymore now that "real life" has hit.

  4. It is a lot easier to find all the secrets when you have infinite time. :-)

    Seriously. Everything seemed easier to do as a kid, looking back on it, but I think it was just that I had the opportunity to do whatever for embarrassing amounts of time until WHOAAA 100% complete.

    I didn't know Zelda had quests, I thought you just ran around aimlessly until you got bored and turned it off. :|

    :o

  5. Not only am I incredibly excited to take part in this competition, but I'm incredibly honored to have the opportunity to test my mettle and go up against this array of amazing musicians. I'm incredibly enthused about all the music that's going to come out of this thing, and about all the shit I'm going to learn in the process (especially being teamed up with Rozo, production's not my strong area at this point)!!! Plus I just hopped onto another album project, so I'm going to be very musically busy, and I couldn't be happier about it. Excitement level, over 9000? I couldn't agree more!!

    And it's all thanks to Ecto leaving your team! You couldn't have done it without me.

  6. I thought I'd try my hand at sequencing an expressive piano solo with detailed humanization. Please forgive the shitty piano sample. I'm poor.

    Here it is!

    Pretty :D

    The final chord just so happened to turn out as the first chord of the Zelda OoT intro. Hmmm....

    How does the humanization sound? Is it sufficiently jazzy?

    Surprisingly, this didn't take long at all, maybe like 30-45 minutes. Woooooooooooooooooo

  7. Just because you can play a MIDI keyboard doesn't mean you're better off at making a guitar solo than someone who does something by mouse.

    Playing keyboard doesn't mean you have a better shot at making human performances. It's really easy to change velocities and offset notes and durations with your mouse. It's inaccurate to say that you'll get better results if you invest in a keyboard.

    So like... you're going to tell the audience at a performance to chill out for a minute while you sequence your solo and humanize it?

    I'll grant you that you can do a pretty serviceable job humanizing a sequenced passage by hand, but there's still plenty of utility to be had from a MIDI controller of some sort...

  8. To me, the time required to develop the skills to play is not worth it.

    Why waste time getting my hands to play what's in my head when I can just write it down exactly how it is in my head?

    Why do you play guitar then?

    ZING-O.

    Some days, I don't feel like writing music. BOOM, piano. That's why it's "worth it" to play an instrument.

  9. The cross-panning on that phasing synth in the opening 0:40 was pretty dizzying on headphones. I'm not sure if that's what you were going for, but it made me feel a little sick, hah.

    I'm not a huge fan of the dirty bass percussion in the opening, but that's just personal preference.

    The transition around 0:48 was very cool, good build. What came after was awesomely energetic.

    There were some slightly harsh highs (so I thought) in the final section of the song. It was either the snare or that chiffing percussive instrument that accompanies the snare.

    Overall, I liked it :D

  10. Ah, well, they really aren't all that ambient in my opinion. They're definitely chill-out ish, though.

    Ambient? Try Treasure (AKA David Helpling & John Jenkins). Each of those guys also has solo work that's pretty badass. That's my go-to ambient project.

    Actually, now that I think about it, you should check out Hammock if you're looking for something like God Is An Astronaut. Hammock is ambient + some guitars & the occasional washed out, unintelligible vocals. Beautiful stuff.

  11. I'm almost scared to make a post in this shitstorm, but...

    You and me both. The internet turns people into feral children.

    From my personal experience, learning how to use your DAW (whatever it may be) well, is a slightly higher priority. Now, theory is also important, but you can always pick that up as you go, by listening to examples and taking feedback (positive or negative) from others. Maybe finding a "role model" that is making music in your desired style. Preferably, someone you can actually get in contact with when you need help.

    I agree with this so much. After learning a lot of music simply from improvising, I STILL found I was useless with FL Studio. Only after both honing my musical chops AND analyzing other projects files to learn how a piece of electronic music comes together within the program used to create was I able to create my own. Having so many musicians I look up to here on OCR has been sooooo helpful in developing my musicianship and production. I can't even tell you how many project files I've gotten from awesome people here (ok, I can... like 30-40). And real-time help from pros like zircon on IRC can't be beaten.

  12. Your music would not be nearly as good even though it's mixed to 0Db and EQ'd properly.

    ... right... that was my point. My music sounded good, but its presentation was poor. Rather, someone could be an excellent producer and a poor musician yet still produce impressive mixes by riding on their production capabilities. In most cases unless quite extreme, the music will be the first to impress both others and yourself which is why I pursued it in the first place.

    As for OP, if he is as lost as he says he is, he should focus more on, um, not really focusing at all. He should experiment with all sorts of things more to become familiar with the tools at hand both musically and digitally to be able to know exactly where he should direct his efforts.

  13. Nothing is more important than the composition of your music.

    That all depends upon your goals.

    I focused on composition at first, and I found that I lacked in production, and that ate away at me. Had I focused on production at first, I would have lamented the lack of progress in my compositional chops.

    Fact: if you're going to write music in a sequencer, you need to wear the hats of both an audio engineer and a composer. It doesn't matter in what order you learn the roles, but whatever your natural propensities for each happen to be should dictate which you pursue first.

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