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About gravitygauntlet

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    Snacks'N Jaxson (+1)

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  1. The only real glaring bit of this to me is that the guitar segment at 4:16 doesn't sound like it was interpreted too much (I know for sure that the Dark Samus remix in BadAss III - Twisted Rebirth - uses the Dark Samus MIDI off VGMusic because the guitar solo is lifted verbatim, and it sounds like this track uses the same one) but it's at least easier to get lost in it with the backmasked kicks and piano and everything going on in addition to it. Everything sounds fantastic otherwise, and the production was clearly given a lot of attention as far as achieving a Metroid Prime-esque "low fidelit
  2. With how "slow" the opening is and how thematically different it is from the drop, I almost wish the two were a little more directly integrated, because while they're both interesting, it does feel a bit jarring to not only have it flip on its head halfway through, but to not include the original synth bell-esque segment of the first part in the second one. Again, regarding the speed, getting to hear the melody with the string pad kick in is nice, but with how relatively short the track is, it almost feels like it takes a bit too long getting there. It's a neat take on the source trac
  3. Link (can be streamed or downloaded) For those not aware, Sinjoh Ruins itself is already a medley of several tracks from Pokémon Diamond, Pearl, and Platinum for the DS. Both Sinjoh Ruins and its main source, Mt. Coronet, are unusually quick and complicated for Pokemon area music (only really rivaled by some of the important battle themes, i.e. Giratina's), while this remix looks to expand on segments that don't get as much presence as they could have (the second half of Mt. Coronet, Giratina's theme, etc.) and also adds in some new stuff (Arceus, Distortion World). There's also the Pokéa
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