Yeah, your soundscape is starting to thicken up a lot already. I'd still say more on the chip arps, if you don't want them front and center, it could be helpful to crescendo and decrescendo them to bring them up and then get them back out of the way, and repeat. Panning sweeps could be cool too. Especially at 1:36 still, I can hear the chips are definitely there, but the transition would be a LOT stronger and have more impact if you crescendoed the chips into the next section.
The bass could still be a bit stronger at parts too, like the aforementioned section at 1:39 (after the lead-in). Maybe more of a distorted electronic bass would help, and more movement.
Also, things seem a little unnecessarily timid at the beginning around :16; it seems like an opportunity to thrust the listener into action, and I think you should grasp it. The drums can still be laid back as far as that half-time feel, because I can appreciate that building up vibe you're going for, but there's no reason for the volume and intensity to be that low compared to the rest of the tune. And you can keep the building aspect by keeping the lead volume where it's at and capitalizing on your pads and counterpoints more. And the arps, I know I keep harping on them, but I really think they would make the piece a WHOLE lot stronger if they were utilized more.
Again, hope this helps! I'll try to keep critting the more you write
pH