Xenosaga. Not about the battle system at all; rather, the game was all about kicking back and enjoying 45-minute long cutscenes. I guess there were some parts in-between the cutscenes where you like, wandered and stuff, and sometimes fought some monsters. But thankfully those didn't last long and you could get back to watching the cutscenes. lol
re: FF13, I agree that if you like the battle system you can get through the game, and if you don't then it's a huge waste of time and/or money. I absolutely HATED Lightning and Hope's story, Snow's was just okay, Fang didn't really HAVE story ... but I was absolutely riveted by Sazh and Vanille's story arc. And then, around what ... chapter 11 (I think?) most things get resolved and you become the traditional RPG Party, and after that what is there to complain about? I mean, as long as you don't mind the whole homogenized party thing. Also, I happened to like the soundtrack. Very well integrated into the game, appropriate to each scene, at least I thought.
I just wish there was more than one place it was worth it to grind xp in besides the Valley of the Turtles (200k+ cp per run through). Any suggestions of places you guys have found to grind? (for reference, I have Growth Egg, all chars lvl 5 in 4 classes and 2-3 in a 5th, only Fang at lvl 3 weapon (but I have 2 Trapezos in the wings waiting for when I have enough $ to split them again ... then buy a million ultracompacts), still can't figure out how to take down an Adamantortoise without spamming Death, ugh)