This was a lot of fun and I think I like it more than the original. The solos at the end were great, I can't remember the last time I heard a theremin solo! :)
The variety in instruments and styles is very good. The strings coming in at 2:50 and ramping up at 3:00 with the choir was unexpected but very cool, my favorite part of the track for sure.
This is quite simply a musical celebration of everything I love about video game music, taking a lot of themes and sources most popularly ReMixed and taking the Wily stage theme on a journey through them in different genres and arrangements. Incredible mix!
I still remember hearing this in Free Month and going "this is absolutely nuts" Hats off to TheManPF for reigning this one in! (and one hell of collaborators haha)
I can't remember hearing a better love letter to classic video game music. This was clearly made by someone with a real passion. I could listen to it over and over.
I've been in a bit of a funk lately and took a break from judging because I found myself being too negative about everything. Listening to something steeped so much in positivity helped a lot with that, so thanks!
I love the feel of this and the chord progressions along with the whole atmosphere and timbre of the instruments! Those solos really are great as well. Just a fun track from a place I never expected. I hope you all get together for another jam!
Extensive vocoder... and it's NOT @Jorito?!?
So much fun! The sax solo put it over the top, for me, but the whole thing is just a blast. The glitching/record stops at the very end are a little less 1970's/disco, but very much in keeping with the mix title, and the hook reminds me a little of Daft Punk's "Get Lucky". I was coincidentally JUST playing this (gorgeous, creative) game, and while I will always remain a dog person, it's a unique & extremely well-done experience.
Amazing to think that composer Nurykabe had a Faxanadu mix posted wayyyyyyy back in 2009; time flies!
Have to include some new stuff from Brandon that continues to assume the worst about how OCR is run, including the belief that mixes from popular games were posted in order to maximize YouTube revenue (ignoring all the less popular games we posted mixes from). I want to be sure people can see these accusations. My responses below:
Sagnewshreds, on 15 Aug 2016 - 01:46 AM, said:
Need to be clear that Brandon wasn't blamed for "misrepresenting" the situation, as if it were just a difference of opinion. Despite pages of discussion and details, he's continued with over-the-top conspiracy theories, fake claims of evidence, and conclusions in bad faith that were literally libel. We believe the Content Policy gives OCR the permission to republish the mixes on other sites and present advertising in the context of the submitted materials, that fair use allows us to do this without licensing the music, with the revenue going to OC ReMix as an organization and that all revenue is disallowed from being used for profit. He doesn't agree with that point of view, and that should have been the focus of his issues. But negative concerns weren't brushed aside as he claims, and Brandon wasn't the only person who shared them. He also claims there were no apologies and that no commitment was made to transparency and legality. People can read through this thread and see all of the back-and-forth. Everything brought up was addressed. I will say that Brandon is very good at projection, since demonizing people, being disrespectful, and displaying a lack of trust & goodwill are things he was great at in this discussion.
One thing not mentioned before is that enabling YouTube ads increases the search ranking of the content, the same way that enabling ratings does. Back when we started the YT channel, we actually disabled ratings for everything to match how we didn't do polling or ratings of the mixes. It turned out that disabling ratings made YouTube reduce the visibility of the videos. But enabling those things makes YouTube increase their visibility, so we're trying to get the mixes heard by more people. That may explain why the SM64 mix, which was the first one with monetization turned on, received greater views; YouTube actually gives more weight in discoverability to content that's monetized and allows ratings.
That said, I'm the sole person that decides mixpost order these days (because I'm tagging them up and staging them), and claiming that we were just posting popular mixes to maximize YouTube revenue is silly and needlessly overthinking things. Sagnewshreds called your suspicions "tinfoilly," and he's right. For posting your Chrono Cross mix out of cycle, sometimes I do that. I just noticed you hadn't had a mix posted in about a month and didn't know you had anything else waiting besides some tracks on the FF9 project that were going to be posted on 9/9.
We can't state enough how we're not actually motivated by money and don't profit, but in any case, in the 2 month period where ads were enabled on 43 out of 3,000+ videos, we also had mixes from Gradius Gaiden, Jazz Jackrabbit 2, Yoshi Touch & Go, Skylanders, ilomilo, To the Moon (yours), Global Gladiators, Lufia II, Rollerball, Alex Kidd in Miracle World, Tyrian, Vectorman, After Burner, and R-Type for the C64.
Have to say this over and over again: we don't care what game something is from. At all. It doesn't change how we evaluate anything. If the submission is creative and interpretive enough with the arrangement, and produced well enough, we'll post it. We don't post stuff from certain games to boost ad revenue or social media metrics or whatever. Also, all ads were off since the 14th, including when that Chrono Trigger album trailer went up (plus we had already decided not to monetize trailers (which is why you yourself noticed the Esther's Dreams trailer wasn't monetized). Brandon's also saying that even BEFORE YouTube monetization, we were ALREADY strategically weighting mixposts to heavily popular games. This is despite publishing an album from him for the super-obscure game Teen Agent.
As I've said many times, we don't pick what games are mixed, the ReMixers do. And it almost goes without saying that Chrono Trigger or Mega Man 2 or Final Fantasy VII is more of a nostalgia and popularity draw among the ReMixers themselves, which is why they arrange those games more than others. We don't control that or try to steer anything in that direction. If OCR could have 1,000+ more Tim Follin arrangements, that would be awesome.
The last thing I'd say is that I don't know why Brandon put up a poll on keeping his mixes up on OCR. It's very obvious that he assumes the worst about the staff, thinks we're pocketing the ad revenue, maybe buying cars or comics or anything & everything non-OCR related with it, that it's some money-making cabal, that all the staff are complicit in said cabal, and that we'd love to illegally and unethically generate YouTube revenue in the shadows and willingly anger hordes of artists. Since he's convinced it's run like that and unethical like he claims, why would a poll convince him to keep his ReMixes up?
Like I said before, no amount of transparency or actions can make Brandon believe that OCR is run honestly, ethically, above board, and without a profit motive. Weighing that, I can't imagine why or how he'd convince himself not to request removal of his mixes. Due to his overly suspicious, paranoid, and imaginative nature about all of this, I think that's inevitable.
Well, at least with "I think" and "maybe" people don't come off as trying to be the ultimate authority on something, which can be rather dangerous...
For example, when you say de facto that something "is not fair use," as you just did in the above quote, I think you're the one who should be using "maybe" or "I think," since fair use is an affirmative defense, the legitimacy of which is determined in court; prior to that event, you can only really express the legitimacy of fair use claims in terms of likelihoods, and you're expressing it as an absolute.
This is misleading; people use "I think" and "maybe" for a lot of good reasons, one of which is to acknowledge and reflect the nature of fair use more accurately.
If you're going to speak with authority and certainty, and criticize others for not doing so themselves, please try to be both correct AND specific in your language.