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XPRTNovice

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Everything posted by XPRTNovice

  1. Love this one. The lyrics are very cleverly done and well sung with a good, rough voice quality that's sort of punk but not enough punk to make it tacky. Absolutely love the drum work and the drum production, the way it's panned really adds a whole lot of depth to the mix. And I love the part that leads up to the singer screaming "Let me out of here." Pumps me up every time.
  2. I've listened to this four times in the last few days because it's just awesome. As a jazz musician and piano player, I bow down to Shnabubula and his keyboarding skills, and the intricate drum work is fantastic. It is easily one of my favorite OCRemixes of all time.
  3. F@*K YEAH Larry. Thank you. This made everything so much easier.
  4. Hey, don't worry about it. This song is already done and on its way on to FF6 Balance and Ruin. There's no need for a mod review I'll change it to finished here in a second.
  5. Dude, this is pretty bangin. The only thing I would say is that your guitar and arranging work is so good that I would have liked to hear some better orchestral sampling behind it, just something that sounded more realistic, but I understand everyone has constraints when it comes to that sort of thing. The core of the prog-metal stuff is just great. Other minor critique is that the drums sound a tad out of time at 6:15 ish, like they might be dragging behind the guitar a bit. Or maybe the guitar is rushing.
  6. Definitely pretty much sobbed at the FF Distant Worlds concert. But there was more to it than just the quality of the music (though it was awesome)
  7. try this link: http://soundcloud.com/xprtnovice/gobble-snarf-snap Thanks for the praise! I'm excited about this track and another one that is going to be on Balance and Ruin.
  8. That's not any fun. I think Squaresoft is actually going to hire the entire Balance and Ruin team for a billion dollar contract. Nobuo Uematsu is getting old, so they need us to fill in the gap. That's really what this is all about. Or...OR...Square is suing us because some of their employees that inadvertently stumbled on some of the works-in-progress had their faces melted off. Then the guy who delivers the inter office mail came around the corner and slipped in a pile of liquid face and twisted his ankle, so we're getting sued for negligence.
  9. I didn't even know it was in there!

  10. Not sure if I responded to this already, but I'm interested in a tertiary way for the majora's mask project. I'm suddenly involved in 2 projects at once and I don't think I could pick up a third. Plus I haven't played the game so the passion isn't there. HOWEVER - I am always up for collaberation. I've got lots of live instruments that I can lay down on people's tracks if they want to give me some direction, and that usually only takes me 20 minutes or so. I have samples for clarinet, sax, piano, guitar, vocal percussion (beatboxing), whistling, and mandolin.

  11. So I recently bought/downloaded a "World" sample disc from Image-Line, and it basically dumped a bunch of wav files on me. I know with other sample discs that have Kontakt associated with them, they will map the samples that are closest to the pitch you are trying to play and make it play that particular wav in conjunction with your midi sequencer. My question is: with a bunch of samples that have no joining file like kontakt, how can I map them out so that when I play a Bb (or a pitch that's close), the Bb sample is played, when I play the G (or A, or F), the G sample is played? Or am I going about this in entirely the wrong way and asking the wrong questions...
  12. Easy answer - play the FF victory theme when they announce you as a married couple for the first time.
  13. I am blown away by your work.

  14. That's awesome news. I think about this project all the time.
  15. So is there any real incentive to play this PC version if you already have the PS1 version? Seems gimmicky to me. But then again, it is Squeanix.
  16. I cried at the end of FF XIII because I knew my childhood was dead.
  17. DUDE. YES. My only criticism is that, with everything else so full and live, the horns at 1:30 (by themselves) are a bit jarring and sound synthetic. I noticed in your original post you list people as though they were players, though, so maybe my ear is off. They blend nicely everywhere else, but after 1:30 I noticed that they were there a lot more, if that makes any sense. Other than that, this kicks ass. This source tune is great, I laughed my ass off the first time I played it on Rock Band.
  18. Yes, beat-boxing I don't have the right equipment at the moment to really do it well (I've been hunting or a bargain on an Audix i-5 for a while) but I have some samples of earlier work. I can throw them on soundcloud. http://soundcloud.com/xprtnovice/circle-of-life-for-beatbox-vp and http://soundcloud.com/xprtnovice/carry-on-my-wayard-son
  19. Done! <- that's all I really wanted to say but the forums won't let me post a message so short so I am now writing this longer, completely unnecessary addendum.
  20. Hey, do you guys want me to post pics? And yes, it was the Video Game Art museum. The exhibit was actually kind of meh (only 3 rooms, not much I hadn't already seen or known about) but I did catch a presentation by the guest curator Chris - the guy who put the whole thing together - which was pretty cool.
  21. Just thought I'd brag that I'm currently walking around the video game museum in the smithsonian. Definitely recommended.
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