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Everything posted by lazygecko
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Tobey was a terrible Peter Parker. They should screw the high school reboot, let him grow up a bit and pick DiCaprio.
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Mega Man: The Grand Robot Master Remix Battle 2010
lazygecko replied to DarkeSword's topic in Competitions
Sorry guys, I got seriously sick this week and have pretty much been confined to the bed/couch up until today. I'm feeling well enough to resume work on it now, but I wouldn't count on it being done until tuesday I guess... dunno how long DS feels like delaying things. -
Used to play Jedi Knight quite a bit back in the day. It was also one of the first games I played online in the 90's, using some shitty multiplayer service website from Microsoft. The last part of the series was Jedi Academy and has become an obscurity due to never getting any reprints. I think it was the most fun of the bunch for multiplayer, had the most developed lightsaber combat at the time. They really ought to get Raven to make a new one.
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Next DS Confirmed (duh), Will Have Motion Controls
lazygecko replied to The Damned's topic in General Discussion
fixed that for you -
Boss music is from Jets n Guns. There actually was a CD version of Sonic 2 planned, which turned into Sonic CD. The time travel mechanic was meant for Sonic 2 on Sega CD, and I read that some assets that made it into the final game like Hill Top Zone was actually a past version of Emerald Hill early in development.
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A video game mystery that has been bothering me for years...
lazygecko replied to The Damned's topic in General Discussion
Or maybe they're just making fun of Sony. It sounds like something Ken Kutaragi would have said in those days. Actually, I find it most plausible they're really promoting the Playstation. Remember that Nintendo and Sony collaborated on it as a SNES addon initially. -
I figure I'm done with this now. Got enough material done to fill a 9-minute YouTube video http://www.youtube.com/watch?v=qFMsrHCFXj0
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Now, given that Disney actually was a bit psycho (trashed one of his offices once I believe) and harbored an obsessive hatred for communism, unions, and everything inbetween, wouldn't it be more fun to spot all the subliminal anti-left messages in all of his works?
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I thought Super Metroid would be an interesting pick since it would be pretty challenging to translate properly into FM synthesis. I think so far some aspects sound better and some worse than the original. For one, the SNES version suffers from a severe case of the "muffled" sound from that stupid filter/interpolation going on, so with FM the sound gets more brilliance. On the other hand, Super Metroid has some great eerie choir samples that make up a lot of the atmosphere. I just figured out a great trick to get good choirs out of FM though. It takes 2 slightly modified patches complementing eachother, but that also swallows 2 channels. I will update Brinstar 2 with better choirs later.
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http://www.mediafire.com/?yczyonyudnj So far the title screen, intro, item room, and both Brinstar areas are done. I don't plan on covering every single song in the game.
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http://www.tmz.com/2009/12/29/blackstreet-singer-accused-of-rock-band-attack/ I clicked the article expecting more zany VG violence news... except the offender in question is Teddy Riley :-/ He is just cited as a singer from Blackstreet, but he was more than that. He was a producer and pretty much single-handedly changed the face of R&B and pop music during the late 80's and 90's. He also made Dangerous, Keep It In The Closet and Jam for Michael Jackson, and in turn was likely involved with Sonic 3 in some capacity. I pretty much idolized the guy. Up until this tragic incident. He had also produced for Bobby Brown who was a notorious wife-beater.
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The first two 8-bit Sonic games were scored by Yuzo Koshiro. The soundtrack to the late 16-bit gen Disney game Maui Mallard was scored by Michael Giacchino, who later went on to do the music for Lost.
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TFM Maker wasn't specifically made to emulate Genesis, its focus was on Turbosound FM, with the universal YM chip support being more of a by-product. That means no DAC sample playback, and also no support for the 4 PSG channels which is a significant loss (though you could write the PSG parts separately in Mod2PSG and then mix them together). The tracker also only supports stereo when you play the file rendered as .vgm, no way to hear it in the actual tracker. Sound advice from Yoozer about using different tracker techniques. I try to replicate most of these as much as I can in FLStudio which goes a long way in making chiptunes feel more authentic. This is something I feel all too often is lost when I listen to works by the newer generation of chip artists. Another good trick is to transpose the notes down a bit on the scale for the faked echo parts, this was a good way to bring out more harmonies back in the day when channels were limited.
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I've tried it a bit. It's fun initially, but then it just seems to drone on and on and on with the monotonous click-fest. No, I was not a fan of Diablo either.
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GXSCC has been the source of many youtube "8-bit remix" disappointments for me. People will just drop 16 polyphony channel MIDIs into it and think they've created genuine chiptunes. This is getting a bit off-topic though. There is another option for making Genesis chiptunes. nineko developed a tool that lets you convert tracker modules to the Sonic 1 sound engine, which can then be played through a Sonic 1 ROM. A few of my works have been converted with it for use in a ROM hack: The conversion isn't flawless though as AFAIK it doesn't convert data like pitch bends, vibrato and PSG volume. The Sonic 1 sound engine in itself also doesn't support all the available PSG channels, from what I've been told. I don't know where to get the program, you'd have to ask the author of the youtube video.
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My HDD broke, but I managed to save this project and continued working on it. After a while VOPM decided to start crashing like crazy again though... So I wrapped up what I have before it becomes unbearable. http://www.mediafire.com/?xymtmyno0z2
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But you asked specifically for electro Absolutely. Madonna was among the first to bring house out of the chicago underground to the mainstream in the 80's. It is her trademark routine to pick an underground producer to make an album for her, which typically makes said genre explode in popularity. She did the same with trance and trip hop in the 90's, and then house again a few years ago.
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Yeah, this is electro. The instruments used may be more minimalistic, but the production is anything but. It's all brought out to be very loud and in your face. Minimal house is more akin to this, "tiny" sound with lots of breathing space.
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I really fail to see what Electro House specifically has in common with regular Electro. It seems that people are applying this term on electronic music in general these days, as they did with Techno in the 90's.
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http://www.youtube.com/watch?v=ZNi-Bd8WbfA http://8bitcollective.com/music/geckoyamori/Bionic+Commando+II+-+Area+1/ Rad Spencer is back, and this time he must face the evil resurrected Cyborg Stalin and his communist army!
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Electro House is just people trying to imitate Benny Benassi. Usually with overcompressed simple oscillator synthlines. I never liked it much.
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I think I found the worst offender so far What in the holy fuck did they do to his face? He looks like that murdering doll Chucky, only twice as evil.
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I'm not really that fond of the music in the trailer. It's not bad, but the style of the arrangement doesn't strike me as very Mega Man-esque.
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Mega Man: The Grand Robot Master Remix Battle 2010
lazygecko replied to DarkeSword's topic in Competitions
I'll take Ground Man