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MkVaff

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Posts posted by MkVaff

  1. I passed on the Wii U preorder because it was pricy and the games at look first looked underwhelming. And while That's still mostly true, I took one look at the box art for Mario U and regretted that decision. It's like being hit with a thousand great childhood memories in a brand new packaging. Now, if only for that game, I can't wait to pick one up. SHOULD'VE PREORDERED!! Grrrrr!! =(

  2. Sad times indeed, I was a subscriber to the original Nintendo Fun Club and got the first edition (with that awful - or awesome depending on your tastes) cover of Mario and Wart and it blew my mind. Was my primary game mag for a long time and definitely helped keep me a Nintendo fanboy for years, particularly in the early SNES days.

    Haven't even looked at any recent issues for years now but just seeing it on the stand gave me a sense of permanence and nostalgia that I'm gonna miss. I still have a few old issues I'm sure I'll keep forever. Sigh... the times they are a changing...

  3. Absolutely want one but I'm still paying off all the holiday gifts I gave everyone and typically stay away from Sony Systems the first few months while they work out the kinks (though since it's technically been out since December hopefully some of those are worked out already).

    I'm completely torn though as to whether I want to download the games or get the boxed versions. I love the convenience of the downloads but I love the collection aspect of the physical copies and the idea that 6 years down the road I can pack all of the games in a box and put them with all the other games I never play anymore. So many tough choices....

  4. I will say that this is the first I'm listening to most of the songs on this project and so many of them are fantastic. Really great work from everyone especially Jade, who I'm sure was going nuts trying to get together such a huge project. I'm proud that this was the first project I was able to get a remix into, and listening to all these is making me want to dust off my old copy of the game and play it again. Great stuff guys!!

  5. Ho ho ho. Anyone complaining about free compensatory games is an idiot.

    Also anyone not happy with this price drop is an idiot or Nintendo. Or Sony.

    It doesn't take much to make people on the internet complain. I've found that gamers are sometimes among the most jaded ad cynical lot to talk to, which to me is a shame. Instead about being excited about their hobby, they spend tons of time just complaining about how everything sucks. A total waste of time, and a downer...

    =(

  6. Whats the point of rushing to buy it? Why not wait for a price drop or a reiteration of the system that works out a few of its kinks.

    I don't know. It just seems really silly to buy a 250 dollar handheld system that will receive a revision sooner than later.

    With anything you buy right away, whether it's technology at launch or movies or games when they are released, you pay for the ability to experience that product all the time before it either goes down in price or is replaced by a new model. I want an iPad, but personally I can wait for another revision or two before I seriously consider one. I want a 3DS, and I will pay extra $ for that year or more of playing it before they come out with the inevitable new model.

    It's all based on personal tastes and budgets. I don't understand anyone who gets a first generation Apple product, but millions of other people do. Different strokes...

  7. For myself personally when I worked on past projects, we determined the general scope of the project early on and instead of providing a price per minute (or per sound effect), we determined a price for the whole project. You might evaluate that and use that as a starting point, then adjust it as necessary based on whether the project ends up taking up more or fewer resources than anticipated.

    It may be a little easier for smaller companies to deal with this simpler model than settle on a strict per-minute rate, to later find out that the composer wrote a 12 minute title screen opus. Well, not really likely, but you get the point...

  8. Like every Nintendo console, I'm obligated to pick this one up at launch, regardless of whether or not I really want it or have the necessary funds for it. It may not be great at all. It may have a ton of crappy games on it. Hell, it might even cause me headaches and vertigo. But nothing brings back that enthusiasm of being an excitable kid again like getting a game system at launch. Especially a Nintendo system. Their damn colorful game boxes get me every time.

    DAMN YOU NINTENDO! Stop making crap that makes me feel like a kid again!!

    Can't wait =)

  9. picked it up today and played it a little after work. It's pretty much as good as I was expecting from seeing all the previews.

    Makes me a little disappointed I'll never be that into fighting games to get the nuance and strategy that some people get into with them unfortunately. I'll always love them but I go through them too quickly to ever really get very good. And as for playing online - unless it's against a 3 year old kid it's just a way for me to get destroyed and frustrated.

    Loving Amaterasu though, would like to practice with her and Dante for a bit. Good stuff!

  10. I'm actually quite interested in the price of the device. Sony isn't exactly new to making new, gorgeous, fully featured hardware and charging an arm and a leg for it at first. The PS3 was a prime example of this and the PSP, at launch, was as well.

    I think the 3DS is likely much cheaper to produce than the NGP and not only nets them a ton of profit at the established price, but could also do so at $50 or $100 dollars cheaper should Nintendo feel the need.

    Going to be an interesting holiday for portables. I'm very curious to see the new 3DS games at E3 this year, as well as the potential launch lineup and price of the NGP. For all those features, anything less than $250 would be insane. And I think with limited supplies they could easily charge $300 to $350 and get away with it during the holiday season (they were sold out of their $600 PS3's for months after launch).

    It's like history is repeating itself all over again...

  11. Hoping to pick one up, and also looking forward to PSP2. I liked PSP, but damn I couldn't play it because of the loading times. The only game I could really play on it was SF Alpha 3 because of the relatively quick load times.

    I have a bunch of other games I just gave up on because the loading was so slow. Hoping PSP2 has a nice sized HD and all the games are downloadable / installable this time around.

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